Commit Graph

18 Commits

Author SHA1 Message Date
Campbell Barton
1df683a38b more python 2.3 compat, should be the last of it. 2008-10-21 09:08:46 +00:00
Campbell Barton
fcc377e204 [#13635] DirectX8Exporter with vertex colors
patch from Masaru Nemoto (mnemoto) 

Made some modifications to the patch, use reduce() to get total face verts and some speedup for face vcol looping, also don't write vcol alpha since its used by brushes internally and has no useful meaning.
2008-06-23 00:21:49 +00:00
Campbell Barton
4f49a3b906 added ipo script template from blenderartists forTe, made scripts refresh on load factory settings and replaced elysiun with blenderartist.org in headers 2008-04-23 14:04:05 +00:00
Campbell Barton
c84d18a679 export_cal3d - exporting all actions (option) wasnt working
export_fbx - blender cameras now work properly (converted lens angle, rotate to the right axis)
	Made meshes, armatures and cameras use the same namespace.
DirectX8Exporter - update from David Teviotdale, change names of exported objects so some DX readers dont fail
xsi_export - Null materials made the export fail (python error).
	This may not be a correct solution since material indicies could be messed up now. I have no way of reading these files.
2007-04-27 17:19:26 +00:00
Campbell Barton
ed24fe31d1 fixed a python error in the exporter, small changes for the importer. 2007-01-31 11:34:41 +00:00
Campbell Barton
6d0089237e dont use python keywords as variable names. 2007-01-16 15:19:04 +00:00
Campbell Barton
859b7f207e modified scripts from using older/depricated Python API commands, deprecated scn.getChildren() in the docs. 2006-12-25 09:17:23 +00:00
Campbell Barton
a33feaf49b Lots of scripts are using Object.Get() where Scene.GetCurrent().getChildren() is what is needed.
When through and replaced the obvious ones but there are still a a few Id rather not touch without more about whats going on.

Did quite a few changes to export-iv also.
2006-07-03 05:05:28 +00:00
Tom Musgrove
d5b51cde65 ==scripts ==
latest update of Direct X 8 exporter by Ben Omari
2006-04-18 22:56:45 +00:00
Tom Musgrove
bb85e04a7e ==Directx 8 exporter update==
update to the direct x exporter by Ben Omari
2006-03-29 06:22:43 +00:00
Tom Musgrove
9af72012c8 ==scripts==
updated directx8 exporter by Ben Omari
2006-03-11 10:45:48 +00:00
Tom Musgrove
e3e94f1bb7 ==SConscript fix for cygwin==
open inventor export contributed by Radek Barton
2006-02-12 15:37:01 +00:00
Willian Padovani Germano
4b01aa7aa5 Scripts:
The orange -> HEAD merge reverted some scripts to older versions. This only
affected the ones that already existed before the orange branch.
Minor issue, easy to fix.

All in all, kudos to kaito, Hos and others for all the hard work in
bringing (coding, merging) all these changes to the main branch.
2006-01-29 19:17:53 +00:00
Willian Padovani Germano
5c31e9f2b5 Scripts updated:
- Discombobulator by Evan R and DirectX8 Exporter by Ben Omari.

BPython:
- Crashed Blender while testing discombobulator: obj.setMaterials() was not checking if the passed obj had valid obj->data. If the object had been created and not linked yet to a mesh, a crash would happen when trying to sync ob and me material lists. Now an error is returned. Also made obj.setMaterials accept an empty list, since obj.getMaterials can return that.

Thanks to the script authors for the updated versions and special thanks to Tom (LetterRip) for collecting info about updated and new scripts, sending me updates I had missed, etc.
2005-10-11 19:05:56 +00:00
Willian Padovani Germano
c702b237d5 Scripts:
-- adding help_browser.py to show help for installed scripts;
-- updated scripts to include basic doc info to be shown with above script:
    script authors can / will / should update with more info, of course;
-- updated some scripts to newer versions: disp_paint, fixfromarmature, hotkeys, etc.
2004-11-07 16:31:13 +00:00
Willian Padovani Germano
7b943f2a6d Scripts:
- Ben Omari sent an update version of his DirectX8.py, Jean-Michel Soler updated his disp_paint.py and Campbell Barton contributed a new one: sel_same.py (for now it's in the UV menu).  Thanks all, great scripts;
- small updates in some other scripts.

BPython:
- Finished wrapping radiosity functions for the Radio submodule;
- doc updates.
2004-07-27 03:13:45 +00:00
Willian Padovani Germano
a41759cb8b - Scripts:
Campbell Barton updated his Wavefront OBJ scripts and Ben Omari updated his DirectX 7 and 8 ones (thanks both).  The other listed scripts had minor updates to accomodate the menu changes.
- Scripts in menus:
  renamed Tools to Object, Generators to Add, and Modifiers to Mesh (Metaball, Curve, Surface can be added later), to integrate better in the interface.
- Fixed a bug in Blender.sys.makename: last letter of file extension was being cut out.
2004-06-21 12:01:23 +00:00
Willian Padovani Germano
5d0818494d New script:
Ben Omari contributed a DirectX 8 Exporter (thanks!).  It will probably be updated before 2.34, as some of the other bundled scripts.
2004-06-12 20:46:24 +00:00