Kent Mein
4e2143f639
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
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Patch provied by gsrb3d
bug tracker #7061
Kent
2007-08-28 10:07:08 +00:00
Campbell Barton
3a739d9bd2
fixed mouseViewRay in BPyWindow, was not applying the objects matrix to the mouse direction correctly.
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VCol and Weight gradient work again.
2006-12-14 09:56:56 +00:00
Campbell Barton
30d207e650
Added python func Blender.Geometry.LineIntersect2D(v1,v2,v3,v4)
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updated archimap and cookie cutter to use it, removed python version from BPyMathutils
archimap island merging is noticibly faster
2006-10-07 04:56:36 +00:00
Campbell Barton
531cd7c0fc
Removed debug line added when testing for matrix memory leaks that messed up matrix.invert()
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updated bvh import which was modified to account for that. as well as other minor changes.
2006-08-06 22:47:57 +00:00
Campbell Barton
792114e476
removed image_bake_from_uvs and replaced it with a module that does all the work and 4 scripts accessable from the UV/Image menu.
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- bake wire
- bake image
- bake vcol
- bake normals
Fitting all the options for these into 1 PupBlock was not good.
An example of 4 different baking made from these scripts
http://members.iinet.net.au/~cpbarton/temp.png
2006-07-29 07:14:11 +00:00
Campbell Barton
3f5e14abef
updated py scripts for changes in mathutils
2006-07-27 03:15:37 +00:00
Campbell Barton
a06c122772
needed this file for Gradient tool (Window/3d ray picking function)
2006-07-09 14:44:54 +00:00