* Split Blender.c (created Blender.h)
* Followed a naming convention suggested by Willian for Modules and Classes.
* Implemented New, Get and GetSelected functions for the Object module.
* Implemented most of the attributes in the Get and Set functions for the
Object module.
* Hopefully fixed a link error on OS X.
Declared g_blenderdict externally in modules.h and moved the real
declaration to Blender.c
* Implemented BPY_end_python function.
* Implemented error handling. This results in rerunning a script after an
error has occurred. No need to restart blender anymore.
* Camera module supports dir()
* variable assignment now calls the Python equivalent function - this has
type checking and should be safer now.
* Implemented the Lamp module. Used the Camera module as a template.
* Implemented the Image module.
* Added EXPP_ClampFloat and EXPP_intError functions to gen_utils.[ch]
* Implemented 'constant' object.
I am a little skeptical about this patch, because somehow
the file had the TXT_ISEXT flag set in it, and the support for
that feature isn't complete. What I want to know is how that
flag got set in the first place, none of the interface code
turns it on.
At least it fixes the crash.
- drawXXXspace, changeXXXspace, and winqreadXXXspace now receive the area
and spacedata as explicit arguments, allowing them to access private
data w/o going through globals.
- pass the new BWinEvent through to the winqreadXXXspace, allowing future
access to extended event data.
Removed direct calls to winqreadXXXspace to simulate user actions, replaced
by calls to action functions in edit.c or the appropriate handler.
The tooltip on the button is wrong, it doesn't translate
the view it zooms it to a specific region. Tooltip has
been updated and border-zoom functionality was not working
in oops window, fixed.
(this alleviates the problem where using the enter key
effects the widget under the mouse cursor instead of
doing an 'OK' (symptom: getting the wrong number of verts
when adding a mesh circle).
gen_utils.c (GetObjectByName).
* Blender.link, Blender.bylink and Blender.event should work. Somehow the
only event coming through now is only REDRAW.
* Added include path to /intern/guardedalloc
Michel