Commit Graph

10 Commits

Author SHA1 Message Date
Chris Want
5e3cffc64a Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
Kent Mein
7b2e348d4f This is a modified version of this patch:
[#7660] Solaris 10 x86 support (Makefiles)

Hopefully it will not mess up anything for anyone else.  I removed
some hardcoded static libs and made NAN_*_LIB definitions so they could be 
overridden, to allow greater flexability.

Let me know if there are any problems/questions.

Kent
2007-12-05 16:58:52 +00:00
Kent Mein
86278584f3 Tweaks I needed to get blender compiling on my new macbook running leopard.
Kent
2007-11-05 17:27:11 +00:00
Kent Mein
4e2143f639 This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
Patch provied by gsrb3d

bug tracker #7061

Kent
2007-08-28 10:07:08 +00:00
Ton Roosendaal
627261da50 Patch by Vladimír Marek (neuron), part of bugfix #5298
Solaris CC compiler choked on wrong .h prototypes for functions using
'const' arguments.
2006-11-25 16:35:56 +00:00
Ton Roosendaal
d8fe530797 Ftgl patch for texture fonts got lost... somehow. That made them much
slower than pixmap fonts. Test on buttons window CTRL+ALT+T timer shows it
goes down from 2500 to 100 on this commit. :)
2005-09-26 18:47:50 +00:00
Rob Haarsma
9abdd362b7 Bugfix #2704
Modified bFTGL so the bitmaps supplied by the font itself aren't used.
Patch originally supplied by Shizu, somehow this was never added to
FTGL.

Be sure to build binaries with bFTGL, not the provided ftgl.lib from the
lib dir. (this one can be deleted afaic)
2005-06-06 14:42:50 +00:00
Ton Roosendaal
884c94500b Another update on FTGL texture fonts drawing. Added the same floor() trick
to precisely align the glyphs to pixel coordinates as used in the Pixmap
version. It now looks fully identical here.
2005-05-11 21:09:13 +00:00
Rob Haarsma
465b15eb69 Modified FTGL for proper texturefont support.
Also fixed msvc6 (release only) projectfile to build and output correctly.
2005-01-21 14:43:21 +00:00
Kent Mein
26f63bfa19 Added bFTGL to extern and updated the Makefiles. I'm guessing there will
need to be tweaks but it seems to work on my linux box.  I haven't
touched any of the other build systems so those will need to be done.

We probably don't need all of this stuff but I figured better to add a little
too much then to little.

Kent
2005-01-21 05:15:33 +00:00