Commit Graph

392 Commits

Author SHA1 Message Date
Campbell Barton
52cefa4bc1 sphinx doc gen
- use 3 column lists for inherited props, funcs and for references to save on vertical space.
- use the blender version string for the upload path and PDF name.
2010-09-03 09:21:40 +00:00
Nathan Letwory
e03437a34a Fix [#23638] Missing directory creation
Reported and patched by Mariusz Maximus

I overlooked this one while fixing up for win64 compiling, because I had already manually created this directory.
2010-09-02 22:04:33 +00:00
Nathan Letwory
94d4ff6423 remove debug prints 2010-09-01 06:51:20 +00:00
Nathan Letwory
5241c27594 Python library copying hack.
When creating project files the multi-configuration generator is used. CMAKE_BUILD_TYPE is then not set, so always release libs were copied.
For now copy both release and debug.
2010-09-01 06:19:38 +00:00
Nathan Letwory
3de9aa38cd * Don't use /ZI when 64bit building on Windows. Use /Zi instead.
* Copy files to ${BLENDER_VERSION} instead of .blender/
* Don't try to copy iconv.dll when 64bit building on Windows - it is static for 64bit.
2010-09-01 05:39:26 +00:00
Nathan Letwory
6c113b54b3 Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
Campbell Barton
77c7e10e9c apply scons change from r31616 to cmake. 2010-08-27 22:53:48 +00:00
Campbell Barton
6464718083 rename some cmake build targets 2010-08-24 04:29:23 +00:00
Joerg Mueller
0be08725ad Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
  * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
  * The 3D view are is made fullscreen.
  * Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
  * If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
2010-08-16 12:14:09 +00:00
Guillermo S. Romero
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
Brecht Van Lommel
27a0b9bef3 Fix #23099: cmake/mac did not copy the scripts/ directory correct for install. 2010-08-04 16:05:19 +00:00
Stefan Gartner
2f8f86e4f6 fix path to release/python.zip for scons and cmake
I hope this doesn't break anything
2010-08-04 11:07:14 +00:00
Campbell Barton
957976882d build options to disable image formats WITH_CINEON, WITH_HDR.
- updated cmake, make & scons.
- renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-08-03 11:25:34 +00:00
Campbell Barton
ec2c52c9c8 SCons
- remove scons option WITH_BF_FHS, its not needed anymore.
- comment WITH_BF_DOCS, was using epydocs which we dont use now.
- blenderlite target was broken, always using openmp.
- building without python wasnt working.

- fixed some warnings.
2010-08-02 16:27:41 +00:00
Campbell Barton
7bd687ea58 cmake
- more strict warnings for gcc/unix, still <50 for a clean build.
- install files to /usr/local/share/blender/2.53 rather then /usr/local/share/blender/.blender
2010-08-02 16:23:58 +00:00
Brecht Van Lommel
f3cca3e192 2.5: more G.main changes. 2010-08-01 12:57:01 +00:00
Brecht Van Lommel
5fa7d1c1b4 2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
2010-08-01 12:47:49 +00:00
Campbell Barton
00149cfb9d patch [#23041] CMake WITH_PYTHON_INSTALL option
from Dan Eicher (dna)

--- snip ---
Adds the option to not copy python into the .blender/python directory.

Also fixes the problem of deleting the blender installed python where the blender runtime only looks for the copied python and not the system one but not entirely sure why, something to do with CMake hardcoding the PYTHONPATH and PYTHONHOME vars I suppose.

This patch only applies to the 'UNIX AND NOT APPLE' platforms but, then again, those are the only ones anyone really
cares about...or at least the only ones where using the system python is really viable.
2010-07-26 23:16:21 +00:00
Campbell Barton
f30c12bcab patch [#23039] cmake install taget fix for brush icons on linux
from Ralf Hölzemer (cheleb)
2010-07-26 19:59:33 +00:00
Campbell Barton
bed40ed8e3 move directories:
dlltool --> build_files/make/dlltool
 bin --> release/bin
 
Since dlltool is only used make + mingw and ./bin is misleading because it would seem the blender binary would be copied there, but its just used for home directory files.

updated scons/cmake/make
2010-07-26 11:47:33 +00:00
Campbell Barton
0a2e485926 move the thumbnailer to bin/ 2010-07-18 11:46:25 +00:00
Campbell Barton
40078f22b2 CMake on unix
- install manpage into the correct location defined: http://www.pathname.com/fhs/2.2/fhs-4.11.html
- dont copy pyc files from release/scripts
2010-07-17 21:11:04 +00:00
Andrea Weikert
05fb497f75 == installation paths ==
remove deprecated python BLI_gethome_folder calls

Patch by Brecht, thanks a lot
2010-07-15 20:02:53 +00:00
Campbell Barton
7fc9eee08a - updated man page from --help output.
- cmake now installs the man page.
- added cmake_linux_install.sh, shell script which downloads and builds blender.
2010-07-15 19:58:23 +00:00
Brecht Van Lommel
7fb16fb5ec Update --help message for new path environment variables. 2010-07-15 15:20:53 +00:00
Campbell Barton
5daf9354d2 change some references to .B.blend, .Blog to new names 2010-07-15 11:51:43 +00:00
Campbell Barton
1bb789956d CMake patch from Ralf Hölzemer (cheleb)
[#22849] Fix cmake install target on linux
--- from the tracker ---
This patch fixes the install target for the linux platform. Since the new configuration path changes are in effect, files have to be installed in the correct places instead of just copying the local installation to $PREFIX/share/blender.

It also provides a new macro to determine the correct blender version values.

Changes in this patch include:

- the .desktop menu file is installed in $PREFIX/share/applications and points to the svg icon instead of a png one, which is also installed in $PREFIX/share/pixmaps
- docs are installed in $PREFIX/share/doc/blender
- scripts are installed in in $PREFIX/share/blender/x.xx/
- locales are installed in in $PREFIX/share/blender/x.xx/datafiles
- a new cmake macro determines and sets the correct values for BLENDER_VERSION_MAJOR, BLENDER_VERSION_MINOR, BLENDER_SUBVERSION, BLENDER_VERSION, BLENDER_MINVERSION_MAJOR, BLENDER_MINVERSION_MINOR, BLENDER_MINSUBVERSION and BLENDER_MINVERSION by parsing source/blender/blenkernel/BKE_blender.h and calculating major/minor values. This replaces the hardcoded value in the top CMakeLists file and is used by all platforms.
2010-07-14 20:26:46 +00:00
Campbell Barton
834f2a42ce - sequencer wasnt drawing handles, the deprecated v2d was being used which gave a pixely of -nan.
- removed bf_editors from cmake since there now split up.
2010-07-11 12:39:50 +00:00
Campbell Barton
9c4e3a7b6b bugfix [#22724] "Scene" switch on the console doesn't work 2010-07-05 00:00:40 +00:00
Campbell Barton
66a72343ef fix for building with cmake 2010-07-04 22:43:51 +00:00
Andrea Weikert
ca81aa704e Patch [#22339] File/installation paths changes
Patch Tracker: http://projects.blender.org/tracker/?func=detail&aid=22339&group_id=9&atid=127

This patch implements the proposal outlined here:
http://wiki.blender.org/index.php/Dev:2.5/Source/Installation/Proposal

Original patch by Matt Ebb.
Contributions by Nathan Letwory, Damien Plisson and Andrea Weikert

NOTE:
This is a work in progress commit, some work still needs to be done on the SCons and CMake files for this to work properly, but at least should compile and the files should be created in the right directory.

Commit discussed on IRC with Ton and Campbell.
2010-07-04 15:35:23 +00:00
Campbell Barton
ea4e5a08cd script to create a man page from blenders --help text, replaced the hand edited man page with this. 2010-06-27 00:33:12 +00:00
Campbell Barton
9e87433ef2 error in last commit 2010-06-25 12:13:29 +00:00
Campbell Barton
044a20821b extend command line argument for rendering the current frame
blender --background some.blend --render-frame 1 # renders frame 1
 blender --background some.blend --render-frame +0 # renders the first frame
 blender --background some.blend --render-frame -1 # renders the last frame
2010-06-25 11:56:12 +00:00
Campbell Barton
d153c765bc CMake:
- WITH_LCMS added option, was supported in scons.
- commented web plugin option since its not maintained.
- some formatting changes and removed includes that are not needed for source/creator/CMakeLists.txt.
2010-06-06 13:32:58 +00:00
Campbell Barton
55d3a2014c have cmake build editors as different libs like scons and nan-makefiles 2010-06-04 11:34:57 +00:00
Campbell Barton
b9cb3c91a8 remove unused env vars from --help 2010-06-03 20:06:29 +00:00
Campbell Barton
1658a28a58 - Python console argument '--python-console', option so you can start blender and drop into a python console, (useful for debugging some problems on a renderfarm over ssh)
- Also made it so sys.stdin isnt overwritten anymore, instead the interactive consoel overwrites while it executes and restores after.

- removed hope folder from sphinx patch path
2010-05-30 14:05:58 +00:00
Campbell Barton
40d7eac69e [#21842] Beta patch to restore cmake MinGW compilation
from Riakiotakis Antonis (psy-fi) 

with modifications.

notes:
- needed to remove quotes around filepaths for copying.
- WITH_JACK, doesnt link
- WITH_FFMPEG, doesnt build
- WITH_RAYOPTIMIZATION, gave an error for me. (no mmx support)
2010-05-28 21:25:23 +00:00
Nathan Letwory
8f8c59903d Small typo in help text. 2010-05-27 12:46:42 +00:00
Nathan Letwory
ef0239fa6f Update description after 29013, which added windows support for this. 2010-05-27 07:45:57 +00:00
Nathan Letwory
31fe70019d Add floating-point exception handler trap for Windows (MSVC). Now you can set breakpoint on fpe_handler on Windows too when debugging floating-point funkyness. 2010-05-26 23:03:25 +00:00
Campbell Barton
1bd58bdbf4 = misc small stuff =
- own mistake in scene help text.
- rename properties to have users as the prefix for better ordering.
- use fixed height for stamp, gives better aligned text.
2010-05-25 17:04:32 +00:00
Damien Plisson
671684c539 OSX Intel: Enable floating point exceptions (for debugging purposes)
From Matt's patch [#22408]
2010-05-24 20:39:01 +00:00
Martin Poirier
bd15f5122d BLI_args cleanup
Adding documentation strings in argument data.

--help is auto generated (options not manually categorized end up in the "others" section at the bottom)
2010-05-24 18:53:45 +00:00
Campbell Barton
4178b44b35 - correct --help message
- fix implicit decloration of DAG_scene_sort()
- same fix for tiff as made in renderbranch
- rename 'combined peak' --> 'peak' for shorter messages while rendering.
2010-05-24 11:40:45 +00:00
Campbell Barton
a97904cbcc GNU style long arguments. see help menu.
- swapped meanting of -y/-Y to enable/disable automatic python execution (matches window border -w/-W).
- removed '-B', no reason to have this.
- renamed -fpe to --debug-fpe and added to --help
2010-05-23 20:39:21 +00:00
Campbell Barton
d1d7c5fbd1 remove some warnings and remove reference to BF_TIFF_LIB in the help message. 2010-05-23 07:53:09 +00:00
Stefan Gartner
c0a0f2c43e Makefiles: make sure syntax is correct... 2010-05-21 21:26:03 +00:00
Matt Ebb
2be851c966 Blender TIFF support
* Removed dynamic linking libTIFF code and change it to static linking 
(built into the blender executable). Dynamic linking made things a 
fair bit more complicated and wasn't working at all before on OS X - 
the dylib didn't exist and wasn't being copied. Since TIFF is more heavily
depended upon now in Blender, it makes sense to make it less 'optional'
and more in line with other libraries.

I've updated both CMake and scons, and CMake on OS X/64bit works fine.
It's now up to other platform/build system maintainers to enable this for 
their respective platforms (Campbell will check it for linux). For windows,
and non-64bit osx, we need static libtiff libraries in /lib.

I've added options WITH_TIFF for CMake and WITH_BF_TIFF for scons,
so if blender won't build because of this, you should be able to disable 
these options until your build system has been updated.

* Bonus feature: while doing this, I added support for loading 16bit and 32bit 
per channel TIFFs - they get converted to Blender's float buffers. Handy for 
zbrush displacement maps!
2010-05-21 03:25:38 +00:00