Chris Want
5e3cffc64a
Patch to change license to GPL only, from GSR.
2008-01-07 19:13:47 +00:00
Erwin Coumans
3b1a592fb7
debug lines / register the applied impulse for constraint (for breaking)
2006-07-03 05:58:23 +00:00
Erwin Coumans
ab71e2a9b5
-added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory.
...
-near sensor support
- python binding for PhysicsConstraints.setNumTimeSubSteps (dividing the physics timestep to tradeoff quality for performance)
2006-05-22 21:03:43 +00:00
Erwin Coumans
18857a6225
prepared physics/game engine infrastructure for vehicle support.
...
fixed a python related bug with physics contraints
fixed some line-ending problem with blenderbuttons.c
makefile/scons/projectfiles need to add source/gameengine/Ketsji/KX_VehicleWrapper.cpp
2006-01-30 20:33:59 +00:00
Erwin Coumans
6f3e593105
more graphics patches from Snailrose,
...
remove constraint fixed,
Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz,
SphereShape reverted to old style, so no support for non-uniform scaled spheres for now,
2006-01-15 11:34:55 +00:00
Erwin Coumans
e1c66eb145
applied the 64-bit pointer patch submitted by Ken Hughes
2005-11-28 06:51:54 +00:00
Erwin Coumans
210ab537ce
improved deactivation, exposed more tweakable parameters to python,
...
fixed some copy/paste bug in inertia/inverse inertia.
colors in deactivation debug
2005-08-04 19:07:39 +00:00
Erwin Coumans
2cc6d565cb
moved some hardcoded constants into tweaking tresholds
...
exposed those tresholds to python (more 'expert' settings)
2005-08-03 18:22:30 +00:00
Erwin Coumans
558b8daf67
added python binding for debugdraw,
...
tweaked friction, some more preparations but no real functionality added yet
2005-08-02 14:59:49 +00:00
Kester Maddock
c844aa265a
Big patches:
...
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
2005-03-25 10:33:39 +00:00
Kent Mein
cc95cdd390
Removed unused var here is the diff:
...
Kent
Index: gameengine/Ketsji/KX_PyConstraintBinding.cpp
===================================================================
RCS file: /cvs01/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp,v
retrieving revision 1.3
diff -u -r1.3 KX_PyConstraintBinding.cpp
--- gameengine/Ketsji/KX_PyConstraintBinding.cpp 25 Nov 2002 15:29:49 -0000 1.3
+++ gameengine/Ketsji/KX_PyConstraintBinding.cpp 30 Dec 2002 07:08:18 -0000
@@ -128,7 +128,6 @@
{
int constraintid;
- int len = PyTuple_Size(args);
if (PyArg_ParseTuple(args,"i",&constraintid))
{
if (g_physics_env)
2002-12-30 07:09:23 +00:00
Kent Mein
209a2ede2c
Last of the config.h mods...
...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00