Sergey Sharybin
2c4357c1e1
- Move list of FFmpeg DLLs to be installed from SConstruct
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to conficuration variable BF_FFMPEG_DDL.
This would allow to use different FFmpeg in buildbot.
- Added some 3DMOUSE variables to list of command line options.
Now 3dmouse related-settings can be set from command line.
2011-08-03 10:50:21 +00:00
Nathan Letwory
9e0113890e
3D Mouse support on for windows/msvc by default.
2011-08-02 09:06:55 +00:00
Campbell Barton
415761d508
own change to cmake files broke MSVC2010 with Debug configuration, reported by Alex K
2011-07-01 03:40:12 +00:00
Nathan Letwory
fdbae99668
Explicitly turn off JACK so it's clear it's not supported.
2011-06-28 06:56:39 +00:00
Campbell Barton
c0a83d24e9
cleanup for cmake msvc build options, reference some libs directly, fix conflicting flags /Ob1 and /Zi for debug
2011-06-28 02:49:49 +00:00
Campbell Barton
93bb6238e0
remove some unused flags and correct aud example heading
2011-06-27 07:44:59 +00:00
Nathan Letwory
d10b247c78
Set Player building to True by default.
2011-06-20 20:51:12 +00:00
Nathan Letwory
1d3a025e0a
Fix [ #27666 ] Python/Windows issue: "import uuid" results in an error popup
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submitted by Gaia Clary
Ignore msvc runtime libs while linking. Tested on win64.
2011-06-17 00:30:04 +00:00
Nathan Letwory
899f2776db
Shuffle some build code around to ensure debug builds on Windows actually run too.
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* creator/SConscript is now empty, code is moved to an emitter function in Blender.py
* make sure COLLADA debug libs are used when BF_DEBUG=True
2011-06-08 11:53:07 +00:00
Brecht Van Lommel
b434e7f933
LCMS code removed, was an experiment but never finished.
2011-05-16 13:34:42 +00:00
Nathan Letwory
4d2562fb47
Clean up linking flags for win64.
2011-04-08 14:40:43 +00:00
Campbell Barton
42e9796c04
builder reports MSVC was setting stack size to 2gig.
2011-03-12 04:31:28 +00:00
Nathan Letwory
92665b0a51
Fix [ #25659 ] crash when unwrapping specific mesh
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Reported by Jan Hohoho
Running the unwrap causes stack to overflow. Double the size from default 1MB.
2011-03-11 23:27:15 +00:00
Nathan Letwory
f7ed83647d
Move Windows SCons system to build Blender against the new Python 3.2 libs committed in r35340 and r35341.
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Platform maintainers and release builders, please update your systems also to Python 3.2.
2011-03-04 00:59:45 +00:00
Nathan Letwory
71cb745941
Commit to cope with API changes in OpenCOLLADA (latest for Windows right now r827).
2011-01-27 19:39:06 +00:00
Nathan Letwory
730634ca51
Enable sndfile by default on win64
2011-01-05 09:00:28 +00:00
Nathan Letwory
f875777212
Change /WX away for now, some odd thing going on between cloned environments. Need to check after release.
2010-10-26 23:32:59 +00:00
Nathan Letwory
db74070778
Make C4013 throw a warning
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-> 'function' undefined; assuming extern returning int
2010-10-19 05:42:31 +00:00
Campbell Barton
3498e22468
Disable LCMS by default for scons.
2010-10-19 02:50:00 +00:00
Nathan Letwory
6e77dc1942
whitespace commit, AKA commit count bump.
2010-10-18 20:33:04 +00:00
Nathan Letwory
31ff2a6da2
Enable lcms support on Windows.
2010-10-05 13:39:45 +00:00
Campbell Barton
ec2c52c9c8
SCons
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- remove scons option WITH_BF_FHS, its not needed anymore.
- comment WITH_BF_DOCS, was using epydocs which we dont use now.
- blenderlite target was broken, always using openmp.
- building without python wasnt working.
- fixed some warnings.
2010-08-02 16:27:41 +00:00
Campbell Barton
d80d6e2812
re-arrange build files so scons "config" dir isnt confused with ~/.blender/2.52/config
2010-07-12 18:26:35 +00:00