Campbell Barton
c7532c5b81
update to cmake checker script to also check if our include paths are ok
2011-07-17 12:42:03 +00:00
Sergey Sharybin
9eb1b26312
Fix for recent GHOST SDL commit.
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SCons rules haven't been changed to deal with new option.
2011-07-12 18:39:46 +00:00
Dalai Felinto
355cb26ff3
blenderplayer bundle in OSX doesn't need script folder (untested)
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I can't test this here, somehow blender+scons is failing in my building env.
but it should work. Basically it skips the copy of the script folder for the blenderplayer.app
I will test it once buildbot get pass this review ;)
2011-07-05 00:30:27 +00:00
Campbell Barton
2c66ab12e9
minor pep8 edits
2011-07-01 12:33:34 +00:00
Campbell Barton
415761d508
own change to cmake files broke MSVC2010 with Debug configuration, reported by Alex K
2011-07-01 03:40:12 +00:00
Nathan Letwory
fdbae99668
Explicitly turn off JACK so it's clear it's not supported.
2011-06-28 06:56:39 +00:00
Campbell Barton
c0a83d24e9
cleanup for cmake msvc build options, reference some libs directly, fix conflicting flags /Ob1 and /Zi for debug
2011-06-28 02:49:49 +00:00
Campbell Barton
93bb6238e0
remove some unused flags and correct aud example heading
2011-06-27 07:44:59 +00:00
Campbell Barton
4b1cceddbd
fix for building with msvc/cmake take 2 (think its correct this time)
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also sync build flags with scons.
2011-06-26 17:18:37 +00:00
Campbell Barton
418bce9341
fix for building with MSVC release, some edits I made didnt work as I expected but still built for debug
2011-06-25 14:10:46 +00:00
Campbell Barton
be94dc10c1
split cmake check configuration out
2011-06-22 05:30:06 +00:00
Campbell Barton
eaae38551f
pep8 compliance
2011-06-21 17:17:51 +00:00
Campbell Barton
d33b63c5d8
update cmake checker to ignore file list and add some headers to the source list.
2011-06-21 17:00:34 +00:00
Campbell Barton
418d2ce49e
allow rna to set vertex parent indices, blender checks for invalid values on access.
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build blenderplayer by default on linux with scons.
2011-06-21 07:41:49 +00:00
Nathan Letwory
d10b247c78
Set Player building to True by default.
2011-06-20 20:51:12 +00:00
Campbell Barton
78ea4561a4
fix for python ABI search, was missing 'd'
2011-06-20 09:39:14 +00:00
Campbell Barton
97a85fe100
- add example for python rna property update
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- edit the copyright for blender specific cmake find modules
2011-06-20 02:54:56 +00:00
Campbell Barton
c6eaa2300a
cmake: add find jack module
2011-06-19 15:03:50 +00:00
Campbell Barton
a8d4c1f8a9
cmake: add find jemalloc module
2011-06-19 14:55:51 +00:00
Campbell Barton
6790dbe9db
cmake: fix for recent break in msvc+collada, also dont cache duplicate python include/library variables.
2011-06-19 13:06:21 +00:00
Campbell Barton
e7c8169086
add back PYTHON_LIBPATH, needed for installing on python
2011-06-19 11:04:15 +00:00
Campbell Barton
def6bcd4e5
cmake add module for finding fftw3.
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also allow debug blender to build with non debug python
2011-06-19 08:57:34 +00:00
Campbell Barton
167bcc2b67
cmake: add libsamplerate find module
2011-06-19 08:20:02 +00:00
Campbell Barton
b15a2b0ffc
cmake: added FindOpenJPEG module.
2011-06-19 07:46:24 +00:00
Campbell Barton
145944d66f
cmake:
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new macro file_list_suffix() for adding a suffix to every file in a path before the file extension.
useful to create names for debug libs on windows.
2011-06-19 06:57:56 +00:00
Campbell Barton
2c68bdb03e
cmake: make python search into a find package module.
2011-06-18 15:53:47 +00:00
Campbell Barton
5e59d0c8bb
make better use of cmake builtin funcitons for finding python library/header
2011-06-18 15:15:31 +00:00
Campbell Barton
968b2a8afb
rename cmake include/libraries to conform with suggested cmake names
2011-06-18 14:12:54 +00:00
Campbell Barton
549c2c58a1
added FindSndFile cmake module to replace inline checks.
2011-06-18 12:12:19 +00:00
Campbell Barton
82216030e9
py-api: store frequently used strings as unicode PyObject's to avoid creating/distroying every time.
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also fix for cmake warning
2011-06-18 08:45:45 +00:00
Nathan Letwory
1d3a025e0a
Fix [ #27666 ] Python/Windows issue: "import uuid" results in an error popup
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submitted by Gaia Clary
Ignore msvc runtime libs while linking. Tested on win64.
2011-06-17 00:30:04 +00:00
Campbell Barton
2e8ca6d196
include some extra search paths for cmake openexr
2011-06-16 02:55:26 +00:00
Campbell Barton
0575c05eb0
fix to FindOpenEXR pointed out by Sergey Sharybin,
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also added check for IlmThread and marked individual library cache variables as advanced.
2011-06-16 02:48:07 +00:00
Campbell Barton
04c5f054d8
error in recent commit
2011-06-15 14:00:50 +00:00
Campbell Barton
c02121b708
use full library paths for openexr & msvc, also remove unneeded exr includes
2011-06-15 13:54:57 +00:00
Campbell Barton
bb6e0834e0
cmake: combine debug/optimized into one target_link_libraries() call.
2011-06-15 13:42:02 +00:00
Campbell Barton
4f3936083a
replace own inline cmake include search logic for a typical FindXXX.cmake module.
2011-06-15 12:09:02 +00:00
Campbell Barton
1243992f27
cmake: correct uninitialized vars
2011-06-14 00:24:50 +00:00
Nathan Letwory
1b1fdd7ecf
Turn off Quicktime support by default. Will be phased out soon.
2011-06-13 09:33:27 +00:00
Campbell Barton
fedc811014
minor updates to the cmake checker
2011-06-13 03:09:14 +00:00
Campbell Barton
c2e1f3a1e2
fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes.
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Also workaround for CMake 2.8.4 & GNU-Make which doesn't set CMAKE_INCLUDE_SYSTEM_FLAG_C
2011-06-11 06:00:28 +00:00
Campbell Barton
9cf0bbb95c
added a check to console auto-compleation for pythons struct_seq type, so bpy.app and sys.float_info autocompleate their attributes rather then bring treated as a typle.
2011-06-10 09:44:27 +00:00
Nathan Letwory
899f2776db
Shuffle some build code around to ensure debug builds on Windows actually run too.
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* creator/SConscript is now empty, code is moved to an emitter function in Blender.py
* make sure COLLADA debug libs are used when BF_DEBUG=True
2011-06-08 11:53:07 +00:00
Campbell Barton
7b9eabb6f2
fix from nico_ga on IRC, building on MSVC with jack but not ffmpeg.
2011-06-06 08:40:47 +00:00
Sergey Sharybin
d84c6a3cdb
Fix for linux buildslaves. Now they should be able to compile branches.
2011-06-03 21:36:39 +00:00
Brecht Van Lommel
06ca703737
BuildBot: various changes to support building branches.
2011-06-03 20:44:23 +00:00
Brecht Van Lommel
7b4aac3e34
Fix #27481 : windows uninstaller could remove files unrelated to blender
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when installing to a folder that already existed. Now the uninstaller
will remove only the files it has installed, and leave any other files
in the installation directory intact.
2011-06-01 13:13:55 +00:00
Campbell Barton
09da9d4393
cmake maintenance
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blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
Campbell Barton
20ae95422e
include ffmpeg_compat header in cmake source list.
2011-05-28 04:53:17 +00:00
Brecht Van Lommel
d369a6aaaf
Windows installer and Path changes, fixing various issues:
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* Windows installer not working for non-admin users and multiple users
* Addon scripts not installing next to user configuration
* Portable install not being taken into account in all places
The main problem was the windows installer was installing system scripts in
AppData next to the user configuration directory, which is not shared between
users. Now these are installed in ProgramFiles, and only addon scripts added
by the users go to AppData.
On all platforms, addon scripts were sometimes getting installed between
system scripts, because the scripts folder in the executable directory was
given precedence over the user configuration folder, that is no longer done
now. So addons now behave like user configuration, they are preserved even
if you download a newer build of the same blender version.
If you have an installation of 2.57 on windows, the addon install location
will not change until we do the version bump to 2.58, to avoid conflicts with
the existing the installed 2.57 version.
The old behavior of giving precedence to the local folder was done to support
portable install, where all configuration is written to the local folder. This
is now implemented differently: if and only if a "config" folder exists in the
local folder, portable install will be assumed, and files will only be written
to that local folder.
2011-05-27 09:57:53 +00:00