Sergey Sharybin
228ed6f086
Global definition of _LARGEFILE_SOURCE, _FILE_OFFSET_BITS and _LARGEFILE64_SOURCE at linux and win32/mingw platforms
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Needed to work properly with large files at 32bit system (display correct size in file browser, i.e.)
This will also fix compilation with zlib 1.2.5
2010-11-04 17:02:25 +00:00
Guillermo S. Romero
2cef9203ba
Add PREFIX support to makefiles.
2010-11-01 23:17:58 +00:00
Campbell Barton
0876fce009
rename and negate DISABLE_PYTHON --> WITH_PYTHON
2010-10-31 04:11:39 +00:00
Campbell Barton
50dab4fc37
rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE
2010-10-31 03:20:33 +00:00
Joilnen Leite
2a72eb8c28
Fixing make files compilation in linux
2010-08-11 14:51:52 +00:00
Ton Roosendaal
5d18274cac
Makefile fix: on PowerPC architecture SSE compile should not happen.
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Note for the coder here, is it correct to enable SSE with a general
WITH_BF_RAYOPTIMIZATION flag? Just call it WITH_SSE? More clear :)
2010-08-05 14:04:56 +00:00
Stefan Gartner
d50cc7826f
== Makefiles ==
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* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it)
* fixed typo that prevented TIFF support to be properly enabled
* enable ray optimization by default (scons and cmake already did this)
* fixed building with libsndfile on darwin (disabled by default)
* quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern
* gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
2010-08-04 08:42:18 +00:00
Campbell Barton
957976882d
build options to disable image formats WITH_CINEON, WITH_HDR.
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- updated cmake, make & scons.
- renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-08-03 11:25:34 +00:00
Campbell Barton
bfe11037b5
move nan mk files from source/ into build_files/make/
2010-07-13 00:57:19 +00:00
Campbell Barton
d80d6e2812
re-arrange build files so scons "config" dir isnt confused with ~/.blender/2.52/config
2010-07-12 18:26:35 +00:00