Commit Graph

281 Commits

Author SHA1 Message Date
Brecht Van Lommel
57d83522a2 Fix for bug #13627: bFTGL sconscript missing opengl includes, didn't
compile with non-standard paths.
2008-06-09 10:03:30 +00:00
Peter Schlaile
ca8aa8c901 == RED one (redcode) ==
This adds redcode (the file format of RED one, R3D) support to blender.
Seems to work fine with the footage I found on the web, but keep in
mind, that because of the unoptimized nature of libopenjpeg, frame
decoding isn't that fast.

It is also a rather challenging task, to make 4k-float-footage realtime :)
2008-06-02 21:35:57 +00:00
Nathan Letwory
ada5f0403e * Fix Verse bug [#8959] Clients doesn't connect if libverse.a is compiled with -O2
Merged from Verse SVN (r4524). See Verse bug tracker for bug report.
2008-04-30 22:42:12 +00:00
Brecht Van Lommel
2706c62231 Fix for bug #9504: compile error with verse on mingw, also fixed
in verse svn.
2008-04-28 11:05:01 +00:00
Peter Schlaile
f80089c753 == FFMPEG / mp3lame ==
Added libmp3lame to extern. (Ton that was the last one for this release,
promised :) )
2008-04-20 16:28:21 +00:00
Chris Want
5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Peter Schlaile
4fc95e77b1 == FFMPEG ==
Added XVid to trunk. Again: only works with scons.
2008-04-13 17:45:56 +00:00
Peter Schlaile
747b31385a == FFMPEG ==
Added H264-encoding support using libx264.

Beware: it currently only works with scons and it needs nasm or yasm as
an additional dependency!
2008-04-13 15:17:06 +00:00
Chris Want
1108075316 Set linking priority of libbinreloc to 226 for blenderplayer. Why?
Because libblenkernel_blc, which depends on binreloc, has priority
225.
2008-02-15 16:52:20 +00:00
Ken Hughes
05152b7db0 Missed reverting one extra assignment. 2008-02-03 02:09:06 +00:00
Ken Hughes
0a27a31970 Clean-up for various gcc warnings under linux. 2008-02-03 01:33:35 +00:00
Andrea Weikert
c773988003 == MSVC 7.1 projectfiles ==
- added missing files from cloth sim
2008-01-30 20:19:40 +00:00
Daniel Genrich
fd877543d1 New: Collision Modifier and Cloth can be at any position on the modifier stack. BUT everytime the vertices count change, they will free themselves and internal build new (they rely on vertex count). Should be no problem anymore with e.g. subsurf modifier before collision modifier (tested). Fix: applied a patch from schlaile to get my bullet additions compiled with gcc 3.3 2008-01-30 14:01:05 +00:00
Daniel Genrich
7a7a52226f makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there 2008-01-29 23:13:31 +00:00
Daniel Genrich
77685023ca Initial commit of cloth modifier from branch rev 13453 2008-01-29 21:01:12 +00:00
Chris Want
659316e4f4 Fixes for CMake. 2008-01-22 05:34:53 +00:00
Kent Mein
320ac3f0e2 Fixing makefiles for binreloc I made it use flags like other
things default on for linux.  ideasman helped me get scons working.
Cmake still needs some love...

Kent
2008-01-18 21:39:47 +00:00
Campbell Barton
09c2fd6f11 Linux only addition to know for sure the path of blender because sometimes the Play button doesn't work depending on how blender is started.
This uses binreloc - http://autopackage.org/docs/binreloc/
it should also solve the problem of python scripts not being found.
2008-01-18 15:10:17 +00:00
Kent Mein
6135f97105 Need to propigate -m64 flags to compile verse.
Kent
2007-12-20 19:39:21 +00:00
Kent Mein
7b2e348d4f This is a modified version of this patch:
[#7660] Solaris 10 x86 support (Makefiles)

Hopefully it will not mess up anything for anyone else.  I removed
some hardcoded static libs and made NAN_*_LIB definitions so they could be 
overridden, to allow greater flexability.

Let me know if there are any problems/questions.

Kent
2007-12-05 16:58:52 +00:00
Kent Mein
86278584f3 Tweaks I needed to get blender compiling on my new macbook running leopard.
Kent
2007-11-05 17:27:11 +00:00
Peter Schlaile
5a9273dad1 == FFMPEG ==
External ffmpeg would have linked against both internal and external
libs.
2007-09-27 07:08:22 +00:00
Peter Schlaile
fb44c5825e == FFMPEG ==
Scons support for internal ffmpeg
2007-09-27 06:48:28 +00:00
Kent Mein
4e2143f639 This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
Patch provied by gsrb3d

bug tracker #7061

Kent
2007-08-28 10:07:08 +00:00
Erwin Coumans
f0de3124ce reverted to old hinge constraint, it breaks several tests/demos 2007-08-05 17:44:32 +00:00
Jiri Hnidek
ee593409e3 updated scons build system, neccesary after erwin's commit 2007-07-16 09:09:01 +00:00
Andrea Weikert
f3c14b1306 == MSVC 7.1 project files ==
- updated bullet files with btConeTwistConstraint.h and btConeTwistConstraint.cpp
2007-07-15 16:28:25 +00:00
Erwin Coumans
71550bd3c6 removed "btHingeConstraint::" prefix, in btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA); 2007-07-06 20:29:26 +00:00
Erwin Coumans
f256efdb34 fixed issue with kinematic objects 2007-07-06 04:30:25 +00:00
Erwin Coumans
376be529bb synchronized to latest version of Bullet. added btConeTwistConstraint (useful for ragdolls etc) 2007-07-06 03:12:31 +00:00
Kent Mein
fbabee6ccc Not all systems it seems has socklen_t defined. If its missing
typedef it as an int.

Kent
2007-06-26 18:40:41 +00:00
Kent Mein
bf4368a09e This is a fix for bug #6856 (Verse crashing on 64bit linux)
https://projects.blender.org/tracker/index.php?func=detail&aid=6856&group_id=9&atid=125

I basically fixed some warnings about imcompatable types on 64bit linux
and the crashing stopped.

Kent
2007-06-26 15:08:40 +00:00
Andrea Weikert
ddc68225c2 ==== MSVC 7.1 projectfiles ====
- bullet update to version 2.53 cleanup
- added file sculptmode-stroke.c
2007-06-25 17:51:37 +00:00
Kent Mein
dd0244aa11 Make it so that we link with the same compiler for verse as everything else.
(was using $(CC) while the rest of blender is using $(CCC)
2007-06-25 17:36:04 +00:00
Erwin Coumans
ca26aeb7b2 upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the exotic or less exotic platforms 2007-06-23 05:28:07 +00:00
Erwin Coumans
d814e2b9c6 two minor changes, hopefully before release:
- reset randseed, which should make simulations more predictable
- re-activate substeps (for more accurate simulations)
2007-05-07 17:10:44 +00:00
Stephen Swaney
981d24daa1 fix gcc warnings about no newline at end of file 2007-03-14 16:09:12 +00:00
Andrea Weikert
d1b17f8c30 ==== MSVC 7.1 project files ====
- fix for 3DPlugin compile
- cleanup of bullet path
- removed PHY_ODE project from 3D plugin too, not used anymore

Now all configurations should build again, let me know of any problems!

Not been able to test if the 3DPlugin is actually working,is job for another day ;)
Also the 3DPlugin is compiled without OpenExr, this needs to be looked into once too.
2007-03-03 11:28:15 +00:00
Ed Halley
cf04786a8b Removed -mpowerpc -mtune=G4 from several SCons files, so it will work on
either PPC or Intel architectures under OSX.  These options should be
inherited properly from the rest of the OSX SCons build system.
2007-01-28 14:55:57 +00:00
Nathan Letwory
16ea7fb353 * sync with verse cvs (for silencing some warnings +
safe to do, since verse is not
 enabled in release).
2007-01-25 07:07:32 +00:00
Erwin Coumans
3ded473e44 fixed remaining sqrtf into btSqrt 2006-12-28 19:02:31 +00:00
Erwin Coumans
11cd11d4c9 minor fix in Bullet internals 2006-12-25 19:54:17 +00:00
Erwin Coumans
e820cdf6a0 fixing some issues: force needs to wake up objects, property sensor issue, island activation issue 2006-12-25 02:02:13 +00:00
Andrea Weikert
9dd36f08ee ==== MSVC 7 project files ====
- small bullet maintenance for added btAlignedAllocator
2006-12-20 20:52:39 +00:00
Erwin Coumans
9a169f2633 added some new Bullet files, and upgraded to latest Bullet 2.x
Please make sure to have extern/bullet/src/LinearMath/btAlignedAllocator.cpp in your build, if you add the files by name, instead of wildcard *.cpp
2006-12-12 03:08:15 +00:00
Chris Want
cdc996714e Some pretty hard core bullet2 cleaning (kills the bullet2 lib and headers
in the lib dir).
2006-12-06 22:44:47 +00:00
Erwin Coumans
1cef024780 update to latest Bullet 2.x sources. prepare to make near sensors much faster 2006-12-04 15:48:32 +00:00
Erwin Coumans
f22ee3f86f added some 'angularFactor' for character control (to avoid rotation) 2006-12-04 04:31:34 +00:00
Andrea Weikert
f60da54058 ==== MSVC Projectfiles ====
- finally update to bullet2
2006-12-03 18:56:43 +00:00
Kent Mein
b3f47034b7 fixed it so make clean works for bullet2 lib.
Kent
2006-11-30 19:05:03 +00:00