Campbell Barton
3dddba4e06
updated to use some of the new additions to vector and minor speedups,
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removed edge margin option (uv island margin should be enough)
2006-10-03 16:46:02 +00:00
Campbell Barton
4437c27091
forgot to add 'island margin' - so you can have a gap around each island so they dont bleed ento eachother once baked into a texture.
2006-09-25 16:37:37 +00:00
Campbell Barton
a3e3025663
Optimized merging uv islands when packing by testing only intersections of boundry uv edges.
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updated to use more recent changes to the bpython api and some other cleanups.
2006-09-25 16:24:07 +00:00
Campbell Barton
d56de7edb7
Mostly fixed archimap issue where "fill holes" - island filling would hang ths script.
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Some optimizations and Ctrl will escape the script properly if you want to skip merging the islands.
Thanks to Melchior FRANZ for the report and debug blend
2006-07-29 12:21:38 +00:00
Campbell Barton
aa90678154
renamed texture baker to "Bake Image from UVs"
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Added options to use material colors (can be multiplied with vcol)
Added wire option for UV Export type functionality. (implys no bleeding)
Added Option to render with no oversampling
changed alpha blending
2006-07-28 02:08:36 +00:00
Campbell Barton
1bf883b799
Added the option for all objects to have their UV's packed into the same texture space, enabled by default.
2006-07-26 01:30:21 +00:00
Campbell Barton
6d972220ac
rename and update to archimap.
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Mainly syntax optimizations and cleaned up parts.
2006-07-12 09:55:09 +00:00