uv_archimap still had python based line intersect
added plane2matrix function to BPyMathutils
added an optional arg to imageFromObjectsOrtho - camera_matrix
camera_matrix can be used to define a plane in 3d space where X and Y scale is used to set the width and height of the area to render.
Some optimizations and Ctrl will escape the script properly if you want to skip merging the islands.
Thanks to Melchior FRANZ for the report and debug blend
Added options to use material colors (can be multiplied with vcol)
Added wire option for UV Export type functionality. (implys no bleeding)
Added Option to render with no oversampling
changed alpha blending