Kester Maddock
3b91ea4309
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
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Make game engine materials use Zoffs in Materials.
Added Python material hooks.
2005-01-16 06:02:06 +00:00
Kester Maddock
5fcf39d2a5
Added getDistanceTo Python method (thanks Charlie C)
2005-01-16 05:55:04 +00:00
Kester Maddock
183ee861e8
PyDoc updates
2004-12-29 01:39:34 +00:00
Kester Maddock
9be296289c
Update Python reference version number
2004-11-06 22:10:47 +00:00
Kester Maddock
657eff7ed7
Port stereo stuff from tuhopuu2: anaglyph, vinterlace
2004-10-24 11:03:18 +00:00
Kester Maddock
7b2567924b
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
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Keyboard sensors can now hook escape key. Ctrl-Break can be used from within blender if you've forgotten an end game actuator.
Fixed a stupid bug preventing some actuators working (like TrackTo).
2004-10-16 11:41:50 +00:00
Kester Maddock
baa2f99f07
Port Python updates from Tuhopuu2:
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getType/setType to action/sound actuator (sgefant)
Use a more generic python -> math conversion.
2004-07-17 05:28:23 +00:00