Ton Roosendaal
205b6501a0
(Accidentally sent previous commit without message... is same stuff)
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gcc4 error fixes for compiling in OSX Tiger
Also; make using python framework default in makefiles
2005-06-08 18:55:49 +00:00
Jean-Luc Peurière
c78e44cdc5
big warning hunt commit
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lot of casts, added prototypes, missing includes and some true errors
2005-03-09 19:45:59 +00:00
Chris Want
e926d392a8
OK, the game engine has been un-buildable on irix for long enough
...
-- I'm committing this change I had discussed on the mailing list
about a month ago.
2004-07-16 01:31:25 +00:00
Kester Maddock
b468bf726c
Lighting updates:
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Added specular after texture.
Added Light properties: Negative, No Diffuse, No Specular, Quad, Quad2
2004-06-07 11:01:31 +00:00
Kester Maddock
2144f20b04
Use bitset instead of mucking around with <<, | and &
2004-05-16 12:55:05 +00:00
Kester Maddock
63048b6cf4
Synchronise game engine with Tuhopuu2 tree.
2004-04-24 06:40:15 +00:00
Kester Maddock
fd470d9623
* Only load needed extensions (ie none.)
...
* Fix bug in version query.
* First commit!
2004-03-31 12:20:02 +00:00
Nathan Letwory
00291b5cf4
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
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[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them
That was about it.
There are a few things that needs double checking:
* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
2004-03-22 22:02:18 +00:00