Commit Graph

222 Commits

Author SHA1 Message Date
Joseph Eagar
f026266e18 merge with 2.5 at r20307. note there were some python hacking necassary for this to work, so um hopefully there's not too much cruft from that.
[[Split portion of a mixed commit.]]
2009-05-23 03:24:15 +00:00
Chris Want
77e0199dc3 Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
Brecht Van Lommel
d52400bfbd 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes:
* Sequence transform strip uses G.scene global, this is commented
  out now, should be fixed.
* Etch-a-ton code was most difficult to merge. The files already in
  2.5 got merged, but no new files were added. Calls to these files
  are commented out with "XXX etch-a-ton". editarmature.c and
  transform_snap.c were complex to merge. Martin, please check?
* Game engine compiles and links again here for scons/make/cmake
  (player still fails to link).
2009-03-17 21:44:58 +00:00
Ton Roosendaal
a1a91f9c8b 2.5
Makes Ghost compile for Make. Apparently the 'debug' directories are
still in use?
2009-03-12 09:15:49 +00:00
Brecht Van Lommel
4902b6e8e0 2.5: fix for compiling Carbon clipboard code, forgot to update this line. 2009-03-02 14:34:33 +00:00
Brecht Van Lommel
6cc89b9d4e 2.5: Text Editor back.
There was very little structure in this code, using many globals
and duplicated code. Now it should be better structured. Most
things should work, the main parts that are not back yet are the
python plugins and markers. Notes:

* Blenfont is used for drawing the text, nicely anti-aliased.
* A monospace truetype font was added, since that is needed for
  the text editor. It's Bitstream Vera Sans Mono. This is the
  default gnome terminal font, but it doesn't fit entirely well
  with the other font I think, can be changed easily of course.

* Clipboard copy/cut/paste now always uses the system clipboard,
  the code for the own cut buffer was removed.
* The interface buttons should support copy/cut/paste again now
  as well.
* WM_clipboard_text_get/WM_clipboard_text_set were added to the
  windowmanager code.

* Find panel is now a kind of second header, instead of a panel.
  This needs especially a way to start editing the text field
  immediately on open still.

* Operators are independent of the actual space when possible,
  was a bit of puzzling but got it solved nice with notifiers,
  and some lazy init for syntax highlight in the drawing code.
* RNA was created for the text editor space and used for buttons.

* Operators:
    * New, Open, Reload, Save, Save As, Make Internal
    * Run Script, Refresh Pyconstraints
    * Copy, Cut, Paste
    * Convert Whitespace, Uncomment, Comment, Indent, Unindent
    * Line Break, Insert
    * Next Marker, Previous Marker, Clear All Markers, Mark All
    * Select Line, Select All
    * Jump, Move, Move Select, Delete, Toggle Overwrite
	* Scroll, Scroll Bar, Set Cursor, Line Number
    * Find and Replace, Find, Replace, Find Set Selected,
	  Replace Set Selected
    * To 3D Object
    * Resolve Conflict
2009-02-28 23:33:35 +00:00
Nathan Letwory
64dd45ef43 2.5 / Scons | Building on 64bit Windows
* add preliminary support for building Blender on 64bit Windows with _msvc_. The SConstruct should automatically detect if you are on a 64bit Windows and if you have that 64bit build is assumed. If you're not, 32bit build is assumed.
  NOTE: this is still very much wip, so your mileage may vary. Do please report on b25 taskforce ML in case of trouble.
  NOTE2: many of the libs are being linked in statically
  NOTE3: hopefully I didn't break anything for other build platforms (mingw, linux, osx).
  NOTE4: comes after NOTE3
2009-02-20 22:08:02 +00:00
Ton Roosendaal
915e989f9d 2.5
Added ghost display state hint 'modified file'.
Only supported in osx though (close button in bar gets dot).
2009-02-18 13:21:44 +00:00
Diego Borghetti
c63fcd2799 Fix revision: 18690, bug #17850
The problem was that Qt convert the text to the type
STRING or UTF8, that is why Blender can't get the text,
now should be work fine.
2009-01-30 21:01:18 +00:00
Campbell Barton
d95d110d8d [#17850] Copying text from Eric4 to Blender crashes Blender
The crash is caused by calling XGetWindowProperty when xevent.xselection.property is zero.
Not a proper fix because clipboard can paste the data without trouble.
2009-01-27 08:17:35 +00:00
Brecht Van Lommel
9bcdb4b758 2.5: various warning fixes. 2009-01-17 00:51:42 +00:00
Brecht Van Lommel
b08f15aa08 2.5: make and cmake fixes for recent changes. 2009-01-08 13:54:39 +00:00
Ton Roosendaal
ad4e1df46b 2.5
Bugfix in OSX ghost!
The GHOST_TWindowState was set to 'invisble' always... which is a
state now handled correctly in Blender. It caused the window to not 
refresh when resizing.
2009-01-02 10:58:30 +00:00
Ton Roosendaal
1ae7f038cd 2.5
Removed AUX buffer for OSX, was taking too much OGL memory, 
and since AUX was not used for other platforms, its benefits
faded away in the course of the time (it was just drawing
always).
2009-01-01 19:19:50 +00:00
Diego Borghetti
f4d5da91f4 Tweak here.. tweak there.. and hope that the damn focus bug is fixed now!!
Also check that this bug cause (with some window manager) that blender
work really bad, for example change from one area to another with a popup
menu open make the view hmhm "blink" (show and unshow the menu when you move
the mouse) and when you return the menu is open.. also other things that
now work fine.
2008-12-28 19:16:07 +00:00
Nathan Letwory
93d9e7749d 2.5 / SCons
I did a very drastic cleanup for the different libgroups, there's now only a few left. It compiled with scons/msvc, will be testing in a bit on linux, too.
If you get any problems, please reply to this commit message on the taskforce ML.
2008-12-23 16:07:24 +00:00
Brecht Van Lommel
bdfe7d89e2 Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416

Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
  later added in trunk also, but reverted partially, specifically revision
  16683. I have left out this reversion in the 2.5 branch since I think it is
  needed there.
  http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
  for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
  -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
  differently. Since this is changed so much, and I don't think those fixes
  would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
  initialized when running with -P. The code that initializes the screen there
  I had to disable, that can't work in 2.5 anymore but left it commented as a
  reminder.

Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.

Still to be done:
* Go over files and functions that were moved to a different location but could
  still use changes that were done in trunk.
2008-11-12 21:16:53 +00:00
Brecht Van Lommel
4a4b0732e5 Various changes made in the process of working on the UI code:
* Added functions to generate Timer events. There was some unfinished code to
  create one timer per window, this replaces that with a way to let operators
  or other handlers add/remove their own timers as needed. This is currently
  delivered as an event with the timer handle, perhaps this should be a notifier
  instead? Also includes some fixes in ghost for timer events that were not
  delivered in time, due to passing negative timeout.
* Added a Message event, which is a generic event that can be added by any
  operator. This is used in the UI code to communicate the results of opened
  blocks. Again, this may be better as a notifier.
* These two events should not be blocked as they are intended for a specific
  operator or handler, so there were exceptions added for this, which is one
  of the reasons they might work better as notifiers, but currently these
  things can't listen to notifier yet.
* Added an option to events to indicate if the customdata should be freed or
  not.

* Added a free() callback for area regions, and added a free function for
  area regions in blenkernel since it was already there for screens and areas.
* Added ED_screen/area/region_exit functions to clean up things like operators
  and handlers when they are closed.
* Added screen level regions, these will draw over areas boundaries, with the
  last created region on top. These are useful for tooltips, menus, etc, and
  are not saved to file. It's using the same ARegion struct as areas to avoid
  code duplication, but perhaps that should be renamed then. Note that redraws
  currently go correct, because only full window redraws are used, for partial
  redraws without any frontbuffer drawing, the window manager needs to get
  support for compositing subwindows.

* Minor changes in the subwindow code to retrieve the matrix, and moved
  setlinestyle to glutil.c.
* Reversed argument order in WM_event_add/remove_keymap_handler to be consistent
  with modal_handler.

* Operators can now block events but not necessarily cancel/finish.
* Modal operators are now stored in a list in the window/area/region they were
  created in. This means for example that when a transform operator is invoked
  from a region but registers a handler at the window level (since mouse motion
  across areas should work), it will still get removed when the region is closed
  while the operator is running.
2008-11-11 15:18:21 +00:00
Benoit Bolsee
61a83d2fba Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
Benoit Bolsee
8eec6cecc0 Add MSVC90 project files - part 1. 2008-11-10 15:36:58 +00:00
Nathan Letwory
44efce4f66 * remove unreferenced var 2008-10-31 20:47:30 +00:00
Nathan Letwory
71206c9337 Patch from Timothy Baldridge
* add irix6 to GHOST windowing system (same as linux2 et al)
* fix faulty return lines in shrinkwrap.c
2008-10-21 23:07:09 +00:00
Brecht Van Lommel
ec7407f942 Fix for bug #17793: the glFinish() call in ghost that was disabled in a previous commit, because it was causing performance issues for the game engine, apparently still is needed to solved issues with FSAA. Now instead it will still call this for blender but not anymore for blenderplayer. 2008-10-11 16:03:17 +00:00
Diego Borghetti
4e731c5ab5 Revert full screen, maximized and minimized code (rev 16543).
Revert this because don't work "fine" with dual-monitor.

The problem is not the code, this work fine, but full screen
for a window manager is not both monitor (until set xinerama or
whatever..).
2008-09-22 19:09:46 +00:00
Diego Borghetti
aae506aea7 Small fix in GHOST X11 system.
* Fix and a little of cleanup to the full screen, minimzed and
  maximized code.

* Fix bad argument in the ClientMessage event to support the
  _NET_ACTIVE_WINDOW property.

* Fix focus problem in some WM (like TWM), this is because Blender
  don't set the WM_PROTOCOLS list, now it does, a very basic list
  but it's what we need now.
2008-09-15 18:23:34 +00:00
Benoit Bolsee
f305bb22b7 Patch 17508: Blender Web Plugin - XEmbed. Enable XEmbed integration of blenderplayer, using -i as input parameter to pass embedder window id. create a minimal web plugin to embed blenderplayer on web pages (using gecko/mozilla as browser). Only for *nix. 2008-09-09 21:15:30 +00:00
Brecht Van Lommel
810f799660 Revert a commit from 5 years ago that added a glFinish call before swapping on Windows. This is really bad for performance and especially showed in the game engine. The purpose was to disable FSAA and fix some UI issue on Geforce 2 graphics cards, hopefully the drivers have been fixed by now? I have no way to test this, so we'll see if an issue pops up on those older cards, and a lot of code changed since then anyway so it might not even be needed anymore. 2008-09-06 13:24:42 +00:00
Ian Thompson
6d0e840648 Bug fix for the bug fix. Wasn't closing the clipboard before returning. Thanks b333rt for catching this. 2008-07-22 15:31:22 +00:00
Ian Thompson
20af6c61e8 Bugfix: Pasting non-text data (or trying to retrieve non-text data from the clipboard) crashed blender on Windows. 2008-07-22 14:56:02 +00:00
Ian Thompson
f042a468fd Merged 15170:15635 from trunk (no conflicts or even merges) 2008-07-18 23:35:34 +00:00
Campbell Barton
fdb0b003f0 patch from skejoe for gcc 4.3 compatibility 2008-06-24 14:51:02 +00:00
Benoit Bolsee
31ec51df42 Apply BGE patch 12799: Fix quad buffer stereo mode for Windows 2008-05-25 14:32:26 +00:00
Jean-Luc Peurière
360e2f091e protecting by #ifdef0 debug prints for ndof 2008-05-11 13:33:27 +00:00
Jean-Luc Peurière
ac634f565a remove a debug print 2008-05-02 10:48:14 +00:00
Jean-Luc Peurière
273829de61 fix for #10080 copy/paste operations were
broken after first on os X
2008-05-02 10:38:50 +00:00
Campbell Barton
6672bb16cf use detectable autorepeat for X11,
this way, holding a key will only give multiple down events, father then down,up,down,up.... etc.
This is needed for apricot so they can play games in blenders :)
2008-04-22 14:32:45 +00:00
Chris Want
5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Campbell Barton
a7ee2674db added stdio.h includes, gcc-4.3 is picky 2008-03-22 10:53:35 +00:00
Jean-Luc Peurière
126ab7974d NDOF support added to trunk from ndof branch.
The latter is now obsolete and will be soon 
removed.

Some tiny build tweaks for darwin committed
in preparation of bigger changes for proper
SDK suport both on intel and ppc
2008-03-22 01:39:11 +00:00
Jean-Luc Peurière
32b5138e64 update to trunk r14199 2008-03-21 17:00:40 +00:00
Ricki Myers
8bf91e42e7 Fix for Crash on X11. Buffer was not the correct size. So strcpy would blow-up. 2008-03-20 12:27:15 +00:00
Campbell Barton
c8813776c4 Added null check to prevent crashing on paste.
Should look into why XGetWindowProperty isnt working also.
2008-03-18 16:12:43 +00:00
Jean-Luc Peurière
def3575575 forgot return value in C-api
spotted by JM Soler
2008-03-14 19:44:32 +00:00
Jean-Luc Peurière
a68a7f42b0 resolved conflict state with HEAD r14096
blenderbuttons still bad

not let this compile
2008-03-13 23:54:02 +00:00
Jean-Luc Peurière
526d0bec47 final (??) work on NDOF branch
it is now in a state where it can be safely
merged with trunk.

Note: basic icons were provided but I'm not
an icondesigner and working in a 16x15 grid
is way too small for me, so feel free to 
change them.
2008-03-13 15:40:24 +00:00
Campbell Barton
f0316e0ea2 oddly enough this printf was the only problem compiling blender with GCC 4.3 2008-03-12 21:38:51 +00:00
Ricki Myers
b5cdd1f2d6 Changed getClipbaord and putClipboard functions to be more ghost like
Changed getClipboard to GHOST_getClipboard and putClipboard to GHOST_putClipboard

Removed ghost calls from blender and added the calls to winlay.h and ghostwinlay.c
This cleand up casts in drawtext.c
2008-03-08 04:22:52 +00:00
Stephen Swaney
7a3c9bb5d1 Remove extraneous class qualifiers for gcc 4.2 / 4.3 on OSX.
Thanks go to jensverwiebe via IRC.
2008-03-07 01:19:36 +00:00
Ricki Myers
6122ee1b21 change error in typing
GlobalLock on line 914
2008-03-04 02:43:51 +00:00
Ricki Myers
ffcbff62dd Added Copy and Paste functions to GHOST.
- Moved WIN32 code to ghost and added code for other systems.
- Added functions getClipboard(flag), and putClipboard(buffer, flag)
    -Flag is used on X11 to request selection buffer or clipboard.
    -If any other system uses flag = 1 the function returns doing nothing.
- Changed ctrl +c/v and shift+ctrl + c/v to do the same thing (use the clipboard).
- Changed the menu items (copy, paste) to use the clipboard.
2008-03-04 00:41:30 +00:00