Commit Graph

3593 Commits

Author SHA1 Message Date
Campbell Barton
f788c68b9c bugfix [#23831] Removing an IK Constraint in pose mode still draws bone with IK highlight
+ moved bone envalope scale into transform menu, pose menu is getting huge.
2010-09-16 07:14:48 +00:00
Campbell Barton
fb454bfe08 bugfix [#23802] addons panel empty
was using locale.getpreferredencoding() to read the file which depends on the system setup, better use 'UTF-8' always.
2010-09-15 16:42:10 +00:00
Campbell Barton
84c4062928 bugfix [#23833] Console Errors (Keymaps)
dont allow non-existing preset paths to be passed to the preset menu.
2010-09-15 13:41:38 +00:00
Campbell Barton
90bd472ef2 filling is used for 3D curves but not for filling, sigh. 2010-09-15 08:38:29 +00:00
Campbell Barton
46b61ccf21 in response to [#23812] bevel object, but no caps.
tweak the UI so fill options are only available with 2D curves and greyed out when bevel object is used.
2010-09-15 08:34:41 +00:00
Campbell Barton
31ddda3bf0 bvh import was broken for non euler-native rotations 2010-09-15 03:33:49 +00:00
Campbell Barton
8d0c01e6e2 keyconfig updates/changes
- use preset subclass with funcs for updating the keyconfig
- keyconfig filenames are used for the UI names as with presets (so separation anymore)
- keyconfig's are stored in the preset dir (scripts/cfg dir removed)
- only the active keyconfig script is loaded
- some bugfixes for saving keymaps
- user interactions no longer saves keyconfigs too, I think this needs to be re-worked.

developer note...
multiple keyconfigs at once are not really needed now that they are stored & accessed directly in python.
for now I left it alone but we could consider to remove this capability in the future.
2010-09-14 16:45:24 +00:00
Campbell Barton
74b2022a82 button to remove presets.
note: this is an option to the add preset operator which is a bit odd but easiest since these classes have all the info needed for removal as well.
2010-09-14 04:58:25 +00:00
Campbell Barton
1a58c6af7e revert 31916, while having the image name and the material name mixed, this is intentional else texface export breaks.
ideally this would only happen in cases where there are more then 1 image so we could avoid ugly names in common cases.
  svn merge -r31916:31915  release/scripts/op/io_scene_obj/export_obj.py
2010-09-14 01:10:20 +00:00
Nathan Letwory
a02e69064d Fix [#23761] OBJ exported materialname wrong
Reported by Reiner Prokein.

Just use the material name instead of concatenating with any image names to it.
2010-09-14 00:45:37 +00:00
Nathan Letwory
4dc52feb70 Fix one more case of z_transparency 2010-09-14 00:30:45 +00:00
Nathan Letwory
4554278a1c Apply patch [#23782] Fix typo in netrender UI
Submitted by Imran Syed (freakabcd)
2010-09-13 22:57:35 +00:00
Campbell Barton
55f7451c52 fix for sphinx doc generation 2010-09-13 13:29:54 +00:00
Campbell Barton
88fac85123 avoid re-creating and assigning addon UI properties for every redraw 2010-09-13 08:16:31 +00:00
Campbell Barton
18702a9eef bugfix [#23001] Addons do not unregister properly in Blender 2.5.3
Now reloading the user defaults also unloads/loads addons, resetting the state to the one set in the user preferences.

moved addon functions into bpy.utils
- bpy.utils.addon_enable(name, default_set=True)
- bpy.utils.addon_disable(name, default_set=True)
- bpy.utils.addon_reset_all(name, default_set=True)

the user preference operators now just wrap these.
2010-09-13 04:52:56 +00:00
Campbell Barton
7c9bf53bf1 bugfix [#23778] obj importing forgets to enable transparent into material 2010-09-13 02:35:59 +00:00
Joshua Leung
a82874c2ee Animation Editors: Added menu entry for deleting selected channels, as requested by animator working with Matt 2010-09-13 00:53:47 +00:00
Nathan Letwory
4038ca3e71 Fix import of material with z transp enabled.
Reported by Heikki Lehikoinen in #blender.fi
2010-09-12 20:24:15 +00:00
Martin Poirier
797bb93b21 bugfix for [#23737] reported by Mariusz Maximus
netrender client's functions to get slaves and jobs info didn't work anymore (was reading response content twice).

At the same time, I switched to json for the dump and load, instead of using eval and repr (for obvious security reasons). I should have done this much earlier.
2010-09-12 14:04:54 +00:00
Nathan Letwory
97964e5766 Fix [#23770] io_anim_bvh reloads the wrong module
Spotted and fixed provided by Tim Baker
2010-09-11 23:13:47 +00:00
Thomas Dinges
9ce624f6f6 Removed a "properties" too much. :/ 2010-09-11 15:33:30 +00:00
Campbell Barton
386bd71240 pyrna: replace method for operators forwarding getattr/setattr access from self.* to self.properties.* 2010-09-11 15:13:22 +00:00
Campbell Barton
38669bd5fd - added PNG image export option to UV layout (was only SVG and EPS which was annotying for some users)
- support for non utf8 paths when exporting UV layout.
2010-09-11 10:31:50 +00:00
Campbell Barton
63a8056839 - py api splash URL was old, use blender version (menu was ok in the menu)
- netrender reloading fix
2010-09-11 04:23:45 +00:00
Matt Ebb
1fe90ba049 Fixed the splash screen: previous had incorrect colour, typography, no transparent header. 2010-09-11 00:19:38 +00:00
Thomas Dinges
cd4fb20b73 Patch [#23759] more replace self.properties.foo --> self.foo for bf-extensions/trunk/py/scripts
by Filiciss Muhgue (filiciss). Thanks a lot!

Part 1: Trunk, second part of patch will be committed to Extensions.
2010-09-10 23:39:43 +00:00
Ton Roosendaal
f1df602048 Part 3 of 2.54 commits (1 more!) 2010-09-10 16:34:03 +00:00
Campbell Barton
bf18e89396 fix for error updating rigify UI classes 2010-09-10 16:07:18 +00:00
Campbell Barton
5559a0d52e rewrote python IDProperty metaclass in C, this was a quick hack to get it working.
The reason this didnt work is all sibclasses of pythons type() or PyType_Type in C, have to have their size set to sizeof(PyHeapTypeObject) rather then sizeof(PyTypeObject) as you might expect.
This is strange since its not a heap-class (defined in pythons runtime), but a static C type, so Im not sure about this, and cant find any documentation but it seems to work ok.
2010-09-10 14:54:50 +00:00
Campbell Barton
cf4e32a06c remove redundant buffer character positioning code & remove attr keyword argument from property definitions. 2010-09-10 04:04:48 +00:00
Martin Poirier
3d9cf8b916 Fix bug caused by someone else's error. 2010-09-09 22:39:27 +00:00
Campbell Barton
111965478a replace self.properties.foo --> self.foo 2010-09-09 18:03:57 +00:00
Campbell Barton
7bd1f9a234 - bugfix, operators were getting their properties registered twice.
- operator properties are now converted into python property() class members which bypass the operator 'properties' member.
  self.properties.mysetting
 ... can now be written as ...
  self.mysetting
- fix for error reloading rigify
2010-09-09 17:41:36 +00:00
Campbell Barton
49585914e2 fix for addons UI with recent rna changes,
also moved temp properties from the scene into the window manager since they are not saved there.
2010-09-09 14:22:03 +00:00
Campbell Barton
45cf7633fe remove class methods for defining properties
eg: bpy.types.Scene.BoolProperty()
2010-09-09 06:29:44 +00:00
Campbell Barton
f4be9a6393 support for defining rna class properties as class attributes
eg:
 bpy.types.Scene.myprop = BoolProperty()
 
note, this uses an ugly python metaclass, this should be replaced with a C implimentation which is included but commented out, causing crashes in pythons GC which gives no hint as to where the bug comes from.
2010-09-09 05:37:22 +00:00
Thomas Dinges
cc0d31b921 Fix for [#23736] Network render - error in file: release\scripts\io\netrender\client.py + patch.
Patch by Mariusz Maximus (mariuszekpl). Thanks!
2010-09-08 19:49:05 +00:00
Campbell Barton
b58f41e120 addon improvements/fixes
- better error reporting when an addon fails to load
- upload an addon which loads partly but then fails (eg, module loads but class register fails)
- bugfix addon loading, failier to load would leave _bpy_types._register_immediate = False
- added which change on disk are reloaded when enabling.
- bpy.path.module_names() now returns (module_name, module_path) pairs.
2010-09-08 07:30:20 +00:00
Campbell Barton
1a41d2fc29 new bpy function bpy.path.module_names(path, recursive=False)
addon's and python initialization both had this inline.
2010-09-08 04:55:37 +00:00
Nathan Letwory
20ca4b188d Fix [#23716] Add background image broken
Reported by Josh Wedlake
2010-09-07 20:27:40 +00:00
Campbell Barton
115b256738 ran through pep8 checker 2010-09-07 15:17:42 +00:00
Thomas Dinges
db775721c8 Windows Installer:
* Remove text "(Requires Windows 2000 or better)", as we don't support Windows 2000 anymore. 
* Fixed link in Help.url
2010-09-07 08:16:28 +00:00
Campbell Barton
e0aca888de bugfix [#23464] Crash on Tab
OBJ importing edges would produce corrupt meshes because face edges were not created.
2010-09-07 00:32:45 +00:00
Campbell Barton
0a2e0b28bf bugfix [#23631] Faces and edges missing in edit mode
there was no way to clear fgons.
2010-09-07 00:20:31 +00:00
Campbell Barton
59ac5b0930 in response to bug [#23701] Edit Mode: unable to bind vertex/edge/face select modes to keys
while not a bug, being able to cycle over vertex/edge/face modes is useful. added an operator to cycle an array, could be used for cycling the active layer or mesh edit mode.
2010-09-06 22:43:09 +00:00
Campbell Barton
67d2060450 bugfix [#23704] Background image does not support special german letters 2010-09-06 22:00:15 +00:00
Campbell Barton
8a6f6698d8 bugfix [#23697] New Empty Scene lacks World Settings 2010-09-06 10:25:38 +00:00
Campbell Barton
b60bc0ee85 display_properties was being re-defined for each keymap item. 2010-09-06 06:04:05 +00:00
Campbell Barton
ec1e038453 bugfix [#23552] keymaps big problem 2010-09-06 05:27:54 +00:00
Campbell Barton
04139a115c patch [#23671] [desktop file] add translations and remove deprecated key.
from Cosme Domínguez Díaz (cosme)
2010-09-05 15:15:27 +00:00