forked from bartvdbraak/blender
0052cbed0d
assigning holdout shaders to every object in the specified layers. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Passes#Layers |
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doc | ||
extern | ||
intern | ||
release | ||
source | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |