blender/intern/cycles/render
2016-05-22 17:29:25 +02:00
..
attribute.cpp Fix T47447: Cycles crash when reaching texture limit with 3D textures 2016-02-17 11:43:03 +01:00
attribute.h Cycles: Use explicit qualifier for single-argument constructors 2016-05-11 16:51:14 +02:00
background.cpp Code refactor: use shader pointers rather than shader indexes. 2016-05-17 21:39:16 +02:00
background.h Code refactor: use shader pointers rather than shader indexes. 2016-05-17 21:39:16 +02:00
bake.cpp Fix T46550: Cycles combined baking black in some cases. 2016-02-06 21:02:02 +01:00
bake.h Fix T46550: Cycles combined baking black in some cases. 2016-02-06 21:02:02 +01:00
buffers.cpp Cycles: Scale debug pass with number of samples 2016-05-13 11:22:18 +02:00
buffers.h Cycles: Use explicit qualifier for single-argument constructors 2016-05-11 16:51:14 +02:00
camera.cpp Cycles: Pole merging for spherical stereo 2016-05-18 10:56:57 +02:00
camera.h Cycles: Pole merging for spherical stereo 2016-05-18 10:56:57 +02:00
CMakeLists.txt Code refactor: add generic Cycles node infrastructure. 2016-05-22 17:29:24 +02:00
curves.cpp Cycles: Code cleanup, prepare for strict C++ flags 2015-03-27 18:23:31 +05:00
curves.h Cycles: Make Blender importer more forward compatible 2016-02-12 15:27:33 +01:00
film.cpp Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
film.h Cycles: Make Blender importer more forward compatible 2016-02-12 15:27:33 +01:00
graph.cpp Cleanup code style inconsistency in last commits. 2016-05-17 23:41:45 +02:00
graph.h Cycles: Use explicit qualifier for single-argument constructors 2016-05-11 16:51:14 +02:00
image.cpp Cycles: Add support for bindless textures. 2016-05-19 13:14:37 +02:00
image.h Cycles: Add support for single channel byte textures. 2016-05-12 14:51:42 +02:00
integrator.cpp Code refactor: nodify Cycles integrator. 2016-05-22 17:29:25 +02:00
integrator.h Code refactor: nodify Cycles integrator. 2016-05-22 17:29:25 +02:00
light.cpp Fix issue in with multiple importance sampling in recent code refactor. 2016-05-18 01:51:30 +02:00
light.h Code refactor: use shader pointers rather than shader indexes. 2016-05-17 21:39:16 +02:00
mesh_displace.cpp Fix issue in with multiple importance sampling in recent code refactor. 2016-05-18 01:51:30 +02:00
mesh.cpp Cycles: Explicitly mark arguments as unused 2016-05-18 09:12:47 +02:00
mesh.h Code refactor: use shader pointers rather than shader indexes. 2016-05-17 21:39:16 +02:00
nodes.cpp Code refactor: add generic Cycles node infrastructure. 2016-05-22 17:29:24 +02:00
nodes.h Cycles: Add XML parsing of MappingNodes to Cycles Standalone 2016-05-19 21:28:57 +02:00
object.cpp Code refactor: use shader pointers rather than shader indexes. 2016-05-17 21:39:16 +02:00
object.h Cycles: Multi-thread object transform update 2016-04-20 18:17:24 +02:00
osl.cpp Cycles: Explicitly mark arguments as unused 2016-05-18 09:12:47 +02:00
osl.h Code refactor: use dynamic shader node array lengths now that OSL supports them. 2016-05-17 21:39:16 +02:00
particles.cpp Cycles: Reduce verbosity of logging 2016-04-22 10:55:26 +02:00
particles.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
scene.cpp Cycles: Reduce verbosity of logging 2016-04-22 10:55:26 +02:00
scene.h Code refactor: use shader pointers rather than shader indexes. 2016-05-17 21:39:16 +02:00
session.cpp Cycles: Stop rendering when bad_alloc happens 2016-04-20 16:19:49 +02:00
session.h Cycles: Use explicit qualifier for single-argument constructors 2016-05-11 16:51:14 +02:00
shader.cpp Code refactor: use shader pointers rather than shader indexes. 2016-05-17 21:39:16 +02:00
shader.h Code refactor: use shader pointers rather than shader indexes. 2016-05-17 21:39:16 +02:00
sobol.cpp Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
sobol.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm.cpp Code refactor: add generic Cycles node infrastructure. 2016-05-22 17:29:24 +02:00
svm.h Code refactor: add generic Cycles node infrastructure. 2016-05-22 17:29:24 +02:00
tables.cpp Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
tables.h Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
tile.cpp Cycles: Resumable render implementation for Cycles 2016-03-30 16:02:27 +02:00
tile.h Cycles: Resumable render implementation for Cycles 2016-03-30 16:02:27 +02:00