blender/release/scripts/startup
Thomas Dinges 015813642b Fixing bugs after Recast & Detour branch merge!!
* The new NAVMESH Modifier did not show any buttons, console printed errors instead! 
* Poll of "PHYSICS_PT_game_obstacles" panel caused errors as well, self instead of cls was used as argument.
* Check to show/hide buttons in "WORLD_PT_game_physics_obstacles" panel did not worked due to wrong ENUM identifier ('None' instead if 'NONE')
* Moved "SCENE_PT_navmesh" panel out of properties_scene.py into the properties_game.py where it belongs and renamed it. Also, don't use abreviations in Panel Headers (Navmesh > Navigaion Mesh)
* Code cleanup, removed unnescecary code. 
* bpy.types.Panel > Panel
2011-09-09 22:47:26 +00:00
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bl_operators fix for misc py errors + some pep8 edits. 2011-09-08 05:42:44 +00:00
bl_ui Fixing bugs after Recast & Detour branch merge!! 2011-09-09 22:47:26 +00:00
keyingsets_builtins.py minor edits, pep8 - also correct float -> double promotion for blf. 2011-08-30 10:49:58 +00:00