blender/po/update_mo.py
Sergey Sharybin 0eda51f2ea Fixing issues with i18n stuff:
- Make gettext stuff draw-time. so switching between languages
  can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
  and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
  collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
  (it was codepage issue).
- Added operator "Get Messages" which generates new text block with
  with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
  messages collected from rna to automatically gathered messages.
  To update .pot you have to re-generate messages.txt using "Get Messages"
  operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
  wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
  gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.

TODO:
- Custom fonts and font size.
  Current font isn't nice at least for russian locale, it's
  difficult to read it.
- Put references to messages.txt so gettext can merge translation when
  name/description of some property changes.
2011-09-15 13:20:18 +00:00

18 lines
373 B
Python
Executable File

#!/usr/bin/python
# update all mo files in the LANGS
import os
LOCALE_DIR="../release/bin/.blender/locale"
PO_DIR = "."
DOMAIN = "blender"
for po in os.listdir( PO_DIR ):
if po.endswith(".po"):
lang = po[:-3]
# show stats
cmd = "msgfmt --statistics %s.po -o %s/%s/LC_MESSAGES/%s.mo" % ( lang, LOCALE_DIR, lang, DOMAIN )
print cmd
os.system( cmd )