blender/release/scripts/templates
2011-09-19 14:00:42 +00:00
..
addon_add_object.py py style change only - make property definitions consistent 2011-08-19 19:25:20 +00:00
background_job.py - background job style cleanup. 2011-04-10 15:24:05 +00:00
batch_export.py pep8 cleanup, also print message when attempting to run in animation player mode. 2011-07-29 01:24:03 +00:00
builtin_keyingset.py replace import *'s with named imports (using * is convenient for some scripts but considered bad practice by python devs) 2011-02-27 15:25:24 +00:00
gamelogic_basic.py update to background_job template to use --factory-startup option. 2011-01-26 07:54:27 +00:00
gamelogic_module.py update to background_job template to use --factory-startup option. 2011-01-26 07:54:27 +00:00
gamelogic.py update to background_job template to use --factory-startup option. 2011-01-26 07:54:27 +00:00
operator_export.py /release/scripts: Removed final points in UI strings and messages. 2011-09-19 14:00:42 +00:00
operator_mesh_add.py py style change only - make property definitions consistent 2011-08-19 19:25:20 +00:00
operator_modal_draw.py use static sets rather then tuples, python optimizes this case. 2011-08-08 05:21:37 +00:00
operator_modal_timer.py Fix for incorrect parameter amount. 2011-08-10 09:30:45 +00:00
operator_modal_view3d.py py style change only - make property definitions consistent 2011-08-19 19:25:20 +00:00
operator_modal.py fix for error in template 2011-08-10 09:16:35 +00:00
operator_simple.py pep8 edits and change '!= None' to 'is not None' 2011-08-22 09:01:49 +00:00
operator_uv.py update templates for registration changes 2011-02-12 08:04:32 +00:00
ui_menu_simple.py py api: 2011-07-26 07:39:00 +00:00
ui_menu.py pep8 cleanup, also print message when attempting to run in animation player mode. 2011-07-29 01:24:03 +00:00
ui_panel_simple.py py api: 2011-07-26 07:39:00 +00:00