blender/source/gameengine
Dalai Felinto 01b787636b fix for recent stereo changes+tweaks
(it's the 3rd commit in a row. But as they say, the 3rd is always a charm ;)

I still think we have a little mess with the DEFINE parameters in BGE (as in RAS_IRasterizer::StereoMode).
We used to have them duplicated and hardcoded in 2.4xx, but I think we can do it in another way now.

(I didn't change gameplayer, but I can do it once we have it linking and building properly)
2009-07-20 22:36:56 +00:00
..
BlenderRoutines fix for recent stereo changes+tweaks 2009-07-20 22:36:56 +00:00
Converter BGE panels: wip 2009-07-20 20:28:29 +00:00
Expressions SCons 2009-07-16 19:41:28 +00:00
GameLogic cmake option to disable SDL, 2009-07-20 10:24:53 +00:00
GamePlayer BGE panels: wip 2009-07-20 20:28:29 +00:00
Ketsji cmake option to disable SDL, 2009-07-20 10:24:53 +00:00
Network 2.50: 2009-06-08 20:08:19 +00:00
Physics SCons 2009-07-16 19:41:28 +00:00
PyDoc BGE Action Actuator setChannel() function was broken in a number of ways. 2009-06-16 18:25:48 +00:00
Rasterizer BGE panels: wip 2009-07-20 20:28:29 +00:00
SceneGraph SCons 2009-07-16 19:41:28 +00:00
VideoTexture SCons 2009-07-16 19:41:28 +00:00
CMakeLists.txt Spring Cleaning 2009-06-21 16:18:38 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Spring Cleaning 2009-06-21 16:18:38 +00:00