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2012-09-03 11:38:15 +00:00
build_files Enable shader model 3.0 shaders for mingw compilers 2012-09-01 14:53:01 +00:00
doc uncomment data identifiers from sphinx docs (own error made r41509) 2012-09-03 02:08:56 +00:00
extern style cleanup: also spelling 2012-08-24 23:22:34 +00:00
intern Replaced dynamic_casts for node type checks by simple 'special type' identifiers. RTTI has to be disabled in cycles for OSL. 2012-09-03 11:38:15 +00:00
release Adding despeckle as “blender” word... 2012-08-27 21:01:21 +00:00
source Fix #32468: 3d view texture paint mode did not show uv layout in image editor. 2012-09-03 11:26:04 +00:00
CMakeLists.txt Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well. 2012-08-22 00:06:09 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile for the default make/cmake wrapper, use ../build_os rather then ../build/os 2012-08-15 22:59:23 +00:00
SConstruct add back datatoc, use this instead of cmake script which was too slow. 2012-08-11 16:25:31 +00:00