forked from bartvdbraak/blender
026364dcca
* optional default blend argument, use for better leg & arm defaults * way to define arbitrary options for bones that can then be passed to the generator function, only used to set elbow target parent at the moment.
407 lines
13 KiB
Python
407 lines
13 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from Mathutils import Vector
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# TODO, have these in a more general module
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from rna_prop_ui import rna_idprop_ui_prop_get
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SPECIAL_TYPES = "root",
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class RigifyError(Exception):
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"""Exception raised for errors in the metarig.
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"""
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def __init__(self, message):
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self.message = message
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def __str__(self):
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return repr(self.message)
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def submodule_func_from_type(bone_type):
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type_pair = bone_type.split(".")
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# 'leg.ik' will look for an ik function in the leg module
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# 'leg' will look up leg.main
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if len(type_pair) == 1:
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type_pair = type_pair[0], "main"
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type_name, func_name = type_pair
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# from rigify import leg
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try:
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submod = __import__(name="%s.%s" % (__package__, type_name), fromlist=[type_name])
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except ImportError:
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raise RigifyError("python module for type '%s' not found" % type_name)
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reload(submod)
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return type_name, submod, getattr(submod, func_name)
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def get_submodule_types():
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import os
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submodules = []
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files = os.listdir(os.path.dirname(__file__))
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for f in files:
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if not f.startswith("_") and f.endswith(".py"):
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submodules.append(f[:-3])
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return sorted(submodules)
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def get_bone_type_options(pbone, type_name):
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options = {}
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bone_name = pbone.name
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for key, value in pbone.items():
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key_pair = key.split(".")
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if key_pair[0] == type_name:
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if len(key_pair) != 2:
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raise RigifyError("option error for bone '%s', property name was not a pair '%s'" % (bone_name, key_pair))
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options[key_pair[1]] = value
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return options
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def validate_rig(context, obj):
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'''
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Makes no changes
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only runs the metarig definitions and reports errors
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'''
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type_found = False
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for pbone in obj.pose.bones:
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bone_name = pbone.name
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bone_type = pbone.get("type", "")
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if bone_type:
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bone_type_list = [bt for bt in bone_type.replace(",", " ").split()]
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else:
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bone_type_list = []
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for bone_type in bone_type_list:
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if bone_type.split(".")[0] in SPECIAL_TYPES:
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continue
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type_name, submod, type_func = submodule_func_from_type(bone_type)
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reload(submod)
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submod.metarig_definition(obj, bone_name)
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type_found = True
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get_bone_type_options(pbone, bone_type)
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# missing, - check for duplicate root bone.
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if not type_found:
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raise RigifyError("This rig has no 'type' properties defined on any pose bones, nothing to do")
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def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
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'''
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Main function for generating
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'''
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from collections import OrderedDict
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import rigify_utils
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reload(rigify_utils)
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# Not needed but catches any errors before duplicating
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validate_rig(context, obj_orig)
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global_undo = context.user_preferences.edit.global_undo
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context.user_preferences.edit.global_undo = False
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mode_orig = context.mode
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rest_backup = obj_orig.data.pose_position
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obj_orig.data.pose_position = 'REST'
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bpy.ops.object.mode_set(mode='OBJECT')
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scene = context.scene
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# copy object and data
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obj_orig.selected = False
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obj = obj_orig.copy()
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obj.data = obj_orig.data.copy()
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scene.objects.link(obj)
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scene.objects.active = obj
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obj.selected = True
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if META_DEF:
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obj_def = obj_orig.copy()
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obj_def.data = obj_orig.data.copy()
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scene.objects.link(obj_def)
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arm = obj.data
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# original name mapping
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base_names = {}
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# add all new parentless children to this bone
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root_bone = None
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bpy.ops.object.mode_set(mode='EDIT')
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for bone in arm.edit_bones:
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bone_name = bone.name
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bone.name = prefix + bone_name
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base_names[bone.name] = bone_name # new -> old mapping
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bpy.ops.object.mode_set(mode='OBJECT')
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# key: bone name
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# value: {type:definition, ...}
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# where type is the submodule name - leg, arm etc
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# and definition is a list of bone names
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bone_definitions = {}
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# key: bone name
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# value: [functions, ...]
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# each function is from the module. eg leg.ik, arm.main
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bone_typeinfos = {}
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# key: bone name
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# value: [new_bone_name, ...]
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# where each bone with a 'type' stores a list of bones that it created
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# ...needed so we can override the root parent
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bone_genesis = {}
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# inspect all bones and assign their definitions before modifying
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for pbone in obj.pose.bones:
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bone_name = pbone.name
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bone_type = pbone.get("type", "")
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if bone_type:
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bone_type_list = [bt for bt in bone_type.replace(",", " ").split()]
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# not essential but means running autorig again wont do anything
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del pbone["type"]
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else:
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bone_type_list = []
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if bone_type_list == ["root"]: # special case!
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if root_bone:
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raise Exception("cant have more then 1 root bone, found '%s' and '%s' to have type==root" % (root_bone, bone_name))
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root_bone = bone_name
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bone_type_list[:] = []
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for bone_type in bone_type_list:
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type_name, submod, type_func = submodule_func_from_type(bone_type)
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reload(submod)
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bone_def_dict = bone_definitions.setdefault(bone_name, {})
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# Only calculate bone definitions once
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if type_name not in bone_def_dict:
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bone_def_dict[type_name] = submod.metarig_definition(obj, bone_name)
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bone_typeinfo = bone_typeinfos.setdefault(bone_name, [])
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bone_typeinfo.append((type_name, type_func))
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# sort bones, not needed but gives more pradictable execution which may be useful in rare cases
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bones_sorted = obj.pose.bones.values()
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bones_sorted.sort(key=lambda pbone: pbone.name) # first sort by names
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bones_sorted.sort(key=lambda pbone: - len(pbone.parent_recursive)) # children before parents
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# now we have all the info about bones we can start operating on them
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# for pbone in obj.pose.bones:
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for pbone in bones_sorted:
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bone_name = pbone.name
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if bone_name not in bone_typeinfos:
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continue
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bone_def_dict = bone_definitions[bone_name]
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# Only blend results from the same submodule, eg.
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# leg.ik and arm.fk could not be blended.
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results = OrderedDict()
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bone_names_pre = set([bone.name for bone in arm.bones])
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for type_name, type_func in bone_typeinfos[bone_name]:
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# this bones definition of the current typeinfo
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definition = bone_def_dict[type_name]
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options = get_bone_type_options(pbone, type_name)
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bpy.ops.object.mode_set(mode='EDIT')
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ret = type_func(obj, definition, base_names, options)
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bpy.ops.object.mode_set(mode='OBJECT')
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if ret:
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result_submod = results.setdefault(type_name, [])
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if result_submod and len(result_submod[-1]) != len(ret):
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raise Exception("bone lists not compatible: %s, %s" % (result_submod[-1], ret))
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result_submod.append(ret)
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for result_submod in results.values():
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# blend 2 chains
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definition = bone_def_dict[type_name]
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if len(result_submod) == 2:
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blend_bone_list(obj, definition, result_submod[0], result_submod[1], target_bone=bone_name)
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bone_names_post = set([bone.name for bone in arm.bones])
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# Store which bones were created from this one
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bone_genesis[bone_name] = list(bone_names_post - bone_names_pre)
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# need a reverse lookup on bone_genesis so as to know immediately
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# where a bone comes from
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bone_genesis_reverse = {}
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for bone_name, bone_children in bone_genesis.items():
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for bone_child_name in bone_children:
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bone_genesis_reverse[bone_child_name] = bone_name
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if root_bone:
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# assign all new parentless bones to this
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bpy.ops.object.mode_set(mode='EDIT')
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root_ebone = arm.edit_bones[root_bone]
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for ebone in arm.edit_bones:
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bone_name = ebone.name
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if ebone.parent is None and bone_name not in base_names:
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# check for override
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bone_creator = bone_genesis_reverse[bone_name]
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pbone_creator = obj.pose.bones[bone_creator]
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root_bone_override = pbone_creator.get("root", "")
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if root_bone_override:
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root_ebone_tmp = arm.edit_bones[root_bone_override]
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else:
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root_ebone_tmp = root_ebone
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ebone.connected = False
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ebone.parent = root_ebone_tmp
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bpy.ops.object.mode_set(mode='OBJECT')
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if META_DEF:
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# for pbone in obj_def.pose.bones:
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for bone_name, bone_name_new in base_names.items():
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#pbone_from = bone_name
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pbone = obj_def.pose.bones[bone_name_new]
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con = pbone.constraints.new('COPY_ROTATION')
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con.target = obj
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con.subtarget = bone_name
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if not pbone.bone.connected:
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con = pbone.constraints.new('COPY_LOCATION')
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con.target = obj
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con.subtarget = bone_name
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# would be 'REST' from when copied
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obj_def.data.pose_position = 'POSE'
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# Only for demo'ing
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# obj.restrict_view = True
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obj.data.draw_axes = False
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bpy.ops.object.mode_set(mode=mode_orig)
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obj_orig.data.pose_position = rest_backup
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obj.data.pose_position = 'POSE'
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context.user_preferences.edit.global_undo = global_undo
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return obj
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def generate_test(context, metarig_type="", GENERATE_FINAL=True):
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import os
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new_objects = []
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scene = context.scene
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def create_empty_armature(name):
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obj_new = bpy.data.add_object('ARMATURE', name)
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armature = bpy.data.add_armature(name)
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obj_new.data = armature
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scene.objects.link(obj_new)
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scene.objects.active = obj_new
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for obj in scene.objects:
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obj.selected = False
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obj_new.selected = True
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for module_name in get_submodule_types():
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if (metarig_type and module_name != metarig_type):
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continue
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# XXX workaround!, problem with updating the pose matrix.
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if module_name=="delta":
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continue
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type_name, submodule, func = submodule_func_from_type(module_name)
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metarig_template = getattr(submodule, "metarig_template", None)
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if metarig_template:
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create_empty_armature("meta_" + module_name) # sets active
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metarig_template()
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obj = context.active_object
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obj.location = scene.cursor_location
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if GENERATE_FINAL:
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obj_new = generate_rig(context, obj)
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new_objects.append((obj, obj_new))
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else:
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new_objects.append((obj, None))
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else:
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print("note: rig type '%s' has no metarig_template(), can't test this", module_name)
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return new_objects
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def generate_test_all(context, GRAPH=False):
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import rigify
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import rigify_utils
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import graphviz_export
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import os
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reload(rigify)
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reload(rigify_utils)
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reload(graphviz_export)
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new_objects = rigify.generate_test(context)
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if GRAPH:
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base_name = os.path.splitext(bpy.data.filename)[0]
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for obj, obj_new in new_objects:
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for obj in (obj, obj_new):
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fn = base_name + "-" + bpy.utils.clean_name(obj.name)
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path_dot = fn + ".dot"
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path_png = fn + ".png"
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saved = graphviz_export.graph_armature(obj, path_dot, CONSTRAINTS=True, DRIVERS=True)
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#if saved:
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# os.system("dot -Tpng %s > %s; eog %s" % (path_dot, path_png, path_png))
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i = 0
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for obj, obj_new in new_objects:
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obj.data.drawtype = 'STICK'
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obj.location[1] += i
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obj_new.location[1] += i
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obj_new.selected = False
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obj.selected = True
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i += 4
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if __name__ == "__main__":
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generate_rig(bpy.context, bpy.context.active_object)
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