blender/intern/moto
Brecht Van Lommel 99fdf27af9 Sync with Apricot Game Engine
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* Clean up and optimizations in skinned/deformed mesh code.
* Compatibility fixes and clean up in the rasterizer.
* Changes related to GLSL shadow buffers which should have no
  effect, to keep the code in sync with apricot.
2008-07-10 12:47:20 +00:00
..
include Sync with Apricot Game Engine 2008-07-10 12:47:20 +00:00
intern Fix for bug #8680: GameLogic.getRandomFloat() returns very small 2008-06-29 20:53:17 +00:00
make This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript ==SCons== 2006-02-07 21:24:36 +00:00