blender/release
Campbell Barton 0497ea57cb Added a polygon reduction function that can poly reduce any mesh and supports UV's as well as bone weights (Thanks to briggs).
Isnt intended to be ultra high quality, more for automatic realtime "Level of Detail" model generation.

BPyMesh.redux(ob, 0.5) # To reduce to about half the polys
2006-05-11 12:42:10 +00:00
..
beos-4.5-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
beos-5.0-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
datafiles And the preview.blend for texture preview fix 2006-04-01 14:09:23 +00:00
irix-6.2-mips - more binary file patching 2004-04-24 18:38:04 +00:00
plugins Add several usefull sequencer-plugins: 2006-02-05 19:04:12 +00:00
scripts Added a polygon reduction function that can poly reduce any mesh and supports UV's as well as bone weights (Thanks to briggs). 2006-05-11 12:42:10 +00:00
text - release log 2.36 2004-12-21 16:19:36 +00:00
windows ==makefiles== 2006-04-05 00:15:19 +00:00
Makefile Cleaning up some bad stuff from the merge in the release/ directory. 2006-02-07 03:58:33 +00:00
VERSION Cleaning up some bad stuff from the merge in the release/ directory. 2006-02-07 03:58:33 +00:00