forked from bartvdbraak/blender
9a7ea9664e
Adding a UI to set the type on startup can be added easily. # ---- class myPlayer(GameTypes.KX_GameObject): def die(self): # ... do stuff ... self.endObject() # make an instance player = myPlayer(gameOb) # gameOb is made invalid now. player.die() # ---- One limitation (which could also be an advantage), is making the subclass instance will return that subclass everywhere, you cant have 2 different subclasses of the same BGE data at once.
232 lines
6.8 KiB
C++
232 lines
6.8 KiB
C++
/**
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* Generate random pulses
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "SCA_RandomSensor.h"
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#include "SCA_EventManager.h"
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#include "SCA_RandomEventManager.h"
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#include "SCA_LogicManager.h"
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#include "ConstExpr.h"
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#include <iostream>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/* ------------------------------------------------------------------------- */
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/* Native functions */
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/* ------------------------------------------------------------------------- */
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SCA_RandomSensor::SCA_RandomSensor(SCA_EventManager* eventmgr,
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SCA_IObject* gameobj,
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int startseed)
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: SCA_ISensor(gameobj,eventmgr)
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{
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m_basegenerator = new SCA_RandomNumberGenerator(startseed);
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Init();
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}
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SCA_RandomSensor::~SCA_RandomSensor()
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{
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m_basegenerator->Release();
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}
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void SCA_RandomSensor::Init()
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{
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m_iteration = 0;
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m_interval = 0;
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m_lastdraw = false;
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m_currentDraw = m_basegenerator->Draw();
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}
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CValue* SCA_RandomSensor::GetReplica()
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{
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CValue* replica = new SCA_RandomSensor(*this);
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// this will copy properties and so on...
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replica->ProcessReplica();
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return replica;
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}
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void SCA_RandomSensor::ProcessReplica()
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{
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SCA_ISensor::ProcessReplica();
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// increment reference count so that we can release the generator at this end
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m_basegenerator->AddRef();
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}
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bool SCA_RandomSensor::IsPositiveTrigger()
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{
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return (m_invert !=m_lastdraw);
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}
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bool SCA_RandomSensor::Evaluate()
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{
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/* Random generator is the generator from Line 25 of Table 1 in */
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/* [KNUTH 1981, The Art of Computer Programming Vol. 2 */
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/* (2nd Ed.), pp102] */
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/* It's a very simple max. length sequence generator. We can */
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/* draw 32 bool values before having to generate the next */
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/* sequence value. There are some theorems that will tell you */
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/* this is a reasonable way of generating bools. Check Knuth. */
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/* Furthermore, we only draw each <delay>-eth frame. */
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bool evaluateResult = false;
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if (++m_interval > m_pulse_frequency) {
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bool drawResult = false;
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m_interval = 0;
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if (m_iteration > 31) {
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m_currentDraw = m_basegenerator->Draw();
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drawResult = (m_currentDraw & 0x1) == 0;
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m_iteration = 1;
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} else {
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drawResult = ((m_currentDraw >> m_iteration) & 0x1) == 0;
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m_iteration++;
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}
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evaluateResult = drawResult != m_lastdraw;
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m_lastdraw = drawResult;
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}
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/* now pass this result to some controller */
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return evaluateResult;
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}
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/* ------------------------------------------------------------------------- */
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/* Python functions */
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/* ------------------------------------------------------------------------- */
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/* Integration hooks ------------------------------------------------------- */
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PyTypeObject SCA_RandomSensor::Type = {
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#if (PY_VERSION_HEX >= 0x02060000)
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PyVarObject_HEAD_INIT(NULL, 0)
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#else
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/* python 2.5 and below */
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PyObject_HEAD_INIT( NULL ) /* required py macro */
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0, /* ob_size */
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#endif
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"SCA_RandomSensor",
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sizeof(PyObjectPlus_Proxy),
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0,
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py_base_dealloc,
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0,
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0,
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0,
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0,
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py_base_repr,
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0,0,0,0,0,0,0,0,0,
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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0,0,0,0,0,0,0,
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Methods,
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0,
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0,
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&SCA_ISensor::Type,
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0,0,0,0,0,0,
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py_base_new
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};
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PyMethodDef SCA_RandomSensor::Methods[] = {
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//Deprecated functions ----->
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{"setSeed", (PyCFunction) SCA_RandomSensor::sPySetSeed, METH_VARARGS, (PY_METHODCHAR)SetSeed_doc},
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{"getSeed", (PyCFunction) SCA_RandomSensor::sPyGetSeed, METH_NOARGS, (PY_METHODCHAR)GetSeed_doc},
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{"getLastDraw", (PyCFunction) SCA_RandomSensor::sPyGetLastDraw, METH_NOARGS, (PY_METHODCHAR)GetLastDraw_doc},
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//<----- Deprecated
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{NULL,NULL} //Sentinel
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};
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PyAttributeDef SCA_RandomSensor::Attributes[] = {
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KX_PYATTRIBUTE_BOOL_RO("lastDraw",SCA_RandomSensor,m_lastdraw),
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KX_PYATTRIBUTE_RW_FUNCTION("seed", SCA_RandomSensor, pyattr_get_seed, pyattr_set_seed),
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{NULL} //Sentinel
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};
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/* 1. setSeed */
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const char SCA_RandomSensor::SetSeed_doc[] =
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"setSeed(seed)\n"
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"\t- seed: integer\n"
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"\tSet the initial seed of the generator. Equal seeds produce\n"
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"\tequal series. If the seed is 0, the generator will produce\n"
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"\tthe same value on every call.\n";
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PyObject* SCA_RandomSensor::PySetSeed(PyObject* args) {
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ShowDeprecationWarning("setSeed()", "the seed property");
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long seedArg;
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if(!PyArg_ParseTuple(args, "i:setSeed", &seedArg)) {
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return NULL;
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}
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m_basegenerator->SetSeed(seedArg);
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Py_RETURN_NONE;
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}
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/* 2. getSeed */
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const char SCA_RandomSensor::GetSeed_doc[] =
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"getSeed()\n"
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"\tReturns the initial seed of the generator. Equal seeds produce\n"
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"\tequal series.\n";
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PyObject* SCA_RandomSensor::PyGetSeed() {
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ShowDeprecationWarning("getSeed()", "the seed property");
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return PyLong_FromSsize_t(m_basegenerator->GetSeed());
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}
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/* 3. getLastDraw */
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const char SCA_RandomSensor::GetLastDraw_doc[] =
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"getLastDraw()\n"
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"\tReturn the last value that was drawn.\n";
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PyObject* SCA_RandomSensor::PyGetLastDraw() {
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ShowDeprecationWarning("getLastDraw()", "the lastDraw property");
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return PyLong_FromSsize_t(m_lastdraw);
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}
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PyObject* SCA_RandomSensor::pyattr_get_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_RandomSensor* self= static_cast<SCA_RandomSensor*>(self_v);
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return PyLong_FromSsize_t(self->m_basegenerator->GetSeed());
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}
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int SCA_RandomSensor::pyattr_set_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
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{
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SCA_RandomSensor* self= static_cast<SCA_RandomSensor*>(self_v);
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if (!PyLong_Check(value)) {
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PyErr_SetString(PyExc_TypeError, "sensor.seed = int: Random Sensor, expected an integer");
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return PY_SET_ATTR_FAIL;
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}
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self->m_basegenerator->SetSeed(PyLong_AsSsize_t(value));
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return PY_SET_ATTR_SUCCESS;
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}
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/* eof */
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