blender/source/gameengine
Erwin Coumans b5a2d7f15e Bugfix for #26795 and #26917, Fix a bug that cause the radar sensor to break
Never memset(&ob, 0,sizeof(class)) when there is a constructor, it overrides all memory.
The problem was that the memset(0) was setting the scaling to (0,0,0), the height of the cone became 'infinity' 
so GJK would iterate 'MAX_ITER' without converging due to this #NAN value
2011-04-20 04:55:58 +00:00
..
BlenderRoutines quiet msvc/mingw compiler warnings. 2011-04-10 09:37:04 +00:00
Converter quiet msvc/mingw compiler warnings. 2011-04-10 09:37:04 +00:00
Expressions includes for building with gcc 4.6 on fedora. 2011-03-30 16:14:54 +00:00
GameLogic - include for BGE joystick sensor 2011-03-30 04:58:45 +00:00
GamePlayer add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library. 2011-04-05 23:31:01 +00:00
Ketsji minor cleanup & replace inline armature separate pchan searches with BLI_findstring(), no functional changes. 2011-04-20 02:56:51 +00:00
Network doxygen: gameengine/Network tagged. 2011-02-25 13:36:49 +00:00
Physics Bugfix for #26795 and #26917, Fix a bug that cause the radar sensor to break 2011-04-20 04:55:58 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library. 2011-04-05 23:31:01 +00:00
SceneGraph doxygen: gameengine/SceneGraph tagged. 2011-02-25 13:39:04 +00:00
VideoTexture add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library. 2011-04-05 23:31:01 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00