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BL_ActionActuator.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
BL_ActionActuator.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureActuator.cpp
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replace referenecs to python 2.x
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2010-04-20 15:46:28 +00:00 |
BL_ArmatureActuator.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureChannel.cpp
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Fixing a typo in the BGE Python API:
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2010-07-30 04:57:27 +00:00 |
BL_ArmatureChannel.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureConstraint.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
BL_ArmatureConstraint.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureObject.cpp
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- remove unused includes IMB_*, BIF_* & MEM_*
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2010-08-16 05:46:10 +00:00 |
BL_ArmatureObject.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_BlenderDataConversion.cpp
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Fix spelling.
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2010-07-09 23:14:07 +00:00 |
BL_BlenderDataConversion.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_DeformableGameObject.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
BL_DeformableGameObject.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
BL_MeshDeformer.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
BL_MeshDeformer.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
BL_ModifierDeformer.cpp
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BGE Fix for: [#22142] Armature deformation does not work in Game Engine. + parent type to modifiers doversion(). Patch by Xavier Thomas (xat)
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2010-05-25 08:42:11 +00:00 |
BL_ModifierDeformer.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
BL_ShapeActionActuator.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
BL_ShapeActionActuator.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ShapeDeformer.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ShapeDeformer.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
BL_SkinDeformer.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_SkinDeformer.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
BlenderWorldInfo.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
BlenderWorldInfo.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
CMakeLists.txt
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remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused)
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2010-08-03 08:12:55 +00:00 |
KX_BlenderScalarInterpolator.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_BlenderScalarInterpolator.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
KX_BlenderSceneConverter.cpp
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moved idcode functions into their own file (was added as a todo in the comments), these were mixed in with file reading code - BLO_readfile.h bot these functions are not spesific to reading.
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2010-08-10 15:14:19 +00:00 |
KX_BlenderSceneConverter.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
KX_ConvertActuators.cpp
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BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!!
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2010-03-03 06:38:47 +00:00 |
KX_ConvertActuators.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertControllers.cpp
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bugfix [#23148] "ImportError: __import__ not found" on changing Render FPS
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2010-08-05 03:25:45 +00:00 |
KX_ConvertControllers.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertProperties.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
KX_ConvertProperties.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertSensors.cpp
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Added F13 - F19 keys for game engine too.
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2010-04-20 01:04:00 +00:00 |
KX_ConvertSensors.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_IpoConvert.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
KX_IpoConvert.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_SoftBodyDeformer.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_SoftBodyDeformer.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
Makefile
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Update address in license block.
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2010-08-10 21:22:26 +00:00 |
SConscript
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option to build the BGE without python, uses existing python check (cmake and scons)
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2009-09-29 21:42:40 +00:00 |