blender/source
Brecht Van Lommel 08775e8f14 Mesh Deform Modifier: compress static binding weights better, threshold
is still set very low so in many cases it could be even smaller, but being
a bit conservative here to try to avoid breaking rigs.

This is not forward-compatible, i.e. loading new files in older blender
versions will loose the binding.
2010-04-23 11:19:06 +00:00
..
blender Mesh Deform Modifier: compress static binding weights better, threshold 2010-04-23 11:19:06 +00:00
blenderplayer BGE: stubs update (bplayer) 2010-04-12 23:02:14 +00:00
creator remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Modifiers moved, adjust accordingly. 2010-04-12 01:23:55 +00:00
nan_compile.mk Add support for >2GiB files (as r28267) and some cleanups. 2010-04-18 20:47:05 +00:00
nan_definitions.mk replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
nan_link.mk replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
nan_subdirs.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_warn.mk correct fsf address 2010-02-12 13:34:04 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00