blender/config/darwin-config.py
Nathan Letwory 3bb82a27fc == SCons ==
* This commit is all of the rewrite work done on the SCons system. For
  documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
  Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
  contains valuable information, along with what still needs to be done.

    - linux, os x and windows compile now.
    - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
        - NOTE: Jean-Luc P will commit sometime during the weekend proper
          appit() for OS X. For now, copy the resulting binary to an
          existing .app bundle.
    - features:
        - cleaner structure for better maintenance
        - cleaner output during compile
        - better handling of build options
        - general overall speed increase
        - see the wiki for more info

  Cygwin, FreeBSD and Solaris systems still need work. For these systems:
    1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
    2) set the proper defaults for your platform
    3) mail me at jesterking at letwory dot net with you configuration. if
       you need any modifications to the system, do send a patch, too.

  I'll be giving first-aid today and tomorrow, after that it'll be all
  regular development work :)

  /Nathan
2006-02-04 14:15:10 +00:00

150 lines
4.7 KiB
Python

LCGDIR = '#../lib/darwin-6.1-powerpc'
BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
BF_PYTHON_VERSION = '2.4'
BF_PYTHON_INC = BF_PYTHON + BF_PYTHON_VERSION + '/include/python' + BF_PYTHON_VERSION
BF_PYTHON_BINARY = BF_PYTHON + BF_PYTHON_VERSION +'/bin/python'+BF_PYTHON_VERSION
BF_PYTHON_LIB = ''
BF_PYTHON_LIBPATH = '/Library/Frameworks/Python.framework/Versions/2.4/lib/python2.4/config'
BF_PYTHON_LINKFLAGS = '-u __dummy -u _PyMac_Error -framework System -framework Python'
WITH_BF_OPENAL = 'true'
BF_OPENAL = LCGDIR + '/openal'
BF_OPENAL_INC = BF_OPENAL + '/include'
BF_OPENAL_LIB = 'openal'
BF_OPENAL_LIBPATH = BF_OPENAL + '/lib'
WITH_BF_SDL = 'true'
BF_SDL = LCGDIR + '/sdl' #$(shell sdl-config --prefix)
BF_SDL_INC = BF_SDL + '/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
BF_SDL_LIBPATH = BF_SDL + '/lib'
WITH_BF_FMOD = 'false'
BF_FMOD = LCGDIR + '/fmod'
WITH_BF_OPENEXR = 'true'
BF_OPENEXR = '/usr/local'
BF_OPENEXR_INC = BF_OPENEXR + '/include/OpenEXR'
BF_OPENEXR_LIB = ' Iex Half IlmImf Imath '
WITH_BF_JPEG = 'true'
BF_JPEG = LCGDIR + '/jpeg'
BF_JPEG_INC = BF_JPEG + '/include'
BF_JPEG_LIB = 'jpeg'
BF_JPEG_LIBPATH = BF_JPEG + '/lib'
WITH_BF_PNG = 'true'
BF_PNG = LCGDIR + '/png'
BF_PNG_INC = BF_PNG + '/include'
BF_PNG_LIB = 'png'
BF_PNG_LIBPATH = BF_PNG + '/lib'
WITH_BF_TIFF = 'true'
BF_TIFF = LCGDIR + '/tiff'
BF_TIFF_INC = BF_TIFF + '/include'
BF_TIFF_LIB = 'tiff'
BF_TIFF_LIBPATH = BF_TIFF + '/lib'
WITH_BF_ZLIB = 'true'
BF_ZLIB = '/usr'
BF_ZLIB_INC = BF_ZLIB + '/include'
BF_ZLIB_LIB = 'z'
WITH_BF_GETTEXT = 'true'
BF_GETTEXT = LCGDIR + '/gettext'
BF_GETTEXT_INC = BF_GETTEXT + '/include'
BF_GETTEXT_LIB = 'intl'
BF_GETTEXT_LIBPATH = BF_GETTEXT + '/lib'
WITH_BF_FTGL = 'true'
BF_FTGL = '#extern/bFTGL'
BF_FTGL_INC = BF_FTGL + '/include'
BF_FTGL_LIB = 'extern_ftgl'
WITH_BF_GAMEENGINE='true'
WITH_BF_ODE = 'false'
BF_ODE = LCGDIR + '/ode'
BF_ODE_INC = BF_ODE + '/include'
BF_ODE_LIB = BF_ODE + '/lib/libode.a'
WITH_BF_BULLET = 'true'
BF_BULLET = '#extern/bullet'
BF_BULLET_INC = BF_BULLET + '/LinearMath ' + BF_BULLET + '/BulletDynamics ' + BF_BULLET + '/Bullet'
BF_BULLET_LIB = 'extern_bullet'
BF_SOLID = '#extern/solid'
BF_SOLID_INC = BF_SOLID
BF_SOLID_LIB = 'extern_solid'
#WITH_BF_NSPR = 'true'
#BF_NSPR = $(LCGDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
#BF_NSPR_LIB =
# Uncomment the following line to use Mozilla inplace of netscape
#CPPFLAGS += -DMOZ_NOT_NET
# Location of MOZILLA/Netscape header files...
#BF_MOZILLA = $(LCGDIR)/mozilla
#BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl
#BF_MOZILLA_LIB =
# Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB
# if this is not set.
#
# Be paranoid regarding library creation (do not update archives)
#BF_PARANOID = 'true'
# enable freetype2 support for text objects
WITH_BF_FREETYPE = 'true'
BF_FREETYPE = LCGDIR + '/freetype'
BF_FREETYPE_INC = BF_FREETYPE + '/include ' + BF_FREETYPE + '/include/freetype2'
BF_FREETYPE_LIB = 'freetype'
BF_FREETYPE_LIBPATH = BF_FREETYPE + '/lib'
WITH_BF_QUICKTIME = 'false' # -DWITH_QUICKTIME
# Mesa Libs should go here if your using them as well....
WITH_BF_OPENGL = 'true'
BF_OPENGL_LIB = 'GL GLU'
BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
BF_OPENGL_LINKFLAGS = '-framework OpenGL'
##
##CC = gcc
##CCC = g++
##ifeq ($CPU),alpha)
## CFLAGS += -pipe -fPIC -funsigned-char -fno-strict-aliasing -mieee
CFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
CPPFLAGS = ['-DXP_UNIX']
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
PLATFORM_LINKFLAGS = '-framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime'
REL_CFLAGS = ' -O2 '
REL_CCFLAGS = ' -O2 '
##BF_DEPEND = 'true'
##
##AR = ar
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
C_WARN = ' -Wall -W -Wshadow -Wpointer-arith -Wbad-function-cast -Wcast-qual -Wcast-align -Waggregate-return -Wstrict-prototypes -Wmissing-prototypes -Wmissing-declarations -Wnested-externs -Wredundant-decls -Wno-long-double'
CC_WARN = ' -Wall -W -Wshadow -Wpointer-arith -Wcast-qual -Wcast-align -Wredundant-decls -Wreorder -Wctor-dtor-privacy -Wnon-virtual-dtor -Wold-style-cast -Woverloaded-virtual -Wsign-promo -Wsynth -Wno-long-double'
##FIX_STUBS_WARNINGS = -Wno-unused
LLIBS = 'stdc++'
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_PROFILE_FLAGS = ' -pg -g '
BF_PROFILE = 'false'
BF_DEBUG = 'false'
BF_DEBUG_FLAGS = ''
BF_BUILDDIR='../build/darwin'
BF_INSTALLDIR='../install/darwin'