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Campbell Barton 08f17b2a53 SDL ghost update to work with SDL2.
this gives some problems because SDL2 Needs a window before fullscreen is set, the player currently doesnt have a window created when fullscreen is called.
2012-03-13 20:24:05 +00:00
build_files Missed Scons update for MinGW boost 2012-02-26 16:54:20 +00:00
doc bmesh py api: more comprehensive intro page, also fix some spelling errors. 2012-03-13 06:22:43 +00:00
extern Bundle latest version of Carve library which shall resolve compilation issues with clang 2012-03-12 21:18:28 +00:00
intern SDL ghost update to work with SDL2. 2012-03-13 20:24:05 +00:00
release bmesh py api: change .from_mesh() / .to_mesh() to be class methods of BMesh rather than functions in the module. 2012-03-11 02:45:27 +00:00
source loopwalker support for selecting the sides of ngons 2012-03-13 18:37:31 +00:00
CMakeLists.txt WITH_GHOST_SDL working again (missing std:: update) 2012-03-13 14:28:58 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Spelling Cleanup 2012-03-01 12:20:18 +00:00
SConstruct building without python works again, cleanup bmesh include paths (cmake and scons). 2012-03-08 03:25:53 +00:00