blender/source
Campbell Barton 0925d80cfa removed the unpopular 'ed' functions, and added .copy() to Mathutils vector and matrix
(inverted, normalized, transposed)

making an inverted copy of an objects matrix used to be.. (2.42)

  imat= Mathutils.Matrix(ob.matrixWorld)
  imat.invert()


# inverted.. I added but now removed

  imat= ob.matrixWorld.inverted()

# with copy (current functionality)...

  imat= ob.matrixWorld.copy().invert()
2006-08-21 13:52:32 +00:00
..
blender removed the unpopular 'ed' functions, and added .copy() to Mathutils vector and matrix 2006-08-21 13:52:32 +00:00
creator Huge commit: VERSE 2006-08-20 15:22:56 +00:00
darwin Totally ancient error: Makefiles for OSX did not copy the scripts in 2006-07-01 09:40:13 +00:00
gameengine use 'fixedtime/enable all frames' from the blend file 2006-07-19 06:39:11 +00:00
icons ==SCons== 2006-03-10 22:50:27 +00:00
kernel ==SCons== 2006-02-07 21:24:36 +00:00
Makefile Huge commit: VERSE 2006-08-20 15:22:56 +00:00
nan_compile.mk Huge commit: VERSE 2006-08-20 15:22:56 +00:00
nan_definitions.mk Huge commit: VERSE 2006-08-20 15:22:56 +00:00
nan_link.mk Huge commit: VERSE 2006-08-20 15:22:56 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript ==SCons== 2006-03-10 20:47:34 +00:00