forked from bartvdbraak/blender
ebc653463d
* Fix missing update when editing objects with emission materials. * Fix preview pass rendering set to 1 not showing full resolution. * Fix CUDA runtime compiling failing due to missing cache directory. * Use settings from first render layer for visibility and material override. And a bunch of incomplete and still disabled code mostly related to closure sampling. |
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.. | ||
osl | ||
svm | ||
CMakeLists.txt | ||
kernel_bvh.h | ||
kernel_camera.h | ||
kernel_compat_cpu.h | ||
kernel_compat_cuda.h | ||
kernel_compat_opencl.h | ||
kernel_differential.h | ||
kernel_displace.h | ||
kernel_emission.h | ||
kernel_film.h | ||
kernel_globals.h | ||
kernel_light.h | ||
kernel_math.h | ||
kernel_mbvh.h | ||
kernel_montecarlo.h | ||
kernel_object.h | ||
kernel_path.h | ||
kernel_qbvh.h | ||
kernel_random.h | ||
kernel_shader.h | ||
kernel_textures.h | ||
kernel_triangle.h | ||
kernel_types.h | ||
kernel.cl | ||
kernel.cpp | ||
kernel.cu | ||
kernel.h |