forked from bartvdbraak/blender
edb2e96cd5
yet another bug introduced by recent shadowing changes -- q and r CCG arrays were overwritten by the temporary evaluation because the code was changed to use global pointers instead of the local ones. Naming of the variables could be changed to be a bit more accurate. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |