blender/source
Sergey Sharybin edb2e96cd5 Fix T46851: Crash on multires more than million
yet another bug introduced by recent shadowing changes -- q and r CCG arrays
were overwritten by the temporary evaluation because the code was changed to
use global pointers instead of the local ones.

Naming of the variables could be changed to be a bit more accurate.
2015-11-24 15:25:19 +05:00
..
blender Fix T46851: Crash on multires more than million 2015-11-24 15:25:19 +05:00
blenderplayer Cleanup: editor api naming 2015-11-18 12:22:00 +11:00
creator Fix switching scenes w/ background render 2015-11-20 09:35:37 +11:00
gameengine BGE: Save screenshots in a different thread 2015-11-24 09:15:15 +01:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript