blender/tools/btools.py
Jean-Luc Peurière 0b7900d081 this commit allow to pass custom compile flags
to all ffmpeg related libs

ffmpeg use it own build system and dont respect 
the flags in config.py

define BF_FFMPEG_EXTRA in config.py to pass 
those flags.

I use this on Os X to pass the SDK vars :
-isysroot
-mmacosx-version-min
2008-04-27 18:22:07 +00:00

502 lines
21 KiB
Python
Executable File

import os
import os.path
import SCons.Options
import SCons.Options.BoolOption
try:
import subprocess
except ImportError:
pass
import string
import glob
import shutil
import sys
Options = SCons.Options
BoolOption = SCons.Options.BoolOption
def print_arguments(args, bc):
if len(args):
for k,v in args.iteritems():
print '\t'+bc.OKBLUE+k+bc.ENDC+' = '+bc.OKGREEN + v + bc.ENDC
else:
print '\t'+bc.WARNING+'No command-line arguments given'+bc.ENDC
def validate_arguments(args, bc):
opts_list = [
'BF_PYTHON', 'BF_PYTHON_VERSION', 'BF_PYTHON_INC', 'BF_PYTHON_BINARY', 'BF_PYTHON_LIB', 'BF_PYTHON_LIBPATH', 'BF_PYTHON_LINKFLAGS',
'WITH_BF_OPENAL', 'BF_OPENAL', 'BF_OPENAL_INC', 'BF_OPENAL_LIB', 'BF_OPENAL_LIBPATH',
'WITH_BF_SDL', 'BF_SDL', 'BF_SDL_INC', 'BF_SDL_LIB', 'BF_SDL_LIBPATH',
'BF_PTHREADS', 'BF_PTHREADS_INC', 'BF_PTHREADS_LIB', 'BF_PTHREADS_LIBPATH',
'WITH_BF_FMOD',
'WITH_BF_OPENEXR', 'BF_OPENEXR', 'BF_OPENEXR_INC', 'BF_OPENEXR_LIB', 'BF_OPENEXR_LIBPATH',
'WITH_BF_DDS',
'WITH_BF_FFMPEG', 'BF_FFMPEG_LIB','BF_FFMPEG_EXTRA', 'BF_FFMPEG', 'BF_FFMPEG_INC',
'WITH_BF_JPEG', 'BF_JPEG', 'BF_JPEG_INC', 'BF_JPEG_LIB', 'BF_JPEG_LIBPATH',
'WITH_BF_PNG', 'BF_PNG', 'BF_PNG_INC', 'BF_PNG_LIB', 'BF_PNG_LIBPATH',
'BF_TIFF', 'BF_TIFF_INC',
'WITH_BF_ZLIB', 'BF_ZLIB', 'BF_ZLIB_INC', 'BF_ZLIB_LIB', 'BF_ZLIB_LIBPATH',
'WITH_BF_INTERNATIONAL',
'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'BF_GETTEXT_LIBPATH',
'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH',
'WITH_BF_ODE', 'BF_ODE', 'BF_ODE_INC', 'BF_ODE_LIB',
'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB',
'BF_SOLID', 'BF_SOLID_INC', 'BF_WINTAB', 'BF_WINTAB_INC',
'WITH_BF_YAFRAY',
'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH',
'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH',
'WITH_BF_STATICOPENGL', 'BF_OPENGL', 'BF_OPENGL_INC', 'BF_OPENGL_LIB', 'BF_OPENGL_LIBPATH', 'BF_OPENGL_LIB_STATIC', 'BF_OPENGL_LINKFLAGS',
'WITH_BF_FTGL', 'BF_FTGL', 'BF_FTGL_INC', 'BF_FTGL_LIB',
'WITH_BF_PLAYER',
'WITH_BF_GLEXT',
'WITH_BF_BINRELOC',
'CFLAGS', 'CCFLAGS', 'CPPFLAGS',
'REL_CFLAGS', 'REL_CCFLAGS',
'C_WARN', 'CC_WARN', 'LLIBS', 'PLATFORM_LINKFLAGS',
'BF_PROFILE_FLAGS', 'LCGDIR', 'WITH_BF_VERSE',
'BF_VERSE_INCLUDE',
'VERSE_BUILD_BINARY', 'VERSE_BUILD_DIR', 'VERSE_REGEN_PROTO',
'BF_TWEAK_MODE', 'BF_SPLIT_SRC',
'WITHOUT_BF_INSTALL',
'WITH_BF_OPENMP',
'WITHOUT_BF_INSTALL',
'BF_FANCY', 'BF_QUIET'
]
arg_list = ['BF_DEBUG', 'BF_QUIET', 'BF_CROSS', 'BF_UPDATE',
'BF_INSTALLDIR', 'BF_TOOLSET', 'BF_BINNAME',
'BF_BUILDDIR', 'BF_FANCY', 'BF_QUICK', 'BF_PROFILE',
'BF_DEBUG_FLAGS', 'BF_BSC',
'BF_PRIORITYLIST', 'BF_BUILDINFO','CC', 'CXX', "BF_QUICKDEBUG", "BF_LISTDEBUG", 'LCGDIR']
all_list = opts_list + arg_list
okdict = {}
for k,v in args.iteritems():
if k in all_list:
okdict[k] = v
else:
print '\t'+bc.WARNING+'Invalid argument: '+bc.ENDC+k+'='+v
return okdict
def print_targets(targs, bc):
if len(targs)>0:
for t in targs:
print '\t'+bc.OKBLUE+t+bc.ENDC
else:
print '\t'+bc.WARNING+'No targets given, using '+bc.ENDC+bc.OKGREEN+'default'+bc.ENDC
def validate_targets(targs, bc):
valid_list = ['.', 'blender', 'blenderstatic', 'blenderplayer', 'webplugin',
'blendernogame', 'blenderstaticnogame', 'release',
'everything', 'clean', 'install-bin', 'install', 'nsis']
oklist = []
for t in targs:
if t in valid_list:
oklist.append(t)
else:
print '\t'+bc.WARNING+'Invalid target: '+bc.ENDC+t
return oklist
class ourSpawn:
def ourspawn(self, sh, escape, cmd, args, env):
newargs = string.join(args[1:], ' ')
cmdline = cmd + " " + newargs
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False)
data, err = proc.communicate()
rv = proc.wait()
if rv:
print "====="
print err
print "====="
return rv
def SetupSpawn( env ):
buf = ourSpawn()
buf.ourenv = env
env['SPAWN'] = buf.ourspawn
def read_opts(cfg, args):
localopts = Options.Options(cfg, args)
localopts.AddOptions(
('VERSE_BUILD_BINARY', 'Build a release or debug binary.', 'release'),
('VERSE_BUILD_DIR', 'Target directory for intermediate files.', "${BF_BUILDDIR}/extern/verse"),
('VERSE_REGEN_PROTO', 'Whether to regenerate the protocol files', 'yes'),
(BoolOption('WITH_BF_VERSE', 'Use VERSE if true', 'false')),
('BF_VERSE_INCLUDE', 'verse include dir', '/usr/include'),
('LCGDIR', 'location of cvs lib dir'),
('VERSE_BUILD_BINARY', 'Build a release or debug binary.', 'release'),
('VERSE_BUILD_DIR', 'Target directory for intermediate files.', "${BF_BUILDDIR}/extern/verse"),
('VERSE_REGEN_PROTO', 'Whether to regenerate the protocol files', 'yes'),
('BF_DEBUG_LIBS', 'list of libraries to build with debug symbols'),
('BF_PYTHON', 'base path for python', ''),
('BF_PYTHON_VERSION', 'Python version to use', ''),
('BF_PYTHON_INC', 'include path for Python headers', ''),
('BF_PYTHON_BINARY', 'Path to the Python interpreter', ''),
('BF_PYTHON_LIB', 'Python library', ''),
('BF_PYTHON_LIBPATH', 'Library path', ''),
('BF_PYTHON_LINKFLAGS', 'Python link flags', ''),
(BoolOption('BF_NO_ELBEEM', 'Disable Fluid Sim', 'false')),
(BoolOption('WITH_BF_YAFRAY', 'Enable Yafray', 'true')),
(BoolOption('WITH_BF_OPENAL', 'Use OpenAL if true', '')),
('BF_OPENAL', 'base path for OpenAL', ''),
('BF_OPENAL_INC', 'include path for python headers', ''),
('BF_OPENAL_LIB', 'Path to OpenAL library', ''),
('BF_OPENAL_LIBPATH', 'Path to OpenAL library', ''),
(BoolOption('WITH_BF_SDL', 'Use SDL if true', '')),
('BF_SDL', 'SDL base path', ''),
('BF_SDL_INC', 'SDL include path', ''), #$(shell $(BF_SDL)/bin/sdl-config --cflags)
('BF_SDL_LIB', 'SDL library', ''), #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
('BF_SDL_LIBPATH', 'SDL library path', ''),
('BF_PTHREADS', 'Pthreads base path', ''),
('BF_PTHREADS_INC', 'Pthreads include path', ''),
('BF_PTHREADS_LIB', 'Pthreads library', ''),
('BF_PTHREADS_LIBPATH', 'Pthreads library path', ''),
(BoolOption('WITH_BF_FMOD', 'Use FMOD if true', 'false')),
# BF_FMOD = $(LCGDIR)/fmod
(BoolOption('WITH_BF_OPENEXR', 'Use OPENEXR if true', 'true')),
('BF_OPENEXR', 'OPENEXR base path', ''),
('BF_OPENEXR_INC', 'OPENEXR include path', ''),
('BF_OPENEXR_LIB', 'OPENEXR library', ''),
('BF_OPENEXR_LIBPATH', 'OPENEXR library path', ''),
(BoolOption('WITH_BF_DDS', 'Use DDS if true', 'true')),
(BoolOption('WITH_BF_FFMPEG', 'Use FFMPEG if true', 'false')),
('BF_FFMPEG', 'FFMPEG base path', ''),
('BF_FFMPEG_LIB', 'FFMPEG library', ''),
('BF_FFMPEG_EXTRA', 'FFMPEG flags that must be preserved', ''),
('BF_FFMPEG_INC', 'FFMPEG includes', ''),
('BF_FFMPEG_LIBPATH', 'FFMPEG library path', ''),
(BoolOption('WITH_BF_JPEG', 'Use JPEG if true', 'true')),
('BF_JPEG', 'JPEG base path', ''),
('BF_JPEG_INC', 'JPEG include path', ''),
('BF_JPEG_LIB', 'JPEG library', ''),
('BF_JPEG_LIBPATH', 'JPEG library path', ''),
(BoolOption('WITH_BF_PNG', 'Use PNG if true', 'true')),
('BF_PNG', 'PNG base path', ''),
('BF_PNG_INC', 'PNG include path', ''),
('BF_PNG_LIB', 'PNG library', ''),
('BF_PNG_LIBPATH', 'PNG library path', ''),
('BF_TIFF', 'TIFF base path', ''),
('BF_TIFF_INC', 'TIFF include path', ''),
(BoolOption('WITH_BF_ZLIB', 'Use ZLib if true', 'true')),
('BF_ZLIB', 'ZLib base path', ''),
('BF_ZLIB_INC', 'ZLib include path', ''),
('BF_ZLIB_LIB', 'ZLib library', ''),
('BF_ZLIB_LIBPATH', 'ZLib library path', ''),
(BoolOption('WITH_BF_INTERNATIONAL', 'Use Gettext and Freetype if true', 'true')),
('BF_GETTEXT', 'gettext base path', ''),
('BF_GETTEXT_INC', 'gettext include path', ''),
('BF_GETTEXT_LIB', 'gettext library', ''),
('BF_GETTEXT_LIBPATH', 'gettext library path', ''),
(BoolOption('WITH_BF_ICONV', 'Use iconv if true', 'true')),
('BF_ICONV', 'iconv base path', ''),
('BF_ICONV_INC', 'iconv include path', ''),
('BF_ICONV_LIB', 'iconv library', ''),
('BF_ICONV_LIBPATH', 'iconv library path', ''),
(BoolOption('WITH_BF_GAMEENGINE', 'Build with gameengine' , 'true')),
(BoolOption('WITH_BF_ODE', 'Use ODE if true', 'true')),
('BF_ODE', 'ODE base path', ''),
('BF_ODE_INC', 'ODE include path' , ''),
('BF_ODE_LIB', 'ODE library', ''),
(BoolOption('WITH_BF_BULLET', 'Use Bullet if true', 'true')),
('BF_BULLET', 'Bullet base dir', ''),
('BF_BULLET_INC', 'Bullet include path', ''),
('BF_BULLET_LIB', 'Bullet library', ''),
('BF_SOLID', 'Solid base dir', '#/extern/solid'),
('BF_SOLID_INC', 'Solid include path', ''),
('BF_WINTAB', 'WinTab base dir', ''),
('BF_WINTAB_INC', 'WinTab include dir', ''),
##
##WITH_BF_NSPR = 'true'
##BF_NSPR = $(LCGDIR)/nspr
##BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
##BF_NSPR_LIB =
### Uncomment the following line to use Mozilla inplace of netscape
##CPPFLAGS += -DMOZ_NOT_NET
### Location of MOZILLA/Netscape header files...
##BF_MOZILLA = $(LCGDIR)/mozilla
##BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl
##BF_MOZILLA_LIB =
### Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB
### if this is not set.
##
### Be paranoid regarding library creation (do not update archives)
##BF_PARANOID = 'true'
##
### enable freetype2 support for text objects
('BF_FREETYPE', 'Freetype base path', ''),
('BF_FREETYPE_INC', 'Freetype include path', ''),
('BF_FREETYPE_LIB', 'Freetype library', ''),
('BF_FREETYPE_LIBPATH', 'Freetype library path', ''),
(BoolOption('WITH_BF_OPENMP', 'Use OpenMP if true', 'false')),
(BoolOption('WITH_BF_QUICKTIME', 'Use QuickTime if true', 'false')),
('BF_QUICKTIME', 'QuickTime base path', ''),
('BF_QUICKTIME_INC', 'QuickTime include path', ''),
('BF_QUICKTIME_LIB', 'QuickTime library', ''),
('BF_QUICKTIME_LIBPATH', 'QuickTime library path', ''),
(BoolOption('WITH_BF_STATICOPENGL', 'Use MESA if true', 'true')),
('BF_OPENGL', 'OpenGL base path', ''),
('BF_OPENGL_INC', 'OpenGL include path', ''),
('BF_OPENGL_LIB', 'OpenGL libraries', ''),
('BF_OPENGL_LIBPATH', 'OpenGL library path', ''),
('BF_OPENGL_LIB_STATIC', 'OpenGL static libraries', ''),
('BF_OPENGL_LINKFLAGS', 'OpenGL link flags', ''),
(BoolOption('WITH_BF_FTGL', 'Use FTGL if true', 'true')),
('BF_FTGL', 'FTGL base path', ''),
('BF_FTGL_INC', 'FTGL include path', ''),
('BF_FTGL_LIB', 'FTGL libraries', ''),
(BoolOption('WITH_BF_GLEXT', 'Enable GL Extensions', 'true')),
(BoolOption('WITH_BF_PLAYER', 'Build blenderplayer if true', 'false')),
('CFLAGS', 'C-compiler flags', ''),
('CCFLAGS', 'C++-compiler flags', ''),
('CPPFLAGS', 'Defines', ''),
('REL_CFLAGS', 'C release flags', ''),
('REL_CCFLAGS', 'C++ release flags', ''),
('C_WARN', 'C warning flags', ''),
('CC_WARN', 'C++ warning flags', ''),
('LLIBS', 'Platform libs', ''),
('PLATFORM_LINKFLAGS', 'Platform linkflags', ''),
(BoolOption('BF_PROFILE', 'Add profiling information if true', 'false')),
('BF_PROFILE_FLAGS', 'Profiling flags', ''),
(BoolOption('BF_DEBUG', 'Add debug flags if true', 'false')),
('BF_DEBUG_FLAGS', 'Debug flags', ''),
(BoolOption('BF_BSC', 'Create .bsc files (msvc only)', 'true')),
('BF_BUILDDIR', 'Build dir', ''),
('BF_INSTALLDIR', 'Installation dir', ''),
('CC', 'C compiler to use', ''),
('CXX', 'C++ compiler to use', ''),
(BoolOption('BF_BUILDINFO', 'Buildtime in splash if true', 'true')),
(BoolOption('BF_TWEAK_MODE', 'Enable tweak mode if true', 'false')),
(BoolOption('BF_SPLIT_SRC', 'Split src lib into several chunks if true', 'false')),
(BoolOption('WITHOUT_BF_INSTALL', 'dont install if true', 'false')),
(BoolOption('BF_FANCY', 'Enable fancy output if true', 'true')),
(BoolOption('BF_QUIET', 'Enable silent output if true', 'true')),
(BoolOption('WITH_BF_BINRELOC', 'Enable relocatable binary (linux only)', 'false')),
) # end of opts.AddOptions()
return localopts
def NSIS_print(target, source, env):
return "Creating NSIS installer for Blender 3D"
def NSIS_Installer(target=None, source=None, env=None):
if env['OURPLATFORM'] != 'win32-vc' and env['OURPLATFORM'] != 'win32-mingw':
print "NSIS installer is only available on Windows."
Exit()
start_dir = os.getcwd()
rel_dir = start_dir + "\\release\\windows\\installer\\"
install_base_dir = start_dir + "\\"
if not os.path.exists(install_base_dir+env['BF_INSTALLDIR']+'/plugins/include'):
os.mkdir(install_base_dir+env['BF_INSTALLDIR']+'/plugins/include')
for f in glob.glob('source/blender/blenpluginapi/*.h'):
shutil.copy(f,install_base_dir+env['BF_INSTALLDIR']+'/plugins/include')
shutil.copy('source/blender/blenpluginapi/plugin.def',install_base_dir+env['BF_INSTALLDIR']+'/plugins/include/')
os.chdir("release")
v = open("VERSION")
version = v.read()[:-1]
shortver = version.split('.')[0] + version.split('.')[1]
v.close()
#### change to suit install dir ####
inst_dir = install_base_dir + env['BF_INSTALLDIR']
os.chdir("windows/installer")
ns = open("00.sconsblender.nsi","r")
ns_cnt = str(ns.read())
ns.close()
# do root
rootlist = []
rootdir = os.listdir(inst_dir+"\\")
for rootitem in rootdir:
if os.path.isdir(inst_dir+"\\"+ rootitem) == 0:
rootlist.append("File \"" + os.path.normpath(inst_dir) + "\\" + rootitem+"\"")
rootstring = string.join(rootlist, "\n ")
rootstring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[ROOTDIRCONTS]", rootstring)
# do delete items
delrootlist = []
for rootitem in rootdir:
if os.path.isdir(inst_dir + rootitem) == 0:
delrootlist.append("Delete $INSTDIR\\" + rootitem)
delrootstring = string.join(delrootlist, "\n ")
delrootstring += "\n"
ns_cnt = string.replace(ns_cnt, "[DELROOTDIRCONTS]", delrootstring)
# do scripts
scriptlist = []
scriptpath = "%s%s" % (inst_dir, "\\.blender\\scripts")
scriptdir = os.listdir(scriptpath)
for scriptitem in scriptdir:
scriptfile = "%s\\%s" % (scriptpath, scriptitem)
if os.path.isdir(scriptfile) == 0:
scriptfile = os.path.normpath(scriptfile)
scriptlist.append("File \"%s\"" % scriptfile)
scriptstring = string.join(scriptlist, "\n ")
scriptstring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[SCRIPTCONTS]", scriptstring)
# do scripts\bpymodules
bpymodlist = []
bpymodpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpymodules")
bpymoddir = os.listdir(bpymodpath)
for bpymoditem in bpymoddir:
bpymodfile = "%s\\%s" % (bpymodpath, bpymoditem)
if os.path.isdir(bpymodfile) == 0:
bpymodfile = os.path.normpath(bpymodfile)
bpymodlist.append("File \"%s\"" % bpymodfile)
bpymodstring = string.join(bpymodlist, "\n ")
bpymodstring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[SCRIPTMODCONTS]", bpymodstring)
# do scripts\bpymodules\colladaimex
colladalist = []
bpymodpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpymodules\\ColladaImEx")
bpymoddir = os.listdir(bpymodpath)
for bpymoditem in bpymoddir:
bpymodfile = "%s\\%s" % (bpymodpath, bpymoditem)
if os.path.isdir(bpymodfile) == 0:
bpymodfile=os.path.normpath(bpymodfile)
colladalist.append("File \"%s\"" % bpymodfile)
bpymodstring = string.join(colladalist, "\n ")
bpymodstring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[SCRIPTMODCOLLADACONT]", bpymodstring)
# do scripts\bpydata
bpydatalist = []
bpydatapath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpydata")
bpydatadir = os.listdir(bpydatapath)
for bpydataitem in bpydatadir:
bpydatafile = "%s\\%s" % (bpydatapath, bpydataitem)
if os.path.isdir(bpydatafile) == 0:
bpydatalist.append("File \"%s\"" % bpydatafile)
bpydatastring = string.join(bpydatalist, "\n ")
bpydatastring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[SCRIPTDATACONTS]", bpydatastring)
# do plugins\include
plugincludelist = []
plugincludepath = "%s%s" % (inst_dir, "\\plugins\\include")
plugincludedir = os.listdir(plugincludepath)
for plugincludeitem in plugincludedir:
plugincludefile = "%s\\%s" % (plugincludepath, plugincludeitem)
if os.path.isdir(plugincludefile) == 0:
if plugincludefile.find('.h') or plugincludefile.find('.DEF'):
plugincludefile = os.path.normpath(plugincludefile)
plugincludelist.append("File \"%s\"" % plugincludefile)
plugincludestring = string.join(plugincludelist, "\n ")
plugincludestring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[PLUGINCONTS]", plugincludestring)
# do scripts\bpydata\config
cfglist = []
cfgpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpydata\\config")
cfgdir = os.listdir(cfgpath)
for cfgitem in cfgdir:
cfgfile = "%s\\%s" % (cfgpath, cfgitem)
if os.path.isdir(cfgfile) == 0:
cfglist.append("File \"%s\"" % cfgfile)
cfgstring = string.join(cfglist, "\n ")
cfgstring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[SCRIPTDATACFGCONTS]", cfgstring)
# do dotblender
dotblendlist = []
dotblenddir = os.listdir(inst_dir+"\\.blender")
for dotblenditem in dotblenddir:
if os.path.isdir(inst_dir + "\\.blender\\" + dotblenditem) == 0:
dotblendlist.append("File \"" + os.path.normpath(inst_dir) + "\\.blender\\" +
dotblenditem+"\"")
dotblendstring = string.join(dotblendlist, "\n ")
dotblendstring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[DOTBLENDERCONTS]", dotblendstring)
# do language files
langlist = []
langfiles = []
langdir = os.listdir(inst_dir + "\\.blender\\locale")
for langitem in langdir:
if os.path.isdir(inst_dir + "\\.blender\\locale\\" + langitem) == 1:
langfiles.append("SetOutPath $BLENDERHOME\\.blender\\locale\\" + langitem + "\\LC_MESSAGES")
langfiles.append("File \"" + os.path.normpath(inst_dir) + "\\.blender\\locale\\"
+ langitem + "\\LC_MESSAGES\\blender.mo\"")
langstring = string.join(langfiles, "\n ")
langstring += "\n\n"
ns_cnt = string.replace(ns_cnt, "[LANGUAGECONTS]", langstring)
# var replacements
ns_cnt = string.replace(ns_cnt, "DISTDIR", os.path.normpath(inst_dir+"\\"))
ns_cnt = string.replace(ns_cnt, "SHORTVER", shortver)
ns_cnt = string.replace(ns_cnt, "VERSION", version)
ns_cnt = string.replace(ns_cnt, "RELDIR", os.path.normpath(rel_dir))
tmpnsi = os.path.normpath(install_base_dir+os.sep+env['BF_BUILDDIR']+os.sep+"00.blender_tmp.nsi")
new_nsis = open(tmpnsi, 'w')
new_nsis.write(ns_cnt)
new_nsis.close()
os.chdir(start_dir)
cmdline = "makensis " + "\""+tmpnsi+"\""
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
stderr=subprocess.PIPE, startupinfo=startupinfo, shell = True)
data, err = proc.communicate()
rv = proc.wait()
return 0