blender/source/gameengine
Dalai Felinto 9153e82d21 blenderplayer commandline argument fixes (for -f and -w)
argc always include the filename, therefore all the optional parameters should check for < argc instead of <=argc.

E.g. That was causing "blenderplayer -f 800 600 myfile.blend" to play in a wrong  Bpp (since it was trying to parse the filename to fullScreenBpp).

Bug introduced on rev. 16448 (in 2.49) and merged to 2.5 in rev. 19323
2010-09-13 04:52:20 +00:00
..
BlenderRoutines - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
Converter - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
Expressions - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
GameLogic - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
GamePlayer blenderplayer commandline argument fixes (for -f and -w) 2010-09-13 04:52:20 +00:00
Ketsji BGE module reshuffling - VideoTexture -> bge.texture 2010-09-11 19:38:11 +00:00
Network Update address in license block. 2010-08-10 21:22:26 +00:00
Physics Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
PyDoc SVN maintenance. 2010-09-03 03:30:20 +00:00
Rasterizer Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
SceneGraph Update address in license block. 2010-08-10 21:22:26 +00:00
VideoTexture - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00