blender/release/scripts/startup/bl_ui/space_sequencer.py
Ton Roosendaal 51b796ff15 Remove Blender Internal and legacy viewport from Blender 2.8.
Brecht authored this commit, but he gave me the honours to actually
do it. Here it goes; Blender Internal. Bye bye, you did great!

* Point density, voxel data, ocean, environment map textures were removed,
  as these only worked within BI rendering. Note that the ocean modifier
  and the Cycles point density shader node continue to work.
* Dynamic paint using material shading was removed, as this only worked
  with BI. If we ever wanted to support this again probably it should go
  through the baking API.
* GPU shader export through the Python API was removed. This only worked
  for the old BI GLSL shaders, which no longer exists. Doing something
  similar for Eevee would be significantly more complicated because it
  uses a lot of multiplass rendering and logic outside the shader, it's
  probably impractical.
* Collada material import / export code is mostly gone, as it only worked
  for BI materials. We need to add Cycles / Eevee material support at some
  point.
* The mesh noise operator was removed since it only worked with BI
  material texture slots. A displacement modifier can be used instead.
* The delete texture paint slot operator was removed since it only worked
  for BI material texture slots. Could be added back with node support.

* Not all legacy viewport features are supported in the new viewport, but
  their code was removed. If we need to bring anything back we can look at
  older git revisions.
* There is some legacy viewport code that I could not remove yet, and some
  that I probably missed.
* Shader node execution code was left mostly intact, even though it is not
  used anywhere now. We may eventually use this to replace the texture
  nodes with Cycles / Eevee shader nodes.

* The Cycles Bake panel now includes settings for baking multires normal
  and displacement maps. The underlying code needs to be merged properly,
  and we plan to add back support for multires AO baking and add support
  to Cycles baking for features like vertex color, displacement, and other
  missing baking features.

* This commit removes DNA and the Python API for BI material, lamp, world
  and scene settings. This breaks a lot of addons.
* There is more DNA that can be removed or renamed, where Cycles or Eevee
  are reusing some old BI properties but the names are not really correct
  anymore.
* Texture slots for materials, lamps and world were removed. They remain
  for brushes, particles and freestyle linestyles.
* 'BLENDER_RENDER' remains in the COMPAT_ENGINES of UI panels. Cycles and
  other renderers use this to find all panels to show, minus a few panels
  that they have their own replacement for.
2018-04-19 17:35:25 +02:00

1333 lines
45 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu, Panel
from rna_prop_ui import PropertyPanel
from .properties_grease_pencil_common import (
GreasePencilDataPanel,
GreasePencilPaletteColorPanel,
GreasePencilToolsPanel,
)
from bpy.app.translations import pgettext_iface as iface_
def act_strip(context):
try:
return context.scene.sequence_editor.active_strip
except AttributeError:
return None
def draw_color_balance(layout, color_balance):
box = layout.box()
split = box.split(percentage=0.35)
col = split.column(align=True)
col.label(text="Lift:")
col.separator()
col.separator()
col.prop(color_balance, "lift", text="")
col.prop(color_balance, "invert_lift", text="Invert", icon='ARROW_LEFTRIGHT')
split.template_color_picker(color_balance, "lift", value_slider=True, cubic=True)
box = layout.box()
split = box.split(percentage=0.35)
col = split.column(align=True)
col.label(text="Gamma:")
col.separator()
col.separator()
col.prop(color_balance, "gamma", text="")
col.prop(color_balance, "invert_gamma", text="Invert", icon='ARROW_LEFTRIGHT')
split.template_color_picker(color_balance, "gamma", value_slider=True, lock_luminosity=True, cubic=True)
box = layout.box()
split = box.split(percentage=0.35)
col = split.column(align=True)
col.label(text="Gain:")
col.separator()
col.separator()
col.prop(color_balance, "gain", text="")
col.prop(color_balance, "invert_gain", text="Invert", icon='ARROW_LEFTRIGHT')
split.template_color_picker(color_balance, "gain", value_slider=True, lock_luminosity=True, cubic=True)
class SEQUENCER_HT_header(Header):
bl_space_type = 'SEQUENCE_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
scene = context.scene
row = layout.row(align=True)
row.template_header()
SEQUENCER_MT_editor_menus.draw_collapsible(context, layout)
row = layout.row(align=True)
row.prop(scene, "use_preview_range", text="", toggle=True)
row.prop(scene, "lock_frame_selection_to_range", text="", toggle=True)
layout.prop(st, "view_type", expand=True, text="")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.prop(st, "display_mode", expand=True, text="")
if st.view_type == 'SEQUENCER':
row = layout.row(align=True)
row.operator("sequencer.copy", text="", icon='COPYDOWN')
row.operator("sequencer.paste", text="", icon='PASTEDOWN')
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "show_backdrop")
else:
if st.view_type == 'SEQUENCER_PREVIEW':
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "preview_channels", expand=True, text="")
layout.prop(st, "display_channel", text="Channel")
ed = scene.sequence_editor
if ed:
row = layout.row(align=True)
row.prop(ed, "show_overlay", text="", icon='GHOST_ENABLED')
if ed.show_overlay:
row.prop(ed, "overlay_frame", text="")
row.prop(ed, "use_overlay_lock", text="", icon='LOCKED')
row = layout.row()
row.prop(st, "overlay_type", text="")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
gpd = context.gpencil_data
toolsettings = context.tool_settings
# Proportional editing
if gpd and gpd.use_stroke_edit_mode:
row = layout.row(align=True)
row.prop(toolsettings, "proportional_edit", icon_only=True)
if toolsettings.proportional_edit != 'DISABLED':
row.prop(toolsettings, "proportional_edit_falloff", icon_only=True)
row = layout.row(align=True)
row.operator("render.opengl", text="", icon='RENDER_STILL').sequencer = True
props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION')
props.animation = True
props.sequencer = True
layout.template_running_jobs()
class SEQUENCER_MT_editor_menus(Menu):
bl_idname = "SEQUENCER_MT_editor_menus"
bl_label = ""
def draw(self, context):
self.draw_menus(self.layout, context)
@staticmethod
def draw_menus(layout, context):
st = context.space_data
layout.menu("SEQUENCER_MT_view")
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
layout.menu("SEQUENCER_MT_select")
layout.menu("SEQUENCER_MT_marker")
layout.menu("SEQUENCER_MT_add")
layout.menu("SEQUENCER_MT_frame")
layout.menu("SEQUENCER_MT_strip")
class SEQUENCER_MT_view_toggle(Menu):
bl_label = "View Type"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.view_toggle").type = 'SEQUENCER'
layout.operator("sequencer.view_toggle").type = 'PREVIEW'
layout.operator("sequencer.view_toggle").type = 'SEQUENCER_PREVIEW'
class SEQUENCER_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
is_preview = st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}
is_sequencer_view = st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}
if st.view_type == 'PREVIEW':
# Specifying the REGION_PREVIEW context is needed in preview-only
# mode, else the lookup for the shortcut will fail in
# wm_keymap_item_find_props() (see #32595).
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.properties", icon='MENU_PANEL')
layout.operator_context = 'INVOKE_DEFAULT'
layout.separator()
if is_sequencer_view:
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("sequencer.view_all", text="View all Sequences")
layout.operator("sequencer.view_selected")
layout.operator("sequencer.view_frame")
layout.operator_context = 'INVOKE_DEFAULT'
if is_preview:
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.view_all_preview", text="Fit Preview in window")
layout.separator()
ratios = ((1, 8), (1, 4), (1, 2), (1, 1), (2, 1), (4, 1), (8, 1))
for a, b in ratios:
layout.operator(
"sequencer.view_zoom_ratio",
text=iface_("Zoom %d:%d") % (a, b),
translate=False,
).ratio = a / b
layout.separator()
layout.operator_context = 'INVOKE_DEFAULT'
# # XXX, invokes in the header view
# layout.operator("sequencer.view_ghost_border", text="Overlay Border")
if is_sequencer_view:
layout.prop(st, "show_seconds")
layout.prop(st, "show_frame_indicator")
layout.prop(st, "show_strip_offset")
layout.prop_menu_enum(st, "waveform_draw_type")
if is_preview:
if st.display_mode == 'IMAGE':
layout.prop(st, "show_safe_areas")
layout.prop(st, "show_metadata")
elif st.display_mode == 'WAVEFORM':
layout.prop(st, "show_separate_color")
layout.separator()
if is_sequencer_view:
layout.prop(st, "use_marker_sync")
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True
class SEQUENCER_MT_select(Menu):
bl_label = "Select"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.select_active_side", text="Strips to the Left").side = 'LEFT'
layout.operator("sequencer.select_active_side", text="Strips to the Right").side = 'RIGHT'
props = layout.operator("sequencer.select", text="All Strips to the Left")
props.left_right = 'LEFT'
props.linked_time = True
props = layout.operator("sequencer.select", text="All Strips to the Right")
props.left_right = 'RIGHT'
props.linked_time = True
layout.separator()
layout.operator("sequencer.select_handles", text="Surrounding Handles").side = 'BOTH'
layout.operator("sequencer.select_handles", text="Left Handle").side = 'LEFT'
layout.operator("sequencer.select_handles", text="Right Handle").side = 'RIGHT'
layout.separator()
layout.operator_menu_enum("sequencer.select_grouped", "type", text="Grouped")
layout.operator("sequencer.select_linked")
layout.operator("sequencer.select_less")
layout.operator("sequencer.select_more")
layout.operator("sequencer.select_all").action = 'TOGGLE'
layout.operator("sequencer.select_all", text="Inverse").action = 'INVERT'
class SEQUENCER_MT_marker(Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
from .space_time import marker_menu_generic
marker_menu_generic(layout)
class SEQUENCER_MT_frame(Menu):
bl_label = "Frame"
def draw(self, context):
layout = self.layout
layout.operator("anim.previewrange_clear")
layout.operator("anim.previewrange_set")
layout.separator()
props = layout.operator("sequencer.strip_jump", text="Jump to Previous Strip")
props.next = False
props.center = False
props = layout.operator("sequencer.strip_jump", text="Jump to Next Strip")
props.next = True
props.center = False
layout.separator()
props = layout.operator("sequencer.strip_jump", text="Jump to Previous Strip (Center)")
props.next = False
props.center = True
props = layout.operator("sequencer.strip_jump", text="Jump to Next Strip (Center)")
props.next = True
props.center = True
class SEQUENCER_MT_add(Menu):
bl_label = "Add"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
if len(bpy.data.scenes) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.scene_strip_add", text="Scene...")
else:
layout.operator_menu_enum("sequencer.scene_strip_add", "scene", text="Scene")
if len(bpy.data.movieclips) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.movieclip_strip_add", text="Clips...")
else:
layout.operator_menu_enum("sequencer.movieclip_strip_add", "clip", text="Clip")
if len(bpy.data.masks) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.mask_strip_add", text="Masks...")
else:
layout.operator_menu_enum("sequencer.mask_strip_add", "mask", text="Mask")
layout.operator("sequencer.movie_strip_add", text="Movie")
layout.operator("sequencer.image_strip_add", text="Image")
layout.operator("sequencer.sound_strip_add", text="Sound")
layout.menu("SEQUENCER_MT_add_effect")
class SEQUENCER_MT_add_effect(Menu):
bl_label = "Effect Strip"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("sequencer.effect_strip_add", text="Add").type = 'ADD'
layout.operator("sequencer.effect_strip_add", text="Subtract").type = 'SUBTRACT'
layout.operator("sequencer.effect_strip_add", text="Alpha Over").type = 'ALPHA_OVER'
layout.operator("sequencer.effect_strip_add", text="Alpha Under").type = 'ALPHA_UNDER'
layout.operator("sequencer.effect_strip_add", text="Cross").type = 'CROSS'
layout.operator("sequencer.effect_strip_add", text="Gamma Cross").type = 'GAMMA_CROSS'
layout.operator("sequencer.effect_strip_add", text="Gaussian Blur").type = 'GAUSSIAN_BLUR'
layout.operator("sequencer.effect_strip_add", text="Multiply").type = 'MULTIPLY'
layout.operator("sequencer.effect_strip_add", text="Over Drop").type = 'OVER_DROP'
layout.operator("sequencer.effect_strip_add", text="Wipe").type = 'WIPE'
layout.operator("sequencer.effect_strip_add", text="Glow").type = 'GLOW'
layout.operator("sequencer.effect_strip_add", text="Text").type = 'TEXT'
layout.operator("sequencer.effect_strip_add", text="Color Mix").type = 'COLORMIX'
layout.operator("sequencer.effect_strip_add", text="Transform").type = 'TRANSFORM'
layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
layout.operator("sequencer.effect_strip_add", text="Speed Control").type = 'SPEED'
layout.operator("sequencer.effect_strip_add", text="Multicam Selector").type = 'MULTICAM'
layout.operator("sequencer.effect_strip_add", text="Adjustment Layer").type = 'ADJUSTMENT'
class SEQUENCER_MT_strip_transform(Menu):
bl_label = "Transform"
def draw(self, context):
layout = self.layout
layout.operator("transform.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("transform.transform", text="Grab/Extend from Frame").mode = 'TIME_EXTEND'
layout.operator("sequencer.slip", text="Slip Strip Contents")
layout.separator()
layout.operator_menu_enum("sequencer.swap", "side")
layout.separator()
layout.operator("sequencer.gap_remove").all = False
layout.operator("sequencer.gap_insert")
class SEQUENCER_MT_strip_input(Menu):
bl_label = "Inputs"
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.operator("sequencer.reload", text="Reload Strips")
layout.operator("sequencer.reload", text="Reload Strips and Adjust Length").adjust_length = True
prop = layout.operator("sequencer.change_path", text="Change Path/Files")
layout.operator("sequencer.swap_data", text="Swap Data")
if strip:
stype = strip.type
if stype == 'IMAGE':
prop.filter_image = True
elif stype == 'MOVIE':
prop.filter_movie = True
elif stype == 'SOUND':
prop.filter_sound = True
class SEQUENCER_MT_strip_lock_mute(Menu):
bl_label = "Lock/Mute"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.lock")
layout.operator("sequencer.unlock")
layout.operator("sequencer.mute").unselected = False
layout.operator("sequencer.unmute").unselected = False
layout.operator("sequencer.mute", text="Mute Deselected Strips").unselected = True
class SEQUENCER_MT_strip(Menu):
bl_label = "Strip"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("ed.undo")
layout.operator("ed.redo")
layout.operator("ed.undo_history")
layout.separator()
layout.menu("SEQUENCER_MT_strip_transform")
layout.operator("sequencer.snap")
layout.operator("sequencer.offset_clear")
layout.separator()
layout.operator("sequencer.duplicate_move")
layout.operator("sequencer.delete", text="Delete...")
layout.separator()
layout.operator("sequencer.cut", text="Cut (Hard) at frame").type = 'HARD'
layout.operator("sequencer.cut", text="Cut (Soft) at frame").type = 'SOFT'
layout.separator()
layout.operator("sequencer.deinterlace_selected_movies")
layout.operator("sequencer.rebuild_proxy")
strip = act_strip(context)
if strip:
stype = strip.type
if stype in {
'CROSS', 'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP', 'WIPE', 'GLOW',
'TRANSFORM', 'COLOR', 'SPEED', 'MULTICAM', 'ADJUSTMENT',
'GAUSSIAN_BLUR', 'TEXT',
}:
layout.separator()
layout.operator_menu_enum("sequencer.change_effect_input", "swap")
layout.operator_menu_enum("sequencer.change_effect_type", "type")
layout.operator("sequencer.reassign_inputs")
layout.operator("sequencer.swap_inputs")
elif stype in {'IMAGE', 'MOVIE'}:
layout.separator()
layout.operator("sequencer.rendersize")
layout.operator("sequencer.images_separate")
elif stype == 'SOUND':
layout.separator()
layout.operator("sequencer.crossfade_sounds")
elif stype == 'META':
layout.separator()
layout.operator("sequencer.meta_separate")
layout.separator()
layout.operator("sequencer.meta_make")
layout.separator()
layout.menu("SEQUENCER_MT_strip_input")
layout.separator()
layout.menu("SEQUENCER_MT_strip_lock_mute")
class SequencerButtonsPanel:
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_sequencer(context):
return (context.space_data.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
return cls.has_sequencer(context) and (act_strip(context) is not None)
class SequencerButtonsPanel_Output:
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_preview(context):
st = context.space_data
return (st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}) or st.show_backdrop
@classmethod
def poll(cls, context):
return cls.has_preview(context)
class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
bl_label = "Edit Strip"
bl_category = "Strip"
def draw(self, context):
layout = self.layout
scene = context.scene
frame_current = scene.frame_current
strip = act_strip(context)
split = layout.split(percentage=0.25)
split.label(text="Name:")
split.prop(strip, "name", text="")
split = layout.split(percentage=0.25)
split.label(text="Type:")
split.prop(strip, "type", text="")
if strip.type != 'SOUND':
split = layout.split(percentage=0.25)
split.label(text="Blend:")
split.prop(strip, "blend_type", text="")
row = layout.row(align=True)
sub = row.row(align=True)
sub.active = (not strip.mute)
sub.prop(strip, "blend_alpha", text="Opacity", slider=True)
row.prop(strip, "mute", toggle=True, icon_only=True)
else:
row = layout.row()
row.prop(strip, "mute", toggle=True, icon_only=True, icon='MUTE_IPO_OFF')
col = layout.column(align=True)
row = col.row(align=True)
row_sub = row.row(align=True)
row_sub.enabled = not strip.lock
row_sub.prop(strip, "channel")
row.prop(strip, "lock", toggle=True, icon_only=True)
sub = col.column(align=True)
sub.enabled = not strip.lock
sub.prop(strip, "frame_start")
sub.prop(strip, "frame_final_duration")
col = layout.column(align=True)
row = col.row(align=True)
row.label(text=iface_("Final Length: %s") % bpy.utils.smpte_from_frame(strip.frame_final_duration),
translate=False)
row = col.row(align=True)
row.active = (frame_current >= strip.frame_start and frame_current <= strip.frame_start + strip.frame_duration)
row.label(text=iface_("Playhead: %d") % (frame_current - strip.frame_start), translate=False)
col.label(text=iface_("Frame Offset %d:%d") % (strip.frame_offset_start, strip.frame_offset_end),
translate=False)
col.label(text=iface_("Frame Still %d:%d") % (strip.frame_still_start, strip.frame_still_end), translate=False)
elem = False
if strip.type == 'IMAGE':
elem = strip.strip_elem_from_frame(frame_current)
elif strip.type == 'MOVIE':
elem = strip.elements[0]
if elem and elem.orig_width > 0 and elem.orig_height > 0:
col.label(text=iface_("Original Dimension: %dx%d") % (elem.orig_width, elem.orig_height), translate=False)
else:
col.label(text="Original Dimension: None")
class SEQUENCER_PT_effect(SequencerButtonsPanel, Panel):
bl_label = "Effect Strip"
bl_category = "Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {
'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', 'SPEED',
'MULTICAM', 'GAUSSIAN_BLUR', 'TEXT', 'COLORMIX'
}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
if strip.input_count > 0:
col = layout.column()
col.enabled = False
col.prop(strip, "input_1")
if strip.input_count > 1:
col.prop(strip, "input_2")
if strip.type == 'COLOR':
layout.prop(strip, "color")
elif strip.type == 'WIPE':
col = layout.column()
col.prop(strip, "transition_type")
col.label(text="Direction:")
col.row().prop(strip, "direction", expand=True)
col = layout.column()
col.prop(strip, "blur_width", slider=True)
if strip.transition_type in {'SINGLE', 'DOUBLE'}:
col.prop(strip, "angle")
elif strip.type == 'GLOW':
flow = layout.column_flow()
flow.prop(strip, "threshold", slider=True)
flow.prop(strip, "clamp", slider=True)
flow.prop(strip, "boost_factor")
flow.prop(strip, "blur_radius")
row = layout.row()
row.prop(strip, "quality", slider=True)
row.prop(strip, "use_only_boost")
elif strip.type == 'SPEED':
layout.prop(strip, "use_default_fade", "Stretch to input strip length")
if not strip.use_default_fade:
layout.prop(strip, "use_as_speed")
if strip.use_as_speed:
layout.prop(strip, "speed_factor")
else:
layout.prop(strip, "speed_factor", text="Frame Number")
layout.prop(strip, "scale_to_length")
elif strip.type == 'TRANSFORM':
layout = self.layout
col = layout.column()
col.prop(strip, "interpolation")
col.prop(strip, "translation_unit")
col = layout.column(align=True)
col.label(text="Position:")
row = col.row(align=True)
row.prop(strip, "translate_start_x", text="X")
row.prop(strip, "translate_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.prop(strip, "use_uniform_scale")
if strip.use_uniform_scale:
col = layout.column(align=True)
col.prop(strip, "scale_start_x", text="Scale")
else:
col = layout.column(align=True)
col.label(text="Scale:")
row = col.row(align=True)
row.prop(strip, "scale_start_x", text="X")
row.prop(strip, "scale_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.label(text="Rotation:")
col.prop(strip, "rotation_start", text="Rotation")
elif strip.type == 'MULTICAM':
col = layout.column(align=True)
strip_channel = strip.channel
col.prop(strip, "multicam_source", text="Source Channel")
# The multicam strip needs at least 2 strips to be useful
if strip_channel > 2:
BT_ROW = 4
col.label("Cut To:")
row = col.row()
for i in range(1, strip_channel):
if (i % BT_ROW) == 1:
row = col.row(align=True)
# Workaround - .enabled has to have a separate UI block to work
if i == strip.multicam_source:
sub = row.row(align=True)
sub.enabled = False
sub.operator("sequencer.cut_multicam", text="%d" % i).camera = i
else:
sub_1 = row.row(align=True)
sub_1.enabled = True
sub_1.operator("sequencer.cut_multicam", text="%d" % i).camera = i
if strip.channel > BT_ROW and (strip_channel - 1) % BT_ROW:
for i in range(strip.channel, strip_channel + ((BT_ROW + 1 - strip_channel) % BT_ROW)):
row.label("")
else:
col.separator()
col.label(text="Two or more channels are needed below this strip", icon='INFO')
elif strip.type == 'TEXT':
col = layout.column()
col.prop(strip, "text")
col.prop(strip, "font_size")
row = col.row()
row.prop(strip, "color")
row = col.row()
row.prop(strip, "use_shadow")
rowsub = row.row()
rowsub.active = strip.use_shadow
rowsub.prop(strip, "shadow_color", text="")
col.prop(strip, "align_x")
col.prop(strip, "align_y")
col.label("Location")
row = col.row(align=True)
row.prop(strip, "location", text="")
col.prop(strip, "wrap_width")
layout.operator("sequencer.export_subtitles")
col = layout.column(align=True)
if strip.type == 'SPEED':
col.prop(strip, "multiply_speed")
elif strip.type in {'CROSS', 'GAMMA_CROSS', 'WIPE', 'ALPHA_OVER', 'ALPHA_UNDER', 'OVER_DROP'}:
col.prop(strip, "use_default_fade", "Default fade")
if not strip.use_default_fade:
col.prop(strip, "effect_fader", text="Effect Fader")
elif strip.type == 'GAUSSIAN_BLUR':
row = col.row(align=True)
row.prop(strip, "size_x")
row.prop(strip, "size_y")
elif strip.type == 'COLORMIX':
split = layout.split(percentage=0.35)
split.label(text="Blend Mode:")
split.prop(strip, "blend_effect", text="")
row = layout.row(align=True)
row.prop(strip, "factor", slider=True)
class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
bl_label = "Strip Input"
bl_category = "Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {
'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'META',
'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT', 'COLORMIX'
}
def draw(self, context):
layout = self.layout
scene = context.scene
strip = act_strip(context)
seq_type = strip.type
# draw a filename if we have one
if seq_type == 'IMAGE':
split = layout.split(percentage=0.2)
split.label(text="Path:")
split.prop(strip, "directory", text="")
# Current element for the filename
elem = strip.strip_elem_from_frame(scene.frame_current)
if elem:
split = layout.split(percentage=0.2)
split.label(text="File:")
split.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
split = layout.split(percentage=0.4)
split.label(text="Color Space:")
split.prop(strip.colorspace_settings, "name", text="")
split = layout.split(percentage=0.4)
split.label(text="Alpha:")
split.prop(strip, "alpha_mode", text="")
layout.operator("sequencer.change_path", icon='FILESEL').filter_image = True
elif seq_type == 'MOVIE':
split = layout.split(percentage=0.2)
split.label(text="Path:")
split.prop(strip, "filepath", text="")
split = layout.split(percentage=0.4)
split.label(text="Color Space:")
split.prop(strip.colorspace_settings, "name", text="")
layout.prop(strip, "mpeg_preseek")
layout.prop(strip, "stream_index")
layout.prop(strip, "use_translation", text="Image Offset")
if strip.use_translation:
row = layout.row(align=True)
row.prop(strip.transform, "offset_x", text="X")
row.prop(strip.transform, "offset_y", text="Y")
layout.prop(strip, "use_crop", text="Image Crop")
if strip.use_crop:
col = layout.column(align=True)
col.prop(strip.crop, "max_y")
row = col.row(align=True)
row.prop(strip.crop, "min_x")
row.prop(strip.crop, "max_x")
col.prop(strip.crop, "min_y")
if not isinstance(strip, bpy.types.EffectSequence):
layout.label(text="Trim Duration (hard):")
row = layout.row(align=True)
row.prop(strip, "animation_offset_start", text="Start")
row.prop(strip, "animation_offset_end", text="End")
layout.label(text="Trim Duration (soft):")
row = layout.row(align=True)
row.prop(strip, "frame_offset_start", text="Start")
row.prop(strip, "frame_offset_end", text="End")
if scene.render.use_multiview and seq_type in {'IMAGE', 'MOVIE'}:
layout.prop(strip, "use_multiview")
col = layout.column()
col.active = strip.use_multiview
col.label(text="Views Format:")
col.row().prop(strip, "views_format", expand=True)
box = col.box()
box.active = strip.views_format == 'STEREO_3D'
box.template_image_stereo_3d(strip.stereo_3d_format)
class SEQUENCER_PT_sound(SequencerButtonsPanel, Panel):
bl_label = "Sound"
bl_category = "Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SOUND')
def draw(self, context):
layout = self.layout
st = context.space_data
strip = act_strip(context)
sound = strip.sound
layout.template_ID(strip, "sound", open="sound.open")
if sound is not None:
layout.prop(sound, "filepath", text="")
row = layout.row()
if sound.packed_file:
row.operator("sound.unpack", icon='PACKAGE', text="Unpack")
else:
row.operator("sound.pack", icon='UGLYPACKAGE', text="Pack")
row.prop(sound, "use_memory_cache")
layout.prop(sound, "use_mono")
if st.waveform_draw_type == 'DEFAULT_WAVEFORMS':
layout.prop(strip, "show_waveform")
col = layout.column(align=True)
col.prop(strip, "volume")
col.prop(strip, "pitch")
col.prop(strip, "pan")
col = layout.column(align=True)
col.label(text="Trim Duration (hard):")
row = layout.row(align=True)
row.prop(strip, "animation_offset_start", text="Start")
row.prop(strip, "animation_offset_end", text="End")
col = layout.column(align=True)
col.label(text="Trim Duration (soft):")
row = layout.row(align=True)
row.prop(strip, "frame_offset_start", text="Start")
row.prop(strip, "frame_offset_end", text="End")
class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel):
bl_label = "Scene"
bl_category = "Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SCENE')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "scene")
scene = strip.scene
layout.prop(strip, "use_sequence")
if not strip.use_sequence:
layout.label(text="Camera Override")
layout.template_ID(strip, "scene_camera")
layout.prop(strip, "use_grease_pencil", text="Show Grease Pencil")
if scene:
layout.prop(scene, "audio_volume", text="Audio Volume")
if not strip.use_sequence:
if scene:
# Warning, this is not a good convention to follow.
# Expose here because setting the alpha from the 'Render' menu is very inconvenient.
layout.label("Preview")
layout.prop(scene.render, "alpha_mode")
if scene:
sta = scene.frame_start
end = scene.frame_end
layout.label(text=iface_("Original frame range: %d-%d (%d)") % (sta, end, end - sta + 1), translate=False)
class SEQUENCER_PT_mask(SequencerButtonsPanel, Panel):
bl_label = "Mask"
bl_category = "Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'MASK')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "mask")
mask = strip.mask
if mask:
sta = mask.frame_start
end = mask.frame_end
layout.label(text=iface_("Original frame range: %d-%d (%d)") % (sta, end, end - sta + 1), translate=False)
class SEQUENCER_PT_filter(SequencerButtonsPanel, Panel):
bl_label = "Filter"
bl_category = "Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {
'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'MASK',
'META', 'ADD', 'SUBTRACT', 'ALPHA_OVER',
'ALPHA_UNDER', 'CROSS', 'GAMMA_CROSS', 'MULTIPLY',
'OVER_DROP', 'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT', 'COLORMIX'
}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
col = layout.column()
col.label(text="Video:")
col.prop(strip, "strobe")
if strip.type == 'MOVIECLIP':
col = layout.column()
col.label(text="Tracker:")
col.prop(strip, "stabilize2d")
col = layout.column()
col.label(text="Distortion:")
col.prop(strip, "undistort")
split = layout.split(percentage=0.6)
col = split.column()
col.prop(strip, "use_reverse_frames", text="Reverse")
col.prop(strip, "use_deinterlace")
col = split.column()
col.prop(strip, "use_flip_x", text="X Flip")
col.prop(strip, "use_flip_y", text="Y Flip")
layout.label("Color:")
col = layout.column(align=True)
col.prop(strip, "color_saturation", text="Saturation")
col.prop(strip, "color_multiply", text="Multiply")
layout.prop(strip, "use_float", text="Convert to Float")
class SEQUENCER_PT_proxy(SequencerButtonsPanel, Panel):
bl_label = "Proxy/Timecode"
bl_category = "Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'META', 'MULTICAM'}
def draw_header(self, context):
strip = act_strip(context)
self.layout.prop(strip, "use_proxy", text="")
def draw(self, context):
layout = self.layout
ed = context.scene.sequence_editor
strip = act_strip(context)
if strip.proxy:
proxy = strip.proxy
flow = layout.column_flow()
flow.prop(ed, "proxy_storage", text="Storage")
if ed.proxy_storage == 'PROJECT':
flow.prop(ed, "proxy_dir", text="Directory")
else:
flow.prop(proxy, "use_proxy_custom_directory")
flow.prop(proxy, "use_proxy_custom_file")
if proxy.use_proxy_custom_directory and not proxy.use_proxy_custom_file:
flow.prop(proxy, "directory")
if proxy.use_proxy_custom_file:
flow.prop(proxy, "filepath")
row = layout.row(align=True)
row.prop(strip.proxy, "build_25", toggle=True)
row.prop(strip.proxy, "build_50", toggle=True)
row.prop(strip.proxy, "build_75", toggle=True)
row.prop(strip.proxy, "build_100", toggle=True)
layout.prop(proxy, "use_overwrite")
col = layout.column()
col.prop(proxy, "quality", text="Build JPEG Quality")
if strip.type == 'MOVIE':
col = layout.column()
col.label(text="Use timecode index:")
col.prop(proxy, "timecode")
col = layout.column()
col.operator("sequencer.enable_proxies")
col.operator("sequencer.rebuild_proxy")
class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel):
bl_label = "Scene Preview/Render"
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
def draw(self, context):
layout = self.layout
render = context.scene.render
col = layout.column()
col.prop(render, "sequencer_gl_preview", text="")
row = col.row()
row.active = render.sequencer_gl_preview == 'SOLID'
row.prop(render, "use_sequencer_gl_textured_solid")
col.prop(render, "use_sequencer_gl_dof")
class SEQUENCER_PT_view(SequencerButtonsPanel_Output, Panel):
bl_label = "View Settings"
def draw(self, context):
layout = self.layout
st = context.space_data
col = layout.column()
if st.display_mode == 'IMAGE':
col.prop(st, "draw_overexposed")
col.separator()
elif st.display_mode == 'WAVEFORM':
col.prop(st, "show_separate_color")
col = layout.column()
col.separator()
col.prop(st, "proxy_render_size")
class SEQUENCER_PT_view_safe_areas(SequencerButtonsPanel_Output, Panel):
bl_label = "Safe Areas"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
st = context.space_data
is_preview = st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}
return is_preview and (st.display_mode == 'IMAGE')
def draw_header(self, context):
st = context.space_data
self.layout.prop(st, "show_safe_areas", text="")
def draw(self, context):
from .properties_data_camera import draw_display_safe_settings
layout = self.layout
st = context.space_data
safe_data = context.scene.safe_areas
draw_display_safe_settings(layout, safe_data, st)
class SEQUENCER_PT_modifiers(SequencerButtonsPanel, Panel):
bl_label = "Modifiers"
bl_category = "Modifiers"
def draw(self, context):
layout = self.layout
strip = act_strip(context)
ed = context.scene.sequence_editor
layout.prop(strip, "use_linear_modifiers")
layout.operator_menu_enum("sequencer.strip_modifier_add", "type")
layout.operator("sequencer.strip_modifier_copy")
for mod in strip.modifiers:
box = layout.box()
row = box.row()
row.prop(mod, "show_expanded", text="", emboss=False)
row.prop(mod, "name", text="")
row.prop(mod, "mute", text="")
sub = row.row(align=True)
props = sub.operator("sequencer.strip_modifier_move", text="", icon='TRIA_UP')
props.name = mod.name
props.direction = 'UP'
props = sub.operator("sequencer.strip_modifier_move", text="", icon='TRIA_DOWN')
props.name = mod.name
props.direction = 'DOWN'
row.operator("sequencer.strip_modifier_remove", text="", icon='X', emboss=False).name = mod.name
if mod.show_expanded:
row = box.row()
row.prop(mod, "input_mask_type", expand=True)
if mod.input_mask_type == 'STRIP':
sequences_object = ed
if ed.meta_stack:
sequences_object = ed.meta_stack[-1]
box.prop_search(mod, "input_mask_strip", sequences_object, "sequences", text="Mask")
else:
box.prop(mod, "input_mask_id")
row = box.row()
row.prop(mod, "mask_time", expand=True)
if mod.type == 'COLOR_BALANCE':
box.prop(mod, "color_multiply")
draw_color_balance(box, mod.color_balance)
elif mod.type == 'CURVES':
box.template_curve_mapping(mod, "curve_mapping", type='COLOR')
elif mod.type == 'HUE_CORRECT':
box.template_curve_mapping(mod, "curve_mapping", type='HUE')
elif mod.type == 'BRIGHT_CONTRAST':
col = box.column()
col.prop(mod, "bright")
col.prop(mod, "contrast")
elif mod.type == 'WHITE_BALANCE':
col = box.column()
col.prop(mod, "white_value")
elif mod.type == 'TONEMAP':
col = box.column()
col.prop(mod, "tonemap_type")
if mod.tonemap_type == 'RD_PHOTORECEPTOR':
col.prop(mod, "intensity")
col.prop(mod, "contrast")
col.prop(mod, "adaptation")
col.prop(mod, "correction")
elif mod.tonemap_type == 'RH_SIMPLE':
col.prop(mod, "key")
col.prop(mod, "offset")
col.prop(mod, "gamma")
class SEQUENCER_PT_grease_pencil(GreasePencilDataPanel, SequencerButtonsPanel_Output, Panel):
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
# NOTE: this is just a wrapper around the generic GP Panel
# But, it should only show up when there are images in the preview region
class SEQUENCER_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, SequencerButtonsPanel_Output, Panel):
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
# NOTE: this is just a wrapper around the generic GP Panel
# But, it should only show up when there are images in the preview region
class SEQUENCER_PT_grease_pencil_tools(GreasePencilToolsPanel, SequencerButtonsPanel_Output, Panel):
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
# NOTE: this is just a wrapper around the generic GP tools panel
# It contains access to some essential tools usually found only in
# toolbar, which doesn't exist here...
class SEQUENCER_PT_custom_props(SequencerButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
_context_path = "scene.sequence_editor.active_strip"
_property_type = (bpy.types.Sequence,)
bl_category = "Strip"
classes = (
SEQUENCER_HT_header,
SEQUENCER_MT_editor_menus,
SEQUENCER_MT_view,
SEQUENCER_MT_view_toggle,
SEQUENCER_MT_select,
SEQUENCER_MT_marker,
SEQUENCER_MT_frame,
SEQUENCER_MT_add,
SEQUENCER_MT_add_effect,
SEQUENCER_MT_strip,
SEQUENCER_MT_strip_transform,
SEQUENCER_MT_strip_input,
SEQUENCER_MT_strip_lock_mute,
SEQUENCER_PT_edit,
SEQUENCER_PT_effect,
SEQUENCER_PT_input,
SEQUENCER_PT_sound,
SEQUENCER_PT_scene,
SEQUENCER_PT_mask,
SEQUENCER_PT_filter,
SEQUENCER_PT_proxy,
SEQUENCER_PT_preview,
SEQUENCER_PT_view,
SEQUENCER_PT_view_safe_areas,
SEQUENCER_PT_modifiers,
SEQUENCER_PT_grease_pencil,
SEQUENCER_PT_grease_pencil_palettecolor,
SEQUENCER_PT_grease_pencil_tools,
SEQUENCER_PT_custom_props,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)