forked from bartvdbraak/blender
73f1d88be2
For !WIN32 systems the fix was in ED_fileselect_set_params (basically adding the first folder in the sfile->folders_prev list) For WIN32: I talked with Nathan (Jesterking) and he agreed that the fix in path_util.c was required too. Without that BLI_path_abs was always making WIN32 paths ending with \ to end with \\ (e.g. C:\Blender\ --> C:\Blender\\) And this was making the folder to fail ISDIR tests. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |