forked from bartvdbraak/blender
0e02fef8b4
the active particle system.
27 lines
565 B
Python
27 lines
565 B
Python
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import bpy
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class ParticleButtonsPanel(bpy.types.Panel):
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__space_type__ = "BUTTONS_WINDOW"
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__region_type__ = "WINDOW"
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__context__ = "particle"
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def poll(self, context):
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ob = context.active_object
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return (ob and ob.active_particle_system)
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class PARTICLE_PT_particles(ParticleButtonsPanel):
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__idname__= "PARTICLE_PT_particles"
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__label__ = "Particles"
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def draw(self, context):
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layout = self.layout
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psys = context.active_object.active_particle_system
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part = psys.settings
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layout.itemR(part, "amount")
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bpy.types.register(PARTICLE_PT_particles)
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