blender/source
Sergey Sharybin 0f3e1821ea Fix #30435: 2.62 Torus Batch building "Bug" or A Experimental Feature?
Python-defined primitives used to be added to all visible layers instead of
adding to active scene layer as it happens with C-defined primitives.
2012-03-08 18:50:42 +00:00
..
blender Fix #30435: 2.62 Torus Batch building "Bug" or A Experimental Feature? 2012-03-08 18:50:42 +00:00
blenderplayer Add stub needed for blenderplayer compilation. 2012-03-05 17:23:52 +00:00
creator style cleanup - spelling. 2012-03-08 04:12:11 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine Compilation error fix for game engine caused by recent DM refactoring. 2012-03-08 08:57:38 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use BLI_path_cmp() rather then strcmp() 2012-03-08 02:19:41 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00