blender/intern/ghost/intern/GHOST_DisplayManager.h
2011-02-25 11:28:33 +00:00

135 lines
4.4 KiB
C++

/*
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_DisplayManager.h
* \ingroup GHOST
* Declaration of GHOST_DisplayManager class.
*/
#ifndef _GHOST_DISPLAY_MANAGER_H_
#define _GHOST_DISPLAY_MANAGER_H_
#include "GHOST_Types.h"
#include <vector>
/**
* Manages system displays (platform independent implementation).
* @author Maarten Gribnau
* @date September 21, 2001
*/
class GHOST_DisplayManager
{
public:
enum { kMainDisplay = 0 };
/**
* Constructor.
*/
GHOST_DisplayManager(void);
/**
* Destructor.
*/
virtual ~GHOST_DisplayManager(void);
/**
* Initializes the list with devices and settings.
* @return Indication of success.
*/
virtual GHOST_TSuccess initialize(void);
/**
* Returns the number of display devices on this system.
* @param numDisplays The number of displays on this system.
* @return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8& numDisplays) const;
/**
* Returns the number of display settings for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The number of settings of the display device with this index.
* @return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param index The setting index to be returned.
* @param setting The setting of the display device with this index.
* @return Indication of success.
*/
virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
*/
virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const;
/**
* Changes the current setting for this display device.
* The setting given to this method is matched againts the available diplay settings.
* The best match is activated (@see findMatch()).
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The setting of the display device to be matched and activated.
* @return Indication of success.
*/
virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting);
protected:
typedef std::vector<GHOST_DisplaySetting> GHOST_DisplaySettings;
/**
* Finds the best display settings match.
* @param display The index of the display device.
* @param setting The setting to match.
* @param match The optimal display setting.
* @return Indication of success.
*/
GHOST_TSuccess findMatch(GHOST_TUns8 display, const GHOST_DisplaySetting& setting, GHOST_DisplaySetting& match) const;
/**
* Retrieves settings for each display device and stores them.
* @return Indication of success.
*/
GHOST_TSuccess initializeSettings(void);
/** Tells whether the list of display modes has been stored already. */
bool m_settingsInitialized;
/** The list with display settings for the main display. */
std::vector<GHOST_DisplaySettings> m_settings;
};
#endif // _GHOST_DISPLAY_MANAGER_H_