blender/intern/ghost/intern/GHOST_WindowCarbon.h
2011-02-25 11:28:33 +00:00

314 lines
9.5 KiB
C++

/*
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_WindowCarbon.h
* \ingroup GHOST
* Declaration of GHOST_WindowCarbon class.
*/
#ifndef _GHOST_WINDOW_CARBON_H_
#define _GHOST_WINDOW_CARBON_H_
#ifndef __APPLE__
#error Apple OSX only!
#endif // __APPLE__
#include "GHOST_Window.h"
#include "STR_String.h"
#define __CARBONSOUND__
#include <Carbon/Carbon.h>
#include <AGL/agl.h>
/**
* Window on Mac OSX/Carbon.
* Carbon windows have a size widget in the lower right corner of the window.
* To force it to be visible, the height of the client rectangle is reduced so
* that applications do not draw in that area. GHOST will manage that area
* which is called the gutter.
* When OpenGL contexts are active, GHOST will use AGL_BUFFER_RECT to prevent
* OpenGL drawing outside the reduced client rectangle.
* @author Maarten Gribnau
* @date May 23, 2001
*/
class GHOST_WindowCarbon : public GHOST_Window {
public:
/**
* Constructor.
* Creates a new window and opens it.
* To check if the window was created properly, use the getValid() method.
* @param title The text shown in the title bar of the window.
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state the window is initially opened with.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
*/
GHOST_WindowCarbon(
const STR_String& title,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
const bool stereoVisual = false,
const GHOST_TUns16 numOfAASamples = 0
);
/**
* Destructor.
* Closes the window and disposes resources allocated.
*/
virtual ~GHOST_WindowCarbon();
/**
* Returns indication as to whether the window is valid.
* @return The validity of the window.
*/
virtual bool getValid() const;
/**
* Sets the title displayed in the title bar.
* @param title The title to display in the title bar.
*/
virtual void setTitle(const STR_String& title);
/**
* Returns the title displayed in the title bar.
* @param title The title displayed in the title bar.
*/
virtual void getTitle(STR_String& title) const;
/**
* Returns the window rectangle dimensions.
* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* @param bounds The bounding rectangle of the window.
*/
virtual void getWindowBounds(GHOST_Rect& bounds) const;
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
* @param bounds The bounding rectangle of the cleient area of the window.
*/
virtual void getClientBounds(GHOST_Rect& bounds) const;
/**
* Resizes client rectangle width.
* @param width The new width of the client area of the window.
*/
virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
/**
* Resizes client rectangle height.
* @param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
/**
* Resizes client rectangle.
* @param width The new width of the client area of the window.
* @param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
/**
* Returns the state of the window (normal, minimized, maximized).
* @return The state of the window.
*/
virtual GHOST_TWindowState getState() const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate on the screen.
* @param inY The y-coordinate on the screen.
* @param outX The x-coordinate in the client rectangle.
* @param outY The y-coordinate in the client rectangle.
*/
virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate in the client rectangle.
* @param inY The y-coordinate in the client rectangle.
* @param outX The x-coordinate on the screen.
* @param outY The y-coordinate on the screen.
*/
virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Sets the state of the window (normal, minimized, maximized).
* @param state The state of the window.
* @return Indication of success.
*/
virtual GHOST_TSuccess setState(GHOST_TWindowState state);
/**
* Sets the order of the window (bottom, top).
* @param order The order of the window.
* @return Indication of success.
*/
virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
/**
* Swaps front and back buffers of a window.
* @return A boolean success indicator.
*/
virtual GHOST_TSuccess swapBuffers();
/**
* Updates the drawing context of this window. Needed
* whenever the window is changed.
* @return Indication of success.
*/
GHOST_TSuccess updateDrawingContext();
/**
* Activates the drawing context of this window.
* @return A boolean success indicator.
*/
virtual GHOST_TSuccess activateDrawingContext();
virtual void loadCursor(bool visible, GHOST_TStandardCursor cursor) const;
/**
* Returns the dirty state of the window when in full-screen mode.
* @return Whether it is dirty.
*/
virtual bool getFullScreenDirty();
/* accessor for fullscreen window */
virtual void setMac_windowState(short value);
virtual short getMac_windowState();
const GHOST_TabletData* GetTabletData()
{ return &m_tablet; }
GHOST_TabletData& GetCarbonTabletData()
{ return m_tablet; }
protected:
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
*/
virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
/**
* Removes the current drawing context.
* @return Indication as to whether removal has succeeded.
*/
virtual GHOST_TSuccess removeDrawingContext();
/**
* Invalidates the contents of this window.
* @return Indication of success.
*/
virtual GHOST_TSuccess invalidate();
/**
* Sets the cursor visibility on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCursorVisibility(bool visible);
/**
* Sets the cursor shape on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape);
/**
* Sets the cursor shape on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color);
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
/**
* Converts a string object to a Mac Pascal string.
* @param in The string object to be converted.
* @param out The converted string.
*/
virtual void gen2mac(const STR_String& in, Str255 out) const;
/**
* Converts a Mac Pascal string to a string object.
* @param in The string to be converted.
* @param out The converted string object.
*/
virtual void mac2gen(const Str255 in, STR_String& out) const;
WindowRef m_windowRef;
CGrafPtr m_grafPtr;
AGLContext m_aglCtx;
/** The first created OpenGL context (for sharing display lists) */
static AGLContext s_firstaglCtx;
Cursor* m_customCursor;
GHOST_TabletData m_tablet;
/** When running in full-screen this tells whether to refresh the window. */
bool m_fullScreenDirty;
/** specific MacOs X full screen window setting as we use partially system mechanism
values : 0 not maximizable default
1 normal state
2 maximized state
this will be reworked when rebuilding GHOST carbon to use new OS X apis
in order to be unified with GHOST fullscreen/maximised settings
(lukep)
**/
short mac_windowState;
/**
* The width/height of the size rectangle in the lower right corner of a
* Mac/Carbon window. This is also the height of the gutter area.
*/
#ifdef GHOST_DRAW_CARBON_GUTTER
static const GHOST_TInt32 s_sizeRectSize;
#endif // GHOST_DRAW_CARBON_GUTTER
};
#endif // _GHOST_WINDOW_CARBON_H_