forked from bartvdbraak/blender
314 lines
9.5 KiB
C++
314 lines
9.5 KiB
C++
/*
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* $Id$
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ghost/intern/GHOST_WindowCarbon.h
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* \ingroup GHOST
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* Declaration of GHOST_WindowCarbon class.
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*/
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#ifndef _GHOST_WINDOW_CARBON_H_
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#define _GHOST_WINDOW_CARBON_H_
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#ifndef __APPLE__
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#error Apple OSX only!
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#endif // __APPLE__
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#include "GHOST_Window.h"
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#include "STR_String.h"
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#define __CARBONSOUND__
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#include <Carbon/Carbon.h>
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#include <AGL/agl.h>
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/**
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* Window on Mac OSX/Carbon.
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* Carbon windows have a size widget in the lower right corner of the window.
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* To force it to be visible, the height of the client rectangle is reduced so
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* that applications do not draw in that area. GHOST will manage that area
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* which is called the gutter.
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* When OpenGL contexts are active, GHOST will use AGL_BUFFER_RECT to prevent
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* OpenGL drawing outside the reduced client rectangle.
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* @author Maarten Gribnau
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* @date May 23, 2001
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*/
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class GHOST_WindowCarbon : public GHOST_Window {
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public:
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/**
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* Constructor.
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* Creates a new window and opens it.
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* To check if the window was created properly, use the getValid() method.
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* @param title The text shown in the title bar of the window.
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* @param left The coordinate of the left edge of the window.
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* @param top The coordinate of the top edge of the window.
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* @param width The width the window.
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* @param height The height the window.
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* @param state The state the window is initially opened with.
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* @param type The type of drawing context installed in this window.
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* @param stereoVisual Stereo visual for quad buffered stereo.
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*/
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GHOST_WindowCarbon(
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const STR_String& title,
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GHOST_TInt32 left,
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GHOST_TInt32 top,
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GHOST_TUns32 width,
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GHOST_TUns32 height,
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GHOST_TWindowState state,
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GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
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const bool stereoVisual = false,
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const GHOST_TUns16 numOfAASamples = 0
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);
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/**
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* Destructor.
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* Closes the window and disposes resources allocated.
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*/
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virtual ~GHOST_WindowCarbon();
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/**
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* Returns indication as to whether the window is valid.
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* @return The validity of the window.
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*/
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virtual bool getValid() const;
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/**
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* Sets the title displayed in the title bar.
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* @param title The title to display in the title bar.
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*/
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virtual void setTitle(const STR_String& title);
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/**
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* Returns the title displayed in the title bar.
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* @param title The title displayed in the title bar.
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*/
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virtual void getTitle(STR_String& title) const;
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/**
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* Returns the window rectangle dimensions.
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* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
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* @param bounds The bounding rectangle of the window.
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*/
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virtual void getWindowBounds(GHOST_Rect& bounds) const;
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/**
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* Returns the client rectangle dimensions.
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* The left and top members of the rectangle are always zero.
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* @param bounds The bounding rectangle of the cleient area of the window.
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*/
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virtual void getClientBounds(GHOST_Rect& bounds) const;
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/**
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* Resizes client rectangle width.
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* @param width The new width of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
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/**
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* Resizes client rectangle height.
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* @param height The new height of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
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/**
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* Resizes client rectangle.
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* @param width The new width of the client area of the window.
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* @param height The new height of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
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/**
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* Returns the state of the window (normal, minimized, maximized).
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* @return The state of the window.
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*/
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virtual GHOST_TWindowState getState() const;
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/**
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* Converts a point in screen coordinates to client rectangle coordinates
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* @param inX The x-coordinate on the screen.
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* @param inY The y-coordinate on the screen.
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* @param outX The x-coordinate in the client rectangle.
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* @param outY The y-coordinate in the client rectangle.
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*/
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virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
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/**
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* Converts a point in screen coordinates to client rectangle coordinates
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* @param inX The x-coordinate in the client rectangle.
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* @param inY The y-coordinate in the client rectangle.
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* @param outX The x-coordinate on the screen.
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* @param outY The y-coordinate on the screen.
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*/
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virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
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/**
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* Sets the state of the window (normal, minimized, maximized).
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* @param state The state of the window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setState(GHOST_TWindowState state);
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/**
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* Sets the order of the window (bottom, top).
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* @param order The order of the window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
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/**
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* Swaps front and back buffers of a window.
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* @return A boolean success indicator.
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*/
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virtual GHOST_TSuccess swapBuffers();
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/**
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* Updates the drawing context of this window. Needed
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* whenever the window is changed.
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* @return Indication of success.
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*/
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GHOST_TSuccess updateDrawingContext();
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/**
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* Activates the drawing context of this window.
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* @return A boolean success indicator.
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*/
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virtual GHOST_TSuccess activateDrawingContext();
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virtual void loadCursor(bool visible, GHOST_TStandardCursor cursor) const;
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/**
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* Returns the dirty state of the window when in full-screen mode.
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* @return Whether it is dirty.
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*/
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virtual bool getFullScreenDirty();
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/* accessor for fullscreen window */
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virtual void setMac_windowState(short value);
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virtual short getMac_windowState();
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const GHOST_TabletData* GetTabletData()
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{ return &m_tablet; }
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GHOST_TabletData& GetCarbonTabletData()
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{ return m_tablet; }
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protected:
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/**
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* Tries to install a rendering context in this window.
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* @param type The type of rendering context installed.
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* @return Indication as to whether installation has succeeded.
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*/
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virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
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/**
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* Removes the current drawing context.
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* @return Indication as to whether removal has succeeded.
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*/
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virtual GHOST_TSuccess removeDrawingContext();
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/**
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* Invalidates the contents of this window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess invalidate();
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/**
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* Sets the cursor visibility on the window using
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* native window system calls.
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*/
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virtual GHOST_TSuccess setWindowCursorVisibility(bool visible);
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/**
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* Sets the cursor shape on the window using
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* native window system calls.
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*/
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virtual GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape);
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/**
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* Sets the cursor shape on the window using
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* native window system calls.
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*/
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virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
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int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color);
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virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
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/**
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* Converts a string object to a Mac Pascal string.
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* @param in The string object to be converted.
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* @param out The converted string.
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*/
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virtual void gen2mac(const STR_String& in, Str255 out) const;
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/**
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* Converts a Mac Pascal string to a string object.
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* @param in The string to be converted.
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* @param out The converted string object.
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*/
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virtual void mac2gen(const Str255 in, STR_String& out) const;
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WindowRef m_windowRef;
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CGrafPtr m_grafPtr;
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AGLContext m_aglCtx;
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/** The first created OpenGL context (for sharing display lists) */
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static AGLContext s_firstaglCtx;
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Cursor* m_customCursor;
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GHOST_TabletData m_tablet;
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/** When running in full-screen this tells whether to refresh the window. */
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bool m_fullScreenDirty;
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/** specific MacOs X full screen window setting as we use partially system mechanism
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values : 0 not maximizable default
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1 normal state
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2 maximized state
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this will be reworked when rebuilding GHOST carbon to use new OS X apis
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in order to be unified with GHOST fullscreen/maximised settings
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(lukep)
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**/
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short mac_windowState;
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/**
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* The width/height of the size rectangle in the lower right corner of a
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* Mac/Carbon window. This is also the height of the gutter area.
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*/
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#ifdef GHOST_DRAW_CARBON_GUTTER
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static const GHOST_TInt32 s_sizeRectSize;
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#endif // GHOST_DRAW_CARBON_GUTTER
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};
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#endif // _GHOST_WINDOW_CARBON_H_
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