blender/release/scripts/op
Campbell Barton 02dc4e9748 shape key transfer
- use the shape key basis for applying relative vertex locations
2010-02-02 12:04:03 +00:00
..
add_armature_human.py rename rig types not to have generic in the name (Cessens decission) 2010-01-10 18:59:32 +00:00
add_mesh_torus.py pep8 changes 2010-01-31 14:46:28 +00:00
console_python.py * register operators like other classes 2009-12-24 19:50:43 +00:00
console_shell.py * register operators like other classes 2009-12-24 19:50:43 +00:00
mesh.py pep8 changes 2010-01-31 14:46:28 +00:00
object_randomize_transform.py subtype support for properties in bpy.props. 2010-02-01 22:04:33 +00:00
object.py shape key transfer 2010-02-02 12:04:03 +00:00
presets.py operator draw function working again. needed to add layout to the operator to give access to "self.layout" - like panels, headers and manu's have 2009-12-24 21:17:14 +00:00
screen_play_rendered_anim.py pep8 changes 2010-01-31 14:46:28 +00:00
uv.py subtype support for properties in bpy.props. 2010-02-01 22:04:33 +00:00
uvcalc_follow_active.py minor corrections to scripts 2010-01-29 15:20:25 +00:00
uvcalc_smart_project.py Mathutils refactor & include in sphinx generated docs, (TODO, include getset'ers in docs) 2010-01-25 09:44:04 +00:00
vertexpaint_dirt.py pep8 edits, removed MakeCursor.py and rna_array.py, not important to make pep8 2009-12-26 09:36:50 +00:00
wm.py subtype support for properties in bpy.props. 2010-02-01 22:04:33 +00:00