forked from bartvdbraak/blender
da1f288f50
for game engine use "ge_" prefix & make names generally more descriptive.
15 lines
338 B
Python
15 lines
338 B
Python
#!/usr/bin/python
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Import ('env')
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sources = 'DummyPhysicsEnvironment.cpp'
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incs = '. ../common'
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defs = []
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if env['WITH_BF_CXX_GUARDEDALLOC']:
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defs.append('WITH_CXX_GUARDEDALLOC')
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incs += ' #intern/guardedalloc'
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env.BlenderLib ( 'ge_phys_dummy', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,60] )
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