blender/source
Lukas Toenne 11c83d8432 Ocean Sim modifier patch
by Matt Ebb, Hamed Zaghaghi

This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]

The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.

[1]
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean

[2]
http://www.savetheoceansim.com

[3]
http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
2011-11-13 12:17:27 +00:00
..
blender Ocean Sim modifier patch 2011-11-13 12:17:27 +00:00
blenderplayer Cycles: fix crash in image assign/remove in image editor. 2011-11-10 13:39:25 +00:00
creator Fixes for MinGW cmake debug build: 2011-11-09 18:50:48 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests Cycles: svn merge -r41225:41232 ^/trunk/blender 2011-10-24 22:32:00 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00