blender/intern/cycles
Brecht Van Lommel 59377695bd Fix #30929: cycles rendering of object with scale 0 on some axis did not work
correct with instancing.

Actually such object will not work in many places, e.g. transforming vertices
in edit mode doesn't work and textures will be misapplied in Blender Internal,
so these should be avoided.
2012-04-13 09:08:43 +00:00
..
app spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
blender Fix: cycles not using local 3d view camera when it is decoupled from the scene. 2012-04-12 11:42:18 +00:00
bvh Cycles: add option to cache BVH's between subsequent renders, storing the BVH on 2012-01-16 13:13:37 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device Cycles/OpenCL: 2012-04-09 17:44:33 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Cycles/OpenCL: 2012-04-09 17:44:33 +00:00
render Cycles: add rejection of inf/nan samples, in principle these should not happen 2012-04-05 15:17:45 +00:00
subd spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
util Fix #30929: cycles rendering of object with scale 0 on some axis did not work 2012-04-13 09:08:43 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Fix for Luxrender boost::thread conflict, workaround now is to just not use it 2012-02-04 19:58:09 +00:00