blender/source/gameengine/Physics
2012-02-26 21:57:51 +00:00
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Bullet Fixing a crash when converting physics objects in the Game Engine. 2012-02-26 21:57:51 +00:00
common use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
Dummy use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00