blender/release/scripts/mod_gimp2obj.py
Willian Padovani Germano 452c8cf838 Done.
Scripts:
- Jean-Michel Soler probably lost some hours of sleep since Sunday,
  but he managed to send me the updated path import scripts a few
  hours ago.  My tests with Inkscape .svg and .ps and Gimp worked fine.
  He also tested a lot and sent me info about what is already
  supported.  I'll send Ton a doc about bundled scripts including this
  info.  Importers: .ai, .svg, .eps/.ps, Gimp 1-1.2.5 / 2.0.

- Jean-Michel also contributed his Texture Baker script.

- Campbell Barton contributed two new scripts: a mesh cleaner and a
  vloop skinning / lofting script.  He also sent updates to his obj
  import / export ones.

- A Vanpoucke (xand) contributed his Axis Orientation Copy script.

And that makes 8 last minute additions.  Thanks a lot to the authors
and special thanks to JMS and Campbell for their hard work : ).

BPython:

- tiny addition (I'm forced to call it a showstopper bug ;) so JMS's
path import scripts (that actually convert to obj and make Blender
load the .obj curves) can use Blender.Load() and not rename G.sce,
the default filename.  Blender.Load(filename, 1) doesn't update G.sce.
Nothing should break because of this, Load(filename) still works fine.

- Made Blender complain again if script is for a newer Blender version than the one running it.
2004-08-04 06:16:46 +00:00

321 lines
9.6 KiB
Python

"""
#----------------------------------------------
# (c) jm soler juillet 2004, released under Blender Artistic Licence
# for the Blender 2.34 Python Scripts Bundle.
#----------------------------------------------
# Page officielle :
# http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_import_gimp.htm
# Communiquer les problemes et erreurs sur:
# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
#---------------------------------------------
"""
SHARP_IMPORT=0
SCALE=1
import sys
#oldpath=sys.path
import Blender
BLversion=Blender.Get('version')
try:
import nt
os=nt
os.sep='\\'
except:
import posix
os=posix
os.sep='/'
def isdir(path):
try:
st = os.stat(path)
return 1
except:
return 0
def split(pathname):
if pathname.find(os.sep)!=-1:
k0=pathname.split(os.sep)
else:
if os.sep=='/':
k0=pathname.split('\\')
else:
k0=pathname.split('/')
directory=pathname.replace(k0[len(k0)-1],'')
Name=k0[len(k0)-1]
return directory, Name
def join(l0,l1):
return l0+os.sep+l1
os.isdir=isdir
os.split=split
os.join=join
def filtreFICHIER(nom):
f=open(nom,'r')
t=f.readlines()
f.close()
if len(t)==1 and t[0].find('\r'):
t=t[0].split('\r')
if len(t)>1 and t[1].find('#POINTS:')==0:
return t
else:
warning = "OK?%t| Not a valid file or an empty file ... " # if no %xN int is set, indices start from 1
result = Blender.Draw.PupMenu(warning)
return "false"
#===============================
# Data
#===============================
#===============================
# Blender Curve Data
#===============================
objBEZIER=0
objSURFACE=5
typBEZIER3D=1 #3D
typBEZIER2D=9 #2D
class Bez:
def __init__(self):
self.co=[]
self.ha=[0,0]
def echo(self):
#print 'co = ', self.co
#print 'ha = ', self.ha
pass
class ITEM:
def __init__(self):
self.type = typBEZIER3D,
self.pntsUV = [0,0]
self.resolUV = [32,0]
self.orderUV = [0,0]
self.flagUV = [0,0]
self.Origine = [0.0,0.0]
self.beziers_knot = []
class COURBE:
def __init__(self):
self.magic_number='3DG3'
self.type = objBEZIER
self.number_of_items = 0
self.ext1_ext2 = [0,0]
self.matrix = """0.0 0.0 1.0 0.0
0.0 1.0 0.0 0.0
0.0 0.0 1.0 0.0
0.0 0.0 0.0 1.0 """ #- right-handed object matrix. Used to determine position, rotation and size
self.ITEM = {}
courbes=COURBE()
PATTERN={}
BOUNDINGBOX={'rec':[],'coef':1.0}
npat=0
#=====================================================================
#======== name of the curve in the courbes dictionnary ===============
#=====================================================================
n0=0
#=====================================================================
#====================== current Point ================================
#=====================================================================
CP=[0.0,0.0] #currentPoint
def MINMAX(b):
global BOUNDINGBOX
r=BOUNDINGBOX['rec']
for m in range(0,len(b)-2,2):
#print m, m+1 , len(b)-1
#print b[m], r, r[0]
if float(b[m])<r[0]:
r[0]=float(b[m])
if float(b[m])>r[2]: r[2]=float(b[m])
if float(b[m+1])<r[1]: r[1]=float(b[m+1])
if float(b[m+1])>r[3]: r[3]=float(b[m+1])
#=====================================================================
#===== to compare last position to the original move to displacement =
#===== needed for cyclic efinition =================================
#=====================================================================
def test_egalitedespositions(f1,f2):
if f1[0]==f2[0] and f1[1]==f2[1]:
return Blender.TRUE
else:
return Blender.FALSE
def Open_GEOfile(dir,nom):
if BLversion>=233:
Blender.Load(dir+nom+'OOO.obj', 1)
BO=Blender.Object.Get()
BO[-1].LocZ=1.0
BO[-1].makeDisplayList()
Blender.Window.RedrawAll()
else:
print "Not yet implemented"
def create_GEOtext(courbes):
global SCALE, B, BOUNDINGBOX
r=BOUNDINGBOX['rec']
if SCALE==1:
SCALE=1.0
elif SCALE==2:
SCALE=r[2]-r[0]
elif SCALE==3:
SCALE=r[3]-r[1]
t=[]
t.append(courbes.magic_number+'\n')
t.append(str(courbes.type)+'\n')
t.append(str(courbes.number_of_items)+'\n')
t.append(str(courbes.ext1_ext2[0])+' '+str(courbes.ext1_ext2[1])+'\n')
t.append(courbes.matrix+'\n')
for k in courbes.ITEM.keys():
t.append("%s\n"%courbes.ITEM[k].type)
t.append("%s %s \n"%(courbes.ITEM[k].pntsUV[0],courbes.ITEM[k].pntsUV[1]))
t.append("%s %s \n"%(courbes.ITEM[k].resolUV[0],courbes.ITEM[k].resolUV[1]))
t.append("%s %s \n"%(courbes.ITEM[k].orderUV[0],courbes.ITEM[k].orderUV[1]))
t.append("%s %s \n"%(courbes.ITEM[k].flagUV[0],courbes.ITEM[k].flagUV[1]))
flag =0#courbes.ITEM[k].flagUV[0]
for k2 in range(flag,len(courbes.ITEM[k].beziers_knot)):
k1 =courbes.ITEM[k].beziers_knot[k2]
t.append("%4f 0.0 %4f \n"%(float(k1.co[0])/SCALE,float(k1.co[1])/SCALE))
t.append("%4f 0.0 %4f \n"%(float(k1.co[4])/SCALE,float(k1.co[5])/SCALE))
t.append("%4f 0.0 %4f \n"%(float(k1.co[2])/SCALE,float(k1.co[3])/SCALE))
t.append(str(k1.ha[0])+' '+str(k1.ha[1])+'\n')
return t
def save_GEOfile(dir,nom,t):
f=open(dir+nom+'OOO.obj','w')
f.writelines(t)
f.close()
#warning = "REMINDER : %t | Do not forget to rename your blender file NOW ! %x1"
#result = Blender.Draw.PupMenu(warning)
#=====================================================================
#===== GIMP format : DEBUT =========================
#=====================================================================
CLOSED=0
def mouvement_vers(l,l1,l2,n0):
global BOUNDINGBOX, CP
if l[1] == '3' :
n0+=1
courbes.ITEM[n0]=ITEM()
courbes.ITEM[n0].Origine=[l[-3],l[-1],]
courbes.ITEM[n0-1].beziers_knot[0].co[0]=CP[0]
courbes.ITEM[n0-1].beziers_knot[0].co[1]=CP[1]
CP=[l2[-3], l2[-1]]
elif l[1]=='1' and (n0 not in courbes.ITEM.keys()):
courbes.ITEM[n0]=ITEM()
courbes.ITEM[n0].Origine=[l[-3],l[-1],]
CP=[l2[-3], l2[-1]]
B=Bez()
B.co=[ CP[0],CP[1],
l1[-3], l1[-1],
l[-3], l[-1]]
CP=[l2[-3], l2[-1]]
if BOUNDINGBOX['rec']==[]:
BOUNDINGBOX['rec']=[float(l2[-3]), float(l2[-1]), float(l[-3]), float(l[-1])]
B.ha=[0,0]
"""
if len( courbes.ITEM[n0].beziers_knot)>=1:
courbes.ITEM[n0].beziers_knot[-1].co[2]=l1[-3]
courbes.ITEM[n0].beziers_knot[-1].co[3]=l1[-1]
"""
MINMAX(B.co)
courbes.ITEM[n0].beziers_knot.append(B)
return courbes,n0
Actions= { "1" : mouvement_vers,
"3" : mouvement_vers }
TAGcourbe=Actions.keys()
def scan_FILE(nom):
global CP, courbes, SCALE, MAX, MIN, CLOSED
dir,name=split(nom)
name=name.split('.')
#print name
n0=0
result=0
t=filtreFICHIER(nom)
if t!="false":
if not SHARP_IMPORT:
warning = "Select Size : %t| As is %x1 | Scale on Height %x2| Scale on Width %x3"
SCALE = Blender.Draw.PupMenu(warning)
npat=0
l=0
while l <len(t)-1 :
#print 'len(t)',len(t)
t[l].replace('\n','')
if t[l][0]!='%':
l0=t[l].split()
#print l0[0], l0[1]
if l0[0]=='TYPE:' and l0[1] in TAGcourbe:
#print l0[0], l0[1],
l1=t[l+1].split()
l2=t[l+2].split()
courbes,n0=Actions[l0[1]](l0,l1,l2,n0)
elif l0[0]=='#Point':
POINTS= int(l0[0])
elif l0[0]=='CLOSED:' and l0[1]=='1':
CLOSED=1
l=l+1;
courbes.number_of_items=len(courbes.ITEM.keys())
courbes.ITEM[n0].beziers_knot[0].co[0]=CP[0]
courbes.ITEM[n0].beziers_knot[0].co[1]=CP[1]
for k in courbes.ITEM.keys():
#print k
if CLOSED == 1:
B=Bez()
B.co=courbes.ITEM[k].beziers_knot[0].co[:]
B.ha=courbes.ITEM[k].beziers_knot[0].ha[:]
B.echo()
courbes.ITEM[k].beziers_knot.append(B)
courbes.ITEM[k].flagUV[0]=1
courbes.ITEM[k].pntsUV[0] =len(courbes.ITEM[k].beziers_knot)
if courbes.number_of_items>0:
t=create_GEOtext(courbes)
save_GEOfile(dir,name[0],t)
Open_GEOfile(dir,name[0])
else:
pass
#=====================================================================
#====================== GIMP Path format mouvements =========================
#=====================================================================
#=========================================================
# une sorte de contournement qui permet d'utiliser la fonction
# et de documenter les variables Window.FileSelector
#=========================================================
def fonctionSELECT(nom):
scan_FILE(nom)
#Blender.Window.FileSelector (fonctionSELECT, 'SELECT a GIMP Path FILE')
#sys.path=oldpath