blender/extern/Eigen2/Eigen/Sparse

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#ifndef EIGEN_SPARSE_MODULE_H
#define EIGEN_SPARSE_MODULE_H
#include "Core"
#include "src/Core/util/DisableMSVCWarnings.h"
#include <vector>
#include <map>
#include <cstdlib>
#include <cstring>
#include <algorithm>
#ifdef EIGEN_GOOGLEHASH_SUPPORT
#include <google/dense_hash_map>
#endif
#ifdef EIGEN_CHOLMOD_SUPPORT
extern "C" {
#include "cholmod.h"
}
#endif
#ifdef EIGEN_TAUCS_SUPPORT
// taucs.h declares a lot of mess
#define isnan
#define finite
#define isinf
extern "C" {
#include "taucs.h"
}
#undef isnan
#undef finite
#undef isinf
#ifdef min
#undef min
#endif
#ifdef max
#undef max
#endif
#ifdef complex
#undef complex
#endif
#endif
#ifdef EIGEN_SUPERLU_SUPPORT
typedef int int_t;
#include "superlu/slu_Cnames.h"
#include "superlu/supermatrix.h"
#include "superlu/slu_util.h"
namespace SuperLU_S {
#include "superlu/slu_sdefs.h"
}
namespace SuperLU_D {
#include "superlu/slu_ddefs.h"
}
namespace SuperLU_C {
#include "superlu/slu_cdefs.h"
}
namespace SuperLU_Z {
#include "superlu/slu_zdefs.h"
}
namespace Eigen { struct SluMatrix; }
#endif
#ifdef EIGEN_UMFPACK_SUPPORT
#include "umfpack.h"
#endif
namespace Eigen {
/** \defgroup Sparse_Module Sparse module
*
* \nonstableyet
*
* See the \ref TutorialSparse "Sparse tutorial"
*
* \code
* #include <Eigen/QR>
* \endcode
*/
#include "src/Sparse/SparseUtil.h"
#include "src/Sparse/SparseMatrixBase.h"
#include "src/Sparse/CompressedStorage.h"
#include "src/Sparse/AmbiVector.h"
#include "src/Sparse/RandomSetter.h"
#include "src/Sparse/SparseBlock.h"
#include "src/Sparse/SparseMatrix.h"
#include "src/Sparse/DynamicSparseMatrix.h"
#include "src/Sparse/MappedSparseMatrix.h"
#include "src/Sparse/SparseVector.h"
#include "src/Sparse/CoreIterators.h"
#include "src/Sparse/SparseTranspose.h"
#include "src/Sparse/SparseCwise.h"
#include "src/Sparse/SparseCwiseUnaryOp.h"
#include "src/Sparse/SparseCwiseBinaryOp.h"
#include "src/Sparse/SparseDot.h"
#include "src/Sparse/SparseAssign.h"
#include "src/Sparse/SparseRedux.h"
#include "src/Sparse/SparseFuzzy.h"
#include "src/Sparse/SparseFlagged.h"
#include "src/Sparse/SparseProduct.h"
#include "src/Sparse/SparseDiagonalProduct.h"
#include "src/Sparse/TriangularSolver.h"
#include "src/Sparse/SparseLLT.h"
#include "src/Sparse/SparseLDLT.h"
#include "src/Sparse/SparseLU.h"
#ifdef EIGEN_CHOLMOD_SUPPORT
# include "src/Sparse/CholmodSupport.h"
#endif
#ifdef EIGEN_TAUCS_SUPPORT
# include "src/Sparse/TaucsSupport.h"
#endif
#ifdef EIGEN_SUPERLU_SUPPORT
# include "src/Sparse/SuperLUSupport.h"
#endif
#ifdef EIGEN_UMFPACK_SUPPORT
# include "src/Sparse/UmfPackSupport.h"
#endif
} // namespace Eigen
#include "src/Core/util/EnableMSVCWarnings.h"
#endif // EIGEN_SPARSE_MODULE_H